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New classes with lvl 60


Eres

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We all know that it's hard to make new class in this game(due to the class stories). Or at least we've been told this all this time.

But, with the new way of storytelling, It must be much simplier of adding new classes(one story for all)

You don't have to make "background stories" for them, like with the classes we have, just few references of why did that character never fought in origin stories.

 

For example: "Jedi exile":

Left the Order coz felt smth in the force, but then, Valkurion had a vision about him/her and captured on some planet, destroying everything else there. Few missions with running out of a planet(Tarris-like from KoTor), vid about bombarding the planet and next scene - we are at the ship.

Or some "Imperial soldier":

The same like Pierce, faithfully served under Marr's orders. Easily can start on the ship, like all the characters, but have some new dialogs. When Arcann speaks to Marr, mentions that our new hero helped Marr with most crucial tasks and saved his life, etc.

Of course there could be some SIS-agents, Jedis of the Sixth Line(that never joined Surro or suvived) etc. And they can all start at lvl 60, with tons of reasons.

 

PS. it will be 5 years soon since the launch. It's only fair if you add some class, or at least specialization.

PS2. if you have no desire in making classes or adding specializations(in any way), can you at least add a branch to the skill tree? With discipline system it should be much easier for you to add at least a branch.

Edited by Eres
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Still have to wonder why people keep thinking they will ever do the work to do "new classes" stuff.

 

KOTFE making everyone a not so very good one size fits all Outlander should show they have -zero- interest in doing anything class related.

 

It doesnt matter that you think an instant 60 might be easier, it still entails work, and its blatantly obvious they dont want to do any work that doesnt shoehorn everyone into one -very- specific mold.

Edited by XiamaraSimi
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Still have to wonder why people keep thinking they will ever do the work to do "new classes" stuff.

It's still better to remind devs about gameplay. As I said it will be 5 years since launch and there is no new spec, class or even a branch in skill tree....well discipline.

Every major game requires addition and not just simplifing.

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The problem with just creating a new class to start at KofFE is that the reason you're such a big deal is because of all of the things you've accomplished prior to KofFE. Starting out as a nobody, and having the story say omg we rescued you because you're so awesome and you changed the Galaxy so much in just such a short time would make 0 sense.

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