gocard Posted January 8, 2016 Share Posted January 8, 2016 (edited) I've been noticing an issue during Ops, where after stacking up 4 energy lodes, energy burst lights up, I use energy burst, but then it still remains lit up, and so thinking that it didn't fire, I use it again. This really upsets my heat usage though. So I wanted to figure out what was going on, so I was able to replicate the situation on an operation dummy. Here's the relevant part of the log where I fire off a rail shot, followed by 2 energy bursts: [15:06:29.589] [@Néymar] [@Néymar] [Rail Shot {814278554681344}] [Event {836045448945472}: AbilityActivate {836045448945479}] () [15:06:29.589] [@Néymar] [@Néymar] [Prototype Particle Accelerator {991037933748224}] [RemoveEffect {836045448945478}: Prototype Particle Accelerator {991037933748224}] () [15:06:30.095] [@Néymar] [Operations Training Dummy {2857785339412480}:158039561638] [bleeding (Retractable Blade) {2029831608860928}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (1728* internal {836045448940876}) <1728> [15:06:30.096] [@Néymar] [@Néymar] [] [Restore {836045448945476}: energy {836045448938503}] (5) [15:06:30.096] [@Néymar] [Operations Training Dummy {2857785339412480}:158039561638] [Rail Shot {814278554681344}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (6341 energy {836045448940874}) <6341> [15:06:31.187] [@Néymar] [@Néymar] [Energy Burst {3388896700268544}] [Event {836045448945472}: AbilityActivate {836045448945479}] () [15:06:31.187] [@Néymar] [@Néymar] [] [spend {836045448945473}: energy {836045448938503}] (20) [15:06:31.780] [@Néymar] [Operations Training Dummy {2857785339412480}:158039561638] [Energy Burst {3388896700268544}] [ApplyEffect {836045448945477}: Damage {836045448945501}] (0 -resist {836045448945507}) <1> [15:06:32.789] [@Néymar] [@Néymar] [Energy Burst {3388896700268544}] [Event {836045448945472}: AbilityActivate {836045448945479}] () [15:06:32.789] [@Néymar] [@Néymar] [] [spend {836045448945473}: energy {836045448938503}] (20) [15:06:32.789] [@Néymar] [Operations Training Dummy {2857785339412480}:158039561638] [Energy Burst {3388896700268544}] [ApplyEffect {836045448945477}: Energy Burn {3388896700268816}] () [15:06:32.789] [@Néymar] [@Néymar] [High Energy Gas Cylinder {2467012034953216}] [RemoveEffect {836045448945478}: Energy Lode {2467012034953507}] () If I'm reading that right, it's because it was resisted? So I don't lose my energy lodes when it's resisted? Is this why I need accuracy? I'm just wearing PVP gear with zero accuracy Edited January 8, 2016 by gocard Link to comment Share on other sites More sharing options...
Ryuku-sama Posted January 8, 2016 Share Posted January 8, 2016 Yep.. Every champ mob has 10% defense/resist chance. Link to comment Share on other sites More sharing options...
Eksenia Posted January 11, 2016 Share Posted January 11, 2016 Yes - I've observed this as well, same on rage jugg when you have autocrit (not from set bonus, but from discipline) running and it's not spent on a miss/resist. Link to comment Share on other sites More sharing options...
Recommended Posts