theStirge Posted November 11, 2015 Share Posted November 11, 2015 Did they change the way Force Camo works, or is it bugged, or am I doing something wrong? In the past, if I pulled aggro, I would pop Force Camo and the boss would instantly stop targeting me and go for someone else(usually back to the tank), but since 4.0(and possibly before then, I hadn't played my Sentinel in quite some time before 4.0 dropped) that doesn't happen. I hit Force Camo and the boss just keeps eating my face. What's the deal? Link to comment Share on other sites More sharing options...
Bahadori Posted November 11, 2015 Share Posted November 11, 2015 For me personally it has not worked properly since 3.0 launched. Others may have more insight however. Link to comment Share on other sites More sharing options...
FerkWork Posted November 12, 2015 Share Posted November 12, 2015 (edited) They changed it in 3.0 from a complete threat drop to a moderate one to bring it in line with other class threat drops. Edited November 12, 2015 by FerkWork Link to comment Share on other sites More sharing options...
theStirge Posted November 13, 2015 Author Share Posted November 13, 2015 They changed it in 3.0 from a complete threat drop to a moderate one to bring it in line with other class threat drops. If that's the case, then should I use it as a threat drop on CD, or continue to treat it as a defensive CD? Also, does it still only reduce threat if you've been targeted(or is it damaged?) by the mob at some point during the fight, or does it reduce it against everything, or just your current target, or what? Link to comment Share on other sites More sharing options...
FerkWork Posted November 13, 2015 Share Posted November 13, 2015 If that's the case, then should I use it as a threat drop on CD, or continue to treat it as a defensive CD? Also, does it still only reduce threat if you've been targeted(or is it damaged?) by the mob at some point during the fight, or does it reduce it against everything, or just your current target, or what? Use it as you see fit. If you know when damage spikes are in a fight then you can FC to lol cheese a lot of stuff. If you need to drop aggro use it ASAP. With Super Crit Carnage can get huge burst openers which means a threat drop at the beginning then use it as DCD for rest of fight. After opener it's up to tanks to hold aggro. FC will only drop the threat of targets you are engaged in as any other target has 0 threat against you until you engage. Link to comment Share on other sites More sharing options...
theStirge Posted November 13, 2015 Author Share Posted November 13, 2015 Use it as you see fit. If you know when damage spikes are in a fight then you can FC to lol cheese a lot of stuff. If you need to drop aggro use it ASAP. With Super Crit Carnage can get huge burst openers which means a threat drop at the beginning then use it as DCD for rest of fight. After opener it's up to tanks to hold aggro. FC will only drop the threat of targets you are engaged in as any other target has 0 threat against you until you engage. Okay, thanks for the help. Link to comment Share on other sites More sharing options...
Gyronamics Posted November 14, 2015 Share Posted November 14, 2015 It happens the other way around as well. Other classes started with an ordinary aggro drop and got defensives stuck onto them (because there's nowhere else without making more abilities). Link to comment Share on other sites More sharing options...
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