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FerkWork

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Everything posted by FerkWork

  1. It has zero effect on me either as I have more than enough credits to gear anything and all, it’s more of a case I hope people understand what they are wishing for if they want all it be bumped up.
  2. I assume they would tune NiM to 306 at 75 so we couldn’t just over gear it. Also, if we get future gear it would make it a joke again.
  3. It would just be the same relative difficulty as stats control doesn’t matter since we gear the same and just the relative numbers would go up. Same people would pass and same people would fail so from a dev perspective probable not going to. Still would have to equal the difficulty as it is now. NiM crystals already work and override downscaling aspect if anyone needing a boost. Personally I don’t mind if it not scaled as that means I don’t have to buy the newest augments. And another key point is I think as you mentioned people want it scaled up so we can eventually over gear it just like 248, new augments, and 258 gear to trivialize the content again. I’m personally fine leaving as is or make it 75 but no new gear tiers to cheap it out. So I don’t see the fascination with making it 75 other than wanting to wait for new gear tiers to make it a joke again.
  4. If they did bump to 75, I hope everyone bought new augments for all their toons as they will be needed. Also, if they did raise to 75 and make it as hard as without stacks, will people still complain or will they accept like they are saying if it’s raised to 75? Cause ironically it will be at the very least more expensive to do the legacy raids.
  5. It can be more people if people spent all the time complaining about loss of stacks to improve their gameplay and rise to the challenge even if it’s just like doing it in 248 more or less. Not a huge mountain but not just a flat road. If people don’t want to there’s always vm or sm and if they are bored of content then there is always other MMO’s with more frequent updates for their level of difficulty. Making NiM super faceroll to generate content for people it’s not intended for was a mistake the Dev’s fixed. But as it is those are the options.
  6. Pug= pick up group. People from various discords of course as you said. NiM was never meant to be pugged by just regular joes/ anyone from random from fleets with zero coordination and little skill, that would be silly and defeat the purpose of NiM as that’s what Group finder is for those groups. You don’t see Mythic raids pugged by randoms in Boralus and those fail epically so why should it be different here. My point is If a competent group of people who normally don’t play together can coordinate to kill a bosses then yes it’s doable, and my point is that people saying NiM TFB especially DG is an impossible heal check are just wrong. What your average Joe can do is be on a team of average Joe’s and if they decide they want to be better put it in the work like we all did to improve. It’s going to take a lot more effort than experienced people but if they keep grinding at it’s doable if they are serious about NiM raiding and the dedication needed to understanding it.
  7. Did 4/5 TFB with a pug today. Still had an hour on the timer at Terror but had to stop do to people having to go for other raids. Still found plenty of time to meme on bosses. So whoever was claiming TFB without stacks was impossible that was very cute.
  8. While they are at it they should tune Rav and ToS to their original levels of difficulty. Plz and thanks.
  9. If you expect BW to do any of that I don’t know where you’ve been for past 9 years as that has never happened before for any change. Plus as an aside letting popularity decide on exclusive content is asinine if in some wild delusion they entertained it. BW Devs have decided as that the stacks in MM was excessive trivialization and removed them.
  10. Answers in quotes. People have killed Gods and Brontes without stacks among others and parses for NiM Terror have already without vm stacks.
  11. Tbf most of the dps classes are balanced. Granted Bolster is doing some weird things with Force/Tech damage making those classes shine more in downscale content something that should be fixed in 70 content. I don’t think anyone disputes that Pyro could use some more nerfs but the Devs have been giving classes more options to increase their burst or sustained. That said dps is pretty balanced compared to previous expacs. As for Meta classes, you are more than welcome to continue to play the classes you like to play as the Ops are still more than clearable as them, my point being sometimes certain comps are just stronger and nothing wrong with playing that comp to maximize chances of clearing, granted when it’s on farm no one really cares as long as the person knows how to play the class. As for hearing this game pretty much just hands you tech frags for set bonus and mods to easily make a set. I have 5 characters geared despite only casually playing fps for a few hours at beginning of expac and raid logging for helping manage a team that is working on Gods right now. This is the easiest it’s ever been gearwise, and nothing compared other MMO’s gearing system like WoW in terms of ease. All and all all classes are more than capable of clearing and to be honest it’s the hardest difficulty it’s not meant to just be pugged with little coordination. That’s what Groupfinder is for.
  12. Mathematically, a duo of Sorc healers are more than capable to pump out raw HPS needed to clear a fight if you want to insist on that comp but at NiM level you should always play for the benefit of the team not yourself. There will always be a class that is better and they’ve already said they are looking into essentially buffing Sorc healer down the road. As for meta classes, well some classes are better at some fights vs others and the way fights work it goes to there advantage. I will let you in on a stated fact that NiM isn’t suppose to be balanced around being fair to all specs and some classes will do better and have an advantage. It’s incredible easy to level, gear up classes for alts in this game and alt effectively in this game so having any class and all classes for anyone wanting to raid NiM is pretty easy.
  13. I think one thing that needs to be said and I sympathize with is that due to the lack of content, the only thing VM level of guilds have other than waiting years for the next op is try their hand at NiM. So I can understand why people would be upset if they can no longer progress on it, but the fact is that the Devs want it to be current content so it has to be challenging. Usually this was done by having gear checks as a form of a gradual soft nerf mechanic like WoW has since only being able to get better gear was by doing the harder content. Now that for the last 3 expacs we have been able to get easy BiS (minus the rng debacle of early 5.x) before even stepping foot in NiM means that they have to keep the tuning of NiM somewhat a challenge especially now with the bolster to 70. The difficulty is still easier than it was in some updates but it’s no longer just complete face roll. I think the biggest issue is that this is caused by lack of content for all tiers of raiders since it leads to using higher tiers as new content and leads to situations like these. That said the choice to remove stacks was the right one.
  14. It’s still easier than doing it in 230 gear after the stances were fixed. If that’s the case then that’s perplexing to be struggling now if what you say is true. Like I said to the other person, check your logs and see where the problem and breakdown is occurring and take steps to correct it. If a group does that it may take a bit to put it back on farm but you will if you are good enough. I mostly play WoW now and killing current content may take a bit till it’s on farm granted if BW has Blizzard level resources it would have been hot fixed the day of but still no one would take a serious request as made here to make Mythic tuned to Heroic.
  15. Check logs see what’s happening. Are you failing the heal check or are you taking too much damage due to lower dps casing phases to last longer, tanks cleaving each other, improper use of dcds, etc... You’ll find much work for improvement by doing that and going from there.
  16. NGL, the amount of salt and tears over stack removal has provided more content for me than this game has in years. Community generated content is the best.
  17. It’s already was glorified VM. When you have non existent dps and heal checks, people can afk meme on bosses then yeah it was a clown fiesta. This just brings up the difficulty not a true NiM experience but less a clown fiesta. Only in this game do people want the hardest difficulty to be not a true challenge. I’m sorry but I can look at WoW which I mainly play these days, where 1% of guilds actually fully clear the raid by the time the tier ends and people and me are fine with that. Not everything is for everyone. The gearing system already devalued the hardest difficulty. Veteran Stacks just made it even worse. Yes I’m aware they should be prioritizing new challenging content but I’m well aware their resources. So people only have the old content to so keeping it challenging makes it a reward in itself of clearing. Personally I’m indifferent since I’m only interested in new content but the amount of I can’t clear this because the pepega stacks are gone is hysterical levels of nonsense.
  18. Hi son. If these people here think that because NiM isn’t complete faceroll anymore, I wonder what people would think when they were released and we had fewer abilities and dcds and people had no idea how the bosses worked when figuring it out. Or of Mythic raiding in WoW or Ultimate in FF. Look yeah it’s pretty memes that they can’t release content, but asking for the very few content that provides somewhat a challenge to be faceroll is pretty pepega. It’s meant to be cleared only by the 1% or less. Instead of asking for nerfs why don’t people decide to buff themselves by just doing better?
  19. ITT: VM raiders complaining about they can’t full clear a NiM Op and have to settle with a partial clear. It’s not meant to be facerolled. It’s like asking Mythic raids to be at the level of LFR.
  20. No offense, but have you thought that maybe your group aren’t up to NiM full clear standards right now and should get more practice in? It’s the hardest difficulty for a reason. It’s meant to be cleared by only the 1%. It’s not suppose to be fair. It’s liking asking Blizzard to make Mythic raids as hard as LFR. NiM for like 3 years has been glorified VM with no dps or heal checks whatsoever. Now it’s slightly harder and people complain. It’s still easy just not Uber easy.
  21. This will probable come in a future update to make cross faction queuing for pve content a thing. Just takes awhile with their resources. Funny this is also a much demanded feature in WoW as well right now. Most likely BW will provide a way for any content that is the same on both sides.
  22. In the past as in pre 4.0 when there was a some semblance of progression raiding in the game, you geared by doing progressively harder content with BiS coming as an after reward for completing content. Now, as BiS not only is it nothing much in value but the gear itself and scaling trivialize any of the content checks in the game. The irony of Gods being still an actual Op that is of NiM quality is due to a bug right now. It’s essentially farm for people that can actual play at a NiM level right now, the same farm since 2015 for some. Now whether you enjoy that is up to the person but Swtor is not a progression raiding game anymore. You are already over-geared before setting foot an instance. How can it be challenging if you are already BiS? NiM raids are for the most part glorified HM content. But this process has been ongoing since 4.0, and is in reflection of the raiding population in the game currently. If you are in Swtor for a competitive challenging PvP or PvE you are going to be disappointed. It’s a casual game and best played as one.
  23. The system reflects the current state of the game and it’s population and how it’s shrunk over the years like any MMO in a genre that’s been declining. This has meant little structural support for competitive content as that has always been a minority and requires a base to support. This system is also very easy to maintain which helps with how things are run. Groups mostly run because they have stayed together over the years. This game is very casual and non competitive and reward structure has been shifted to reflect that. The biggest thing is by making Swtor not the only game you play as I did that for years. Once I found that in other games, playing this game very casually and drop in and out is much more pleasant experience. Accepting the realities of the situation and the game for what it is the best course. I once thought that radical change would fix things but it’s not realistic for this game. Honestly if you aren’t enjoying it as I found the last few years it’s best to play this on the side or find another game. That’s what I did.
  24. Thank you. The most reasonable thing would be a small buff to madness and leave the rest of Sorc dps as is.
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