Biscuitt Posted October 24, 2015 Share Posted October 24, 2015 I'm getting punted and knocked backed around like crazy while Hunker Down is active. Was there an intentional change in 4.0? Is this just a bug? Is it only in the KotFE story? It's just ridiculous - no point in using that ability while playing the story. Link to comment Share on other sites More sharing options...
OMGITSJAD Posted October 24, 2015 Share Posted October 24, 2015 Cover has never worked nicely with NPCs before. NPCs with grapple moves have been known to entirely ignore cover and grapple you out of it. It's not a bug with the move so much as the type of enemy. The move still works as intended in PvP. Link to comment Share on other sites More sharing options...
Frenesi Posted October 24, 2015 Share Posted October 24, 2015 I'm getting punted and knocked backed around like crazy while Hunker Down is active. Was there an intentional change in 4.0? Is this just a bug? Is it only in the KotFE story? It's just ridiculous - no point in using that ability while playing the story. Hunker down no longer protects from displacement. That makes me wonder - why even have the damn thing? Slow protection while in cover? Link to comment Share on other sites More sharing options...
Biscuitt Posted October 24, 2015 Author Share Posted October 24, 2015 That's my thought as well. In PVP and PvE you're already a sitting duck. If hunker down doesn't stop me from getting punted - the ONLY time I'd use it are for fights with a lot of AOE. Other words - it's not very useful. Link to comment Share on other sites More sharing options...
Metthew Posted October 25, 2015 Share Posted October 25, 2015 There are three instances in the story that I've seen, in which you can be knocked out of Entrench: - Knights of Zakuul's Force Wave will knock you back. - One person's AOE project thing builds two stacks, and then knocks you down. - Another person has a mirror ability to that project thing that behaves exactly the same. Entrench still works against anything else. In particular, I use it (along with timing my rolls) to not get hit by those annoying 2-3s hard stuns all the time by NPC's. PVE doesn't even have resolve. Link to comment Share on other sites More sharing options...
Equeliber Posted October 25, 2015 Share Posted October 25, 2015 Huh I was also wondering what was wrong. Yesterday on Infernal Council in EV the infernal Marauder was throwing me all around the place with Hunker Down active. I was like "Wth another bug?". So apparently that is intended? Pretty stupid. Link to comment Share on other sites More sharing options...
Frenesi Posted October 25, 2015 Share Posted October 25, 2015 Huh I was also wondering what was wrong. Yesterday on Infernal Council in EV the infernal Marauder was throwing me all around the place with Hunker Down active. I was like "Wth another bug?". So apparently that is intended? Pretty stupid. Well, it still protects from stuns, and I have to admit - it was a bit too cheaty to be completely CC immune. On the other hand, it's not like we can move and cast at the same time. Between stuns and displacement, i would definetely prefer displacement immunity. I wonder how PVP croud reacts to this. Link to comment Share on other sites More sharing options...
Metthew Posted October 25, 2015 Share Posted October 25, 2015 Actually, I need to rescind my post. Can confirm missile launcher guys from Corellia/Ord Mantell can kick you out of Entrench/Hunker down. This is very annoying. Link to comment Share on other sites More sharing options...
Technohic Posted October 25, 2015 Share Posted October 25, 2015 Well, it still protects from stuns, and I have to admit - it was a bit too cheaty to be completely CC immune. On the other hand, it's not like we can move and cast at the same time. Between stuns and displacement, i would definetely prefer displacement immunity. I wonder how PVP croud reacts to this. It better just be PVE like it always has been an issue on certain mobs and still work 100% in PVP. Link to comment Share on other sites More sharing options...
lavatsunami Posted October 26, 2015 Share Posted October 26, 2015 (edited) It works 100% fine in pvp. I did notice a few times in the story line that I got knocked/pulled but I've come to expect that from certain mobs and have noticed that many times in lvling from 20 to 65. Edited October 26, 2015 by lavatsunami Link to comment Share on other sites More sharing options...
Recommended Posts