Stormelf Posted March 7, 2015 Share Posted March 7, 2015 I was wondering, if what I am to suggest below - is technically impossible. Please, read attentively. And sorry for my bad English. Some whining, for starters: What the hell are these "undburdened" and "ventilated" gear? Seriously, what kind of a trainee was charged to do this? Fire him! This look so much like cheap "skimpy" mods for RPG games - just roughtly cut out interesting parts and pay no attention to object's design... Ventilated Scalene gear... Omg... Can you make me unsee it for 1200 CC, please? I am not against excessively revealing clothes, but hell, there are so much gear models that could have been "cut" properly and could have been reasonably nice-looking. SO, the first point will be: 1. There are many beautiful low-level gear, and also civilians clothes on many planets are very nice-looking. It will be geat to have them via Cartel Market instead of stupid cutting or recoloring. 2. Hight level content should be progressive, and there must be an Index-filter. If you dont have the proper overall gear Index - you are not entering. Go back and farm some FP. Therfore unskilled or bad players - are also filtered. Entry-level PVE gear has to be earned the hard way with growing difficulty, so people may learn and get better by not having other choice. 3. Another way to give back reason to do FP runs - it should drop CC. Yes, yes, Cartel Coins. Or other tokens wich may be exchanged for CC. Not many. 1-5 per boss should be enought. That will make casual players want to play PVE daily, event if they are not targeting HM ops. Also, the rate of CC for subscribers may be augmented. 4. Now, this one is very important... I would love it to become true - all plantets should have High-level version with all missions repeatables, and H4 adapted for endgame difficulty, aaand - rewards! (tokens, If endgame FP-OP progression is adjusted correctly, or CC, if not, decorations should also do the trick) The reason, why SWTOR is the most expensive MMO - is there: planets and quests... I would like this experience to be brought back. Imagine... Populated planets. Roleplay. PVP encouners. H4-groups. Casual players will have reasons to live the game again. Game will be truly endless. I understand the technical difficulty of this. But, it can be done planet by planet... That is all for now. Please, tell me, why am I wrong on any of these. I bet SWTOR managers will notice this thread, won't they? Link to comment Share on other sites More sharing options...
OddballEasyEight Posted March 7, 2015 Share Posted March 7, 2015 Here's 119 pages of why there is skimpy gear: http://www.swtor.com/community/showthread.php?t=425762&page=119 There's a demand for it, even if you don't happen to like it. (personally I don't care either way) Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 7, 2015 Share Posted March 7, 2015 I bet SWTOR managers will notice this thread, won't they? You're funny. Link to comment Share on other sites More sharing options...
Stormelf Posted March 7, 2015 Author Share Posted March 7, 2015 (edited) Here's 119 pages of why there is skimpy gear: http://www.swtor.com/community/showthread.php?t=425762&page=119 There's a demand for it, even if you don't happen to like it. (personally I don't care either way) As I said, I am not against skimpy gear. I am against it's bad quality. Edited March 7, 2015 by Stormelf Link to comment Share on other sites More sharing options...
Djiini Posted March 7, 2015 Share Posted March 7, 2015 Implying it's in danger to begin with. Link to comment Share on other sites More sharing options...
FerkWork Posted March 7, 2015 Share Posted March 7, 2015 ...and there must be an Index-filter. If you dont have the proper overall gear Index - you are not entering. Go back and farm some FP. Therfore unskilled or bad players - are also filtered. Entry-level PVE gear has to be earned the hard way with growing difficulty, so people may learn and get better by not having other choice. I don't see how that would weed out bad players. Gear is so easy to get in this game and the number 1 reason people are bad because they don't follow mechanics and stand in the bad circle or circles. This happens even with overgeared. That aside, your post is quite hyperbolic. Why would I want CC for doing FP's? Give me some more decos! Link to comment Share on other sites More sharing options...
Stormelf Posted March 7, 2015 Author Share Posted March 7, 2015 Implying it's in danger to begin with. It is not. That is why I wrote "save". But I dont want it just to be safe. I d'want it to prosper and develop. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 7, 2015 Share Posted March 7, 2015 stand in the bad circle or circles. This happens even with overgeared. FOOL! Marauders don't need to avoid circles. Circles NEED to avoid Marauders. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 7, 2015 Share Posted March 7, 2015 (edited) I d'want it to prosper and develop. We all would. However, that ship has long sailed. This game is akin to the Sith Empire, after the Battle of Corellia: it strives for survival, not domination or conquest. Edited March 7, 2015 by Darth_Wicked Link to comment Share on other sites More sharing options...
Stormelf Posted March 7, 2015 Author Share Posted March 7, 2015 (edited) We all would. However, that ship has long sailed. This game is akin to the Sith Empire, after the Battle of Corellia: it strives for survival, not domination or conquest. Can you develop, please? It seems to me that everybody is pretty sure the game is going down. Or links to threads on the subject... Edited March 7, 2015 by Stormelf Link to comment Share on other sites More sharing options...
Reno_Tarshil Posted March 7, 2015 Share Posted March 7, 2015 Can you develop, please? It seems to me that everybody is pretty sure the game is going down. Or links to threads on the subject... To be full of hope. Link to comment Share on other sites More sharing options...
Anaesha Posted March 7, 2015 Share Posted March 7, 2015 I get a little worried when they haven't done a live stream since Jan 16th that I've seen and the live stream schedule says TBD. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 7, 2015 Share Posted March 7, 2015 (edited) Can you develop, please? It seems to me that everybody is pretty sure the game is going down. Or links to threads on the subject... I don't believe the game is going down anytime soon. I do believe, however, that this is as good as it gets and it's all downhill from here. Assuming you've been around as long as I have -- closed Beta tester here BTW -- you look at the game, post-SoR, and what do you see? Full fledged class stories, spawning a full planet, let alone a full chapter? Gone. Unique stories for each faction? Gone. Group phases similar to Vanilla or post-RotHC? Gone. Flahspoints featuring secondary war scenarios, akin to the Vanilla ones? Gone. Group heroic or Area missions? Gone. Regular PvP updates? Gone. Regular GSF updates? Gone. And the list goes on and on and on... Again, game ain't going anywhere anytime soon, but aside from regular CM updates, it has become a shadow of its former self, the same way Revan did. The latest expansion was released in December last year and still, they're trying to make harm's way, fixing the bugs plaguing Ravagers and ToS -- THREE MONTHS LATER. Ultimately, Bioware Austin is akin to Imperial Balmorra: "understaffed and undersupplied", The Empire -- EA in this case -- has set its sights on bigger fish. Edited March 7, 2015 by Darth_Wicked Link to comment Share on other sites More sharing options...
jedip_enguin Posted March 8, 2015 Share Posted March 8, 2015 Oh to be young again... Link to comment Share on other sites More sharing options...
Stormelf Posted March 8, 2015 Author Share Posted March 8, 2015 Again, game ain't going anywhere anytime soon, but aside from regular CM updates, it has become a shadow of its former self, the same way Revan did. "understaffed and undersupplied", The Empire -- EA in this case -- has set its sights on bigger fish. Thank you for sharing your opinion. I like your parallels with ingame story. Link to comment Share on other sites More sharing options...
Kalfear Posted March 8, 2015 Share Posted March 8, 2015 FOOL! Marauders don't need to avoid circles. Circles NEED to avoid Marauders. Mauraders/Sentinals same diff, here you go Link to comment Share on other sites More sharing options...
xilc Posted March 8, 2015 Share Posted March 8, 2015 Here's 119 pages of why there is skimpy gear: http://www.swtor.com/community/showthread.php?t=425762&page=119 There's a demand for it, even if you don't happen to like it. (personally I don't care either way) In Soviet Europe, Market allocates YOU! P.S.: In America, we get a say in what's on the market, not the government (aka bioware) http://www.itstactical.com/wp-content/uploads/2014/06/ronald_reagan_riding_a_velociraptor_by_sharpwriter-d55rsh7_m.jpg ^Please click for an inspiring American image. Link to comment Share on other sites More sharing options...
Twortas Posted March 8, 2015 Share Posted March 8, 2015 Ultimately, Bioware Austin is akin to Imperial Balmorra: "understaffed and undersupplied", The Empire -- EA in this case -- has set its sights on bigger fish. well said. Link to comment Share on other sites More sharing options...
Bachannal Posted March 8, 2015 Share Posted March 8, 2015 I don't believe the game is going down anytime soon. I do believe, however, that this is as good as it gets and it's all downhill from here. Assuming you've been around as long as I have -- closed Beta tester here BTW -- you look at the game, post-SoR, and what do you see? Full fledged class stories, spawning a full planet, let alone a full chapter? Gone. Unique stories for each faction? Gone. Group phases similar to Vanilla or post-RotHC? Gone. Flashpoints featuring secondary war scenarios, akin to the Vanilla ones? Gone. Group heroic or Area missions? Gone. Regular PvP updates? Gone. Regular GSF updates? Gone. Siiiiigh. So true. The one that somehow escaped my attention until you brought it up is the H4 & Area Quests. Every planet up until Oricon/Ilum have those. I guess I got so used to the FA story arc that I just sort of forgot what a planet experience should be like. And Yavin....ugh. It's a nice looking planet. But it's so damned LINEAR, which adds to the tedious feel it has after you've done those dailies enough to get the rep cap and that damned walker mount. The areas feel stupid small too - even in lower populated instances a lot of the quest objectives are just farmed to oblivion. Link to comment Share on other sites More sharing options...
DogMeat Posted March 8, 2015 Share Posted March 8, 2015 I had no idea SWTORT was dead...hmmm As was posted a while back, much to come in 2015... we shall see what we see. Been here sense Closed Beta, still having fun, abit not as much as I used to but still... Link to comment Share on other sites More sharing options...
Anaesha Posted March 8, 2015 Share Posted March 8, 2015 The game is fun until you hit the end game and it becomes nothing but boring repetition. Dailies and ops day in and day out. Link to comment Share on other sites More sharing options...
Djiini Posted March 8, 2015 Share Posted March 8, 2015 Why are people assuming that we're not having faction unique stories anymore? Just because that was the case for Shadow of Revan doesn't make it the new standard. If Bioware wasn't planning to keep having a story for each faction, the Republic and Empire wouldn't have broke off their truce at the end of the expansion. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted March 8, 2015 Share Posted March 8, 2015 (edited) Why are people assuming that we're not having faction unique stories anymore? Just because that was the case for Shadow of Revan doesn't make it the new standard. If Bioware wasn't planning to keep having a story for each faction, the Republic and Empire wouldn't have broke off their truce at the end of the expansion. Basic deduction skills, in addition to reading comprehension, something you apparently lack. You’re going to see a unified story, with a focus on themes that unite our eight classes – everyone is a veteran from the Galactic Civil War with a complicated past and an uncertain future. Not to mention that, ever since Oricon, both factions have been experiencing the EXACT same story. Then again, resident troll extraordinaire. Keep at it. Edited March 8, 2015 by Darth_Wicked Link to comment Share on other sites More sharing options...
Djiini Posted March 8, 2015 Share Posted March 8, 2015 (edited) Basic deduction skills, in addition to reading comprehension, something you apparently lack. Not to mention that, ever since Oricon, both factions have been experiencing the EXACT same story. Then again, resident troll extraordinaire. Keep at it. You consider that trolling? Jesus, man. That said, I geniunely hadn't seen that. I have to say that's pretty bad writing on Bioware's part. The Republic and Empire had no good in-character reasoning to split up RIGHT AFTER the Emperor showed up, but they did that and still plan to do a unified story? Didn't actually know that, and even I'M a little sore with them now. Edited March 8, 2015 by Djiini Link to comment Share on other sites More sharing options...
branmakmuffin Posted March 8, 2015 Share Posted March 8, 2015 Always a mystery when someone posts an OP like this guy did. Is he trolling or is he serious? Link to comment Share on other sites More sharing options...
Recommended Posts