theITfactor Posted January 17, 2015 Share Posted January 17, 2015 (edited) Here is a handy quick reference table of all the enhancements/mod stats that come with PvP and PvE (Operations) gear in 3.0 for each class. http://torcommunity.com/guides/miscellaneous/gearing-stats-guide Enjoy! Edited January 17, 2015 by theITfactor Link to comment Share on other sites More sharing options...
bdatt Posted January 18, 2015 Share Posted January 18, 2015 (edited) Nice! I just went searching for Initiative enhancements, so wish I had this list earlier. Quick question. By only having 1 secondary and 1 tertiary stat shown, you're saying if a piece has a crit mod, it also has a crit enhancement? LIkewise power, so never a power enhancement and crit mod? Edit: guess I could've read your note first,... Edited January 18, 2015 by bdatt Link to comment Share on other sites More sharing options...
eartharioch Posted January 20, 2015 Share Posted January 20, 2015 Here is a handy quick reference table of all the enhancements/mod stats that come with PvP and PvE (Operations) gear in 3.0 for each class. http://torcommunity.com/guides/miscellaneous/gearing-stats-guide Enjoy! Nice job. One thing to note is that crafted (186 from vendor schematics), Comm, and Token gear don't always have the same stat combinations (as I found out last night when I got my first 192 token, an earpiece, and went to replace my crafted 186 one). I made a pretty exhaustive list of earpieces and implants, since they are harder to "reposition" if you are trying to keep a fairly consistent stat allocation, but I don't have any convenient way showing it. But there are combinations of crafted/comm gear that doesn't exist in token pieces. Link to comment Share on other sites More sharing options...
theITfactor Posted February 17, 2015 Author Share Posted February 17, 2015 Nice job. One thing to note is that crafted (186 from vendor schematics), Comm, and Token gear don't always have the same stat combinations (as I found out last night when I got my first 192 token, an earpiece, and went to replace my crafted 186 one). I made a pretty exhaustive list of earpieces and implants, since they are harder to "reposition" if you are trying to keep a fairly consistent stat allocation, but I don't have any convenient way showing it. But there are combinations of crafted/comm gear that doesn't exist in token pieces. A very good point to note. The guide only focuses on the operations and PvP gear vendors, but there are definitely other crafted/dropped options and combos available. Link to comment Share on other sites More sharing options...
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