Jerba Posted January 13, 2015 Share Posted January 13, 2015 When moving our Republic guild flagship to Rishi, there are two quicktravel locations to choose from: Rishii village and Nova Blade trade depot. The starting point on Rishi, the pirate cove, which is also the closest one to the operation entrance, is not an available target. Please add this quicktravel point to the destination list as well, so that guilds can choose any of the three points. Link to comment Share on other sites More sharing options...
Jerba Posted January 13, 2015 Author Share Posted January 13, 2015 (edited) Same problem exists with the new quicktravel point in the Blaster's Path cantina. So you can only select 2 of 4 quick travel points as destinations; on all other planets, all quick travel points can be selected. Edited January 13, 2015 by Jerba Link to comment Share on other sites More sharing options...
shaneglass Posted January 14, 2015 Share Posted January 14, 2015 I just tried on my Republic guild, and Raider's Cove is not a choice for Travel Destination. I logged onto my Imperial guild, and Raider's Cove is an option. Link to comment Share on other sites More sharing options...
TaitWatson Posted January 15, 2015 Share Posted January 15, 2015 That's odd! I'll send it along! Link to comment Share on other sites More sharing options...
Icebergy Posted January 15, 2015 Share Posted January 15, 2015 I just tried on my Republic guild, and Raider's Cove is not a choice for Travel Destination. I logged onto my Imperial guild, and Raider's Cove is an option. Seems like almost every bug so far this expansion has only impacted Republic and not Imperial.... Link to comment Share on other sites More sharing options...
Glzmo Posted January 15, 2015 Share Posted January 15, 2015 Seems like almost every bug so far this expansion has only impacted Republic and not Imperial....The devs, and apparently the testers as well have traditionally been Imperial sympathizers. Since they mostly play Imperial characters, they like to neglect the Republic side. It's always been a gripe with this game, as it seems much more "love" has been put into the Imperial side of things from the very beginning. Link to comment Share on other sites More sharing options...
dscount Posted January 16, 2015 Share Posted January 16, 2015 Was able to MOVE IMP Guild Ship on Tuesday and point to Raiders Cover exit point. (Three options) On the PUB side it's not even showing up as an option from what I understand. Link to comment Share on other sites More sharing options...
Ancaglon Posted February 1, 2015 Share Posted February 1, 2015 Correct, it only works for the Imperials. Link to comment Share on other sites More sharing options...
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