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shaneglass

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Everything posted by shaneglass

  1. I just tried on my Republic guild, and Raider's Cove is not a choice for Travel Destination. I logged onto my Imperial guild, and Raider's Cove is an option.
  2. I should note once our ship came back from the previous "fix," we removed it from the public listings, thinking the issue was tied to that. It is obviously not.
  3. And <Champions of Valhalla>'s guild ship has disappeared today as well. Again.
  4. I've noticed when I login on a toon placed on the ship, it will reappear in personal Stronghold listing with 0 prestige and 0% completeion. As soon as I pick up a decoration and replace it, the System Info in chat says "Stronghold now publicly listed." I do have enough time to login to another toon, join ops, and summon (mainly for Conquest Commanders right now) before the ship disappears again, so it only appears for about 1 and a half minutes after I log off the toon that's on the ship.
  5. Champions of Valhalla on Shadowlands has just encountered this huge bug as well. We were in an ops trying to summon a guildie and it wasn't working. We weren't sure why but later discovered the ship was not showing up under our Strongholds, and showed "Offline" on the public listing. I have a gold-key toon sitting on the ship, so I am able to bring it back out of the ether while I am logged on that toon. As soon as I do, it disappears for everyone else and goes into "offline" mode. This only seemed to start tonight (09/19/14).
  6. Stay Classy, a Republic-focused guild, is currently looking for members to join in regular weekly operations and some PVPing. We classify ourselves as a casual guild, meaning we aim to run 1-3 operations a week. We currently need all positions filled. We'll also be sprinkling in some PVP and achievements hunting. If you're interested, visit StayClassyGuild.com or talk to me, C'oren, in-game.
  7. Whilst I watch this thread, will cookies and milk be provided?
  8. Ermergerd. My Saturday night is RUINED.
  9. Also, if a group is looking for ranged DPS for LI HM, then they don't know the mechanics of the droid fight. Melee is no harder to use than ranged. Both styles need to know when to move away from the arcs. The arcs drop on random team members, so with a tank and one (or two) melee, they're gonna drop right near the boss more often. You just have to be more mobile, but melee can whack stuff while moving, so there's no loss.
  10. My guild runs several LI HMs daily. We're all well-geared and we know the fights. We've cleared it in 25 minutes. We will LFG sometimes and if the pug hasn't had much success, we slow down to help them through. That said, it's extremely hard if you come in with Battlemaster gear on. Please don't come into the only tier 2 flashpoint in the game with BM gear. I think the FP is perfectly tuned as is and is challenging, but extremely possible as well.
  11. I had three waters in my cargo. Kept one for me and gave the other two to group members. We each got a crystal and they traded them right back to me. Still a pain for the 15-minute trip from Tat to Hoth, but much easier now.
  12. I've spent probably 8-12 hours scouring Alderaan looking for more nodes. I will probably look some more after work as well. On my work PC the game is virtually unplayable (5 fps anyone?) so all I've been doing is farming these nodes. There's bound to be more nodes. Let's keep looking. Has anyone had any luck selling the +41 magentas? I have a +41 endurance and can't move the thing. It's ridiculous that crystal prices on my server have plummeted since 1.2. I can't sell a server first for 500k!
  13. I just picked one up from the rock to the right of my character as well. EDIT: I don't know if anyone else has noted this, but you can pick up three in a row from these three locations. I haven't picked up on the pattern yet, but today I went to the big slope off the Juran trail, then the Organa camp, then this spot next to House Thule (I think that's the house?), getting 3 within 30 minutes. Does anyone know if the 2-hour respawn still holds? Are these spawning similar to the Rakata Energy Cubes, only one in a spot at a time? This evening I'm going to get someone to go with me to see if there are multiple nodes spawned at the same time. If so, then there has to be more spots and we're just missing them.
  14. I found what may be the third disputed node (I believe). Here's three screens: http://imageshack.us/photo/my-images/12/swtor2012042420084493.jpg/ http://imageshack.us/photo/my-images/849/swtor2012042420072142.jpg/ http://imageshack.us/photo/my-images/194/swtor2012042420071694.jpg/
  15. I'm a few days late, but yes, the shard is required for all magenta crystals, including the +41 endgame crystals, which also require the crystal from the force ghost on Ilum. I'm sure this was already clarified, and I again apologize for being so late.
  16. I picked up the +16 end (I believe it was endurance) from infected Trapjaw last night. Made one and put it on the GTN (Deadweight server, Republic side). I've also had the server-first +41 endurance magenta crystal on the market for days now with no takers.
  17. Expertise is solely for PVP. If you don't PVP, expertise is useless. Get power first, then if you PVP, get the expertise for another saber.
  18. I'm on deadweight, too. So you're not that Imp that was camping the node, whom I killed twice? I have the first +41 magenta crystal up on the market right now (at least on Rep side; put it up three days ago, still no takers).
  19. I picked up the liver off a mob in the daily heroic 2+ on Ilum. Now to beat Snowblind...
  20. There are two spawn locations in this area on the mountain side. One is about midway down, and another is way down almost to the river. I've collected two thus far. Headed to Tython now.
  21. I can confirm as well Michjohvan and MaliceX's location. There's a 10-15 second "dig" animation to uncover the crystal. You even pull out a shovel. Fun times. Proper coords: 1306, -1291.
  22. I found one near where MaliceX's ss showed, but I fell too far and died. Now to try again.
  23. 1346, 312 is incorrect. It is right near a main path where Imps have a group phase. There's grass with small mountains. I've covered the mountains and found nothing. Check your coords again, and remember to move a little to reset them, because the game is bugged and gives the wrong coords at first.
  24. Just out in the open near that Imp place? Screen? Does it show on your minimap?
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