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The quickbar system and Keybinding Problems !


thanatas

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The quickslots are not enough to fill all my actions ? what did you guys think ?

 

why we cant add a 3rd or 4rd quickbar in the center middle.

 

those 2 left and right side are for items which you dont need to use often like food stims quick travel mount and stuff.

 

 

the other thing is why Keybinding ! did you make this game for arrowkey players ?

 

1 essential key for example this here on german layout ^^^^^^^^^^ left side of the key 1 always pops out customer service and cant be undbound.

 

why did you do this? this key is absolute essential to bind , i just dont get the point of doing this.

 

 

the other thing is i cant disable the automatic camera. this sucks also, its very easy to implement that the camera not always automatically turns in the running direction .

 

 

those are the only problems in interface i have. the rest is good so far

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The quickslots are not enough to fill all my actions ? what did you guys think ?

 

 

 

I agree with that point!

 

 

 

Giving us so many powers (which is cool) but with so few quickslots is ridiculous. Amateurish.

 

 

I have to constantly switch between 3 different 'rows' of quickslots in any given battle, to hit the required attacks I want.

 

 

That could have been avoided by giving us screen-wide, 25-30 slot quickbar(s) across the bottom.

 

:(

 

Edited by Feskitt
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1 essential key for example this here on german layout ^^^^^^^^^^ left side of the key 1 always pops out customer service and cant be undbound.

 

why did you do this? this key is absolute essential to bind , i just dont get the point of doing this.

 

This is one big problem I've had too, and it is not just German keyboards that have that button to the left of the 1 button. All Scandinavian keyboard layouts do, and a couple of other European ones too if I'm not mistaken.

 

It's really quite annoying as you only need to misclick even very slightly to bring up a window that occupies your entire screen and makes you start typing in that window instead of using your skills for example.

 

 

 

Edit:

Seeing that the button actually enters different characters on our different layouts (me using the Swedish layout) could it even be that they have pysically bound it to that button rather than the character the button represents?

 

On scandinavian layouts we have the § and ½ character on that button while the German layout has the ^ and ° character there. Though pressing it brings up the same window on the different layouts.

 

 

But the problem remains. There shouldn't be such an intrusive function bound to a key so close to your very commonly used keys. And the bigger problem is that you cannot rebind it.

Edited by Linuss
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