adabeezy Posted December 19, 2014 Share Posted December 19, 2014 Leg slash is a horrible root that needs 2 global cool downs to be effective it should have been removed from the spec instead.You can also cause guarded by the force to give back half of the health bar rather than taking half of it or cause the duration to last twice as long that may help. Link to comment Share on other sites More sharing options...
teclado Posted December 19, 2014 Share Posted December 19, 2014 /signed Link to comment Share on other sites More sharing options...
chosonman Posted December 19, 2014 Share Posted December 19, 2014 Yes please do this~ Link to comment Share on other sites More sharing options...
SirMannii Posted December 19, 2014 Share Posted December 19, 2014 No. I rather take 100% damage reduction while in Force Camo, or Undying Rage usable from stun than this. They should make Leg Slash instant root though as a utility. Link to comment Share on other sites More sharing options...
SeanFM Posted December 19, 2014 Share Posted December 19, 2014 No. I rather take 100% damage reduction while in Force Camo, or Undying Rage usable from stun than this. Why not both? Give us Crippling Throw back and buff some other things a bit. Giving Crippling Throw back will hardly make us OP. It was an unnecessary nerf to a class that didn't need it survivability nerfing. Link to comment Share on other sites More sharing options...
lpsmash Posted December 20, 2014 Share Posted December 20, 2014 Crippling Throw needs to replace leg slash. Baseline instant root without any need for a utility, just like pre 3.0. It required you to be combat pre 3.0, so it wasn't free. Link to comment Share on other sites More sharing options...
Devilk Posted December 20, 2014 Share Posted December 20, 2014 Not sure why they thought removing an anti kiting ability and replacing it with a 2 gcd utility while at the same time giving ranged mobility updates was ever a good idea. Not like any other class has to spend 2 gcd's to get that effect. Link to comment Share on other sites More sharing options...
Saikochoro Posted December 20, 2014 Share Posted December 20, 2014 I agree. It was pretty stupid to put the root on crippling slash and require two hits to root. I don't know what they were thinking. They should have made crippling throw a root ability by default for all Maras. Or at least gave them a low level utility that made it a root. Link to comment Share on other sites More sharing options...
JouerTue Posted December 20, 2014 Share Posted December 20, 2014 Not sure why they thought removing an anti kiting ability and replacing it with a 2 gcd utility while at the same time giving ranged mobility updates was ever a good idea. Not like any other class has to spend 2 gcd's to get that effect. and giving crippling to guardians at 30m range.. Link to comment Share on other sites More sharing options...
Xanas Posted December 20, 2014 Share Posted December 20, 2014 (edited) and giving crippling to guardians at 30m range.. Well I play a guardian since the game was first released (on and off) and I have to say my guardian never felt as awesome as it does now. Also love the crippling throw for guardians hihihi Now a personal opinion of mine is that mara's don't need another CC ability, the root (the game in general does not need more of it), they need more of something to remove CC's on themselves and perhaps a small improvement to a DCD. Edited December 20, 2014 by Xanas Link to comment Share on other sites More sharing options...
DarkSaberMaster Posted December 20, 2014 Share Posted December 20, 2014 Well I play a guardian since the game was first released (on and off) and I have to say my guardian never felt as awesome as it does now. Also love the crippling throw for guardians hihihi Now a personal opinion of mine is that mara's don't need another CC ability, the root (the game in general does not need more of it), they need more of something to remove CC's on themselves and perhaps a small improvement to a DCD. Saying the game doesn't need more cc, but is happy to have gotten crippling throw.... This and Andy Rooney on 60 Minutes. Link to comment Share on other sites More sharing options...
Xanas Posted December 20, 2014 Share Posted December 20, 2014 (edited) Saying the game doesn't need more cc, but is happy to have gotten crippling throw.... This and Andy Rooney on 60 Minutes. I also believe the game does not need an "I WIN" button but I would not mind one... You find it weird that I enjoy a powerful ability even when the game does not need more CC? Edited December 20, 2014 by Xanas Link to comment Share on other sites More sharing options...
cbath Posted December 20, 2014 Share Posted December 20, 2014 Yes!Please give crippling throw back to combat sents.Losing this ability makes us some much easier to kite.FFS bring it back Bioware. Link to comment Share on other sites More sharing options...
TheCourier- Posted December 20, 2014 Share Posted December 20, 2014 Predation should not cost fury stacks, and should have a 1 minute CD instead. Link to comment Share on other sites More sharing options...
rosikquit Posted December 20, 2014 Share Posted December 20, 2014 Leg Slash, range 4m... GCD... totally ineffective compared to crippling throw. Useless to complain, guys. At the time sentinels and marauders are nothing but targets in RWZ. Link to comment Share on other sites More sharing options...
Z-ToXiN Posted December 20, 2014 Share Posted December 20, 2014 /Signed Give other classes more roots and more ability to kite, then remove your most purely melee classes best means of dealing with ranged targets and replace it with a wholly ineffective one. Game design at its finest. If BW doesn't want to overwhelm marauders with too many abilities, then put the root on Double Saber Throw or Saber Throw. Problem solved. Link to comment Share on other sites More sharing options...
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