Alec_Fortescue Posted December 8, 2014 Share Posted December 8, 2014 Hi. I noticed that sending companions to gather from nodes is affected by very bad pathfinding and responsiveness. I find myself waiting long time for the companion to reach and harvest nodes and needing to click several times because often he does not respond to the command at all. Hope you can fix and maybe improve node gathering. Thanks. Link to comment Share on other sites More sharing options...
eartharioch Posted December 8, 2014 Share Posted December 8, 2014 Hi. I noticed that sending companions to gather from nodes is affected by very bad pathfinding and responsiveness. I find myself waiting long time for the companion to reach and harvest nodes and needing to click several times because often he does not respond to the command at all. Hope you can fix and maybe improve node gathering. Thanks. I noticed this especially on Rishi, where my companion would go next to the node (x/y-wise) but be unable to reac because of a height difference / intervening terrain...I was next to a node on a "deck". and comp -- trying to get closer -- went down the ramp, so was at a lower level. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted December 12, 2014 Author Share Posted December 12, 2014 bump very annoying when harvesting nodes Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted December 25, 2014 Author Share Posted December 25, 2014 plsss fix. gathering resources is so mad. Link to comment Share on other sites More sharing options...
Sylvye Posted December 28, 2014 Share Posted December 28, 2014 Totally agree, i've just stopped using my companions at all because they just continually bug. for a while it worked having them on passive, but now it is impossible to send comp to gather as they just bug, its so annoying to send them to gather only to have them stop, then bug and you cant do a dang thing, not even dismiss them, you have to summon a dif companion and then re summon your normal one. wish they'd fix this! Link to comment Share on other sites More sharing options...
Ailaria Posted January 18, 2015 Share Posted January 18, 2015 Has something changed about how companions gather, or are we talking about the same thing that's been going on since release? I'm not saying that companion gathering isn't absolutely terrible, it always has been. I'm just wondering if it has gotten even worse. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted January 19, 2015 Author Share Posted January 19, 2015 It got much worse since 3.0. Path finding is very bad and slow, if companions start taking damage they stop all gathering action (even dots post-combat). They didn't before. It takes them ages to move to a node and start gathering which is pretty anoying on Yavin 4 which has players clustered all over. Companions also tend to get stuck often. Link to comment Share on other sites More sharing options...
JainiaDral Posted January 19, 2015 Share Posted January 19, 2015 It's pretty terrible recently. I've had issues gathering with my companion standing right next to me with no enemies nearby. Sometimes only a dismiss/re-summon makes it possible to gather at all. Link to comment Share on other sites More sharing options...
BenduKundalini Posted August 8, 2016 Share Posted August 8, 2016 (edited) So here's the necro for today, as 2 years after OP this still is a thing. I'm tired of losing mats because companion stands in stoopid instead of gathering. You need to either mount if you can and do it yourself or dismiss him, bring him back and click again if in an instance. And as your channeling is in its last second POOF the droid or beast disappears. Lovely. Edited August 8, 2016 by BenduKundalini Link to comment Share on other sites More sharing options...
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