Capt_Beers Posted October 26, 2014 Share Posted October 26, 2014 2 long AoE CC's? lololol Link to comment Share on other sites More sharing options...
PavSalco Posted November 12, 2014 Author Share Posted November 12, 2014 2 long AoE CC's? lololol Don't make me destroy you. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted November 12, 2014 Share Posted November 12, 2014 Tank juggs already have TWO hardstuns and an AoE mezz. Now you're asking to make and AoE hardstun part of their arsenal? You're out of your mind. Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 12, 2014 Share Posted November 12, 2014 Tank juggs already have TWO hardstuns and an AoE mezz. Now you're asking to make and AoE hardstun part of their arsenal? You're out of your mind. This. Link to comment Share on other sites More sharing options...
sloasdaylight Posted November 12, 2014 Share Posted November 12, 2014 Tank juggs already have TWO hardstuns and an AoE mezz. Now you're asking to make and AoE hardstun part of their arsenal? You're out of your mind. What this guy said. Link to comment Share on other sites More sharing options...
Marb Posted November 13, 2014 Share Posted November 13, 2014 (edited) Everyone is taking this way too seriously. Force Stasis/Force Choke now deals its damage to an additional 4 enemies around the initial target. If the target is strong, standard or weak, it is also stunned for the duration. The AoE stun wouldn't apply to player targets. Edited November 13, 2014 by Marb Link to comment Share on other sites More sharing options...
Joran-Koon Posted November 13, 2014 Share Posted November 13, 2014 Than what's the point? Link to comment Share on other sites More sharing options...
Marb Posted November 14, 2014 Share Posted November 14, 2014 Than what's the point? Extra flavour. Link to comment Share on other sites More sharing options...
Eidolooon Posted November 14, 2014 Share Posted November 14, 2014 meh would be so fun to choke 3 ppl at the same time Link to comment Share on other sites More sharing options...
PavSalco Posted November 17, 2014 Author Share Posted November 17, 2014 (edited) Tank juggs already have TWO hardstuns and an AoE mezz. Now you're asking to make and AoE hardstun part of their arsenal? You're out of your mind. The stun effect from MFC is not supposed to work in PVP. It would only inflict damage. For PVE it's needed for the threat control. If you don't want to see Threatening Scream and MFC used one after another, then it's easy to solve that problem by simply adding "Shares a cooldown with Threatening Scream." For PVE - MFC For PVP - depending on circumstances it's either TS for stun OR MFC for additional damage Than what's the point? It's the same point that was the reason for the skill changes in 3.0. For instance, Mercenary's Arsenal get Blazing Bolts that doesn't differ much from Unload in the sense of mechanic. It's just for flavor and diversity of the class. Edited November 17, 2014 by PavSalco Link to comment Share on other sites More sharing options...
Recommended Posts