Pathlight- Posted July 11, 2014 Share Posted July 11, 2014 Hi everyone, just started levelling a PT that I intend to tank with in pvp. I'm looking for a good all around tanking build for warzones. My goal is to be as hard to kill as possible while having great utility. Damage is only secondary. Please let me know what are your favorite pvp tanking builds. Cheers Link to comment Share on other sites More sharing options...
xxSHOONYxx Posted July 12, 2014 Share Posted July 12, 2014 http://www.torhead.com/skill-calc#301GoMrdRrordRRZbc0MZ0c.3 I think this has the most survivability with the most utility. Snares on flame sweep, and ion gas cylinder Oil slick Jet charge Roots on grapple and stealth scan Shorter cooldown on grapple I'd be interested to see other people's opinions though Link to comment Share on other sites More sharing options...
KingDeathII Posted July 18, 2014 Share Posted July 18, 2014 I took a build that had Jet Speed instead of Coolant. Would that be better or no? Link to comment Share on other sites More sharing options...
xxSHOONYxx Posted July 18, 2014 Share Posted July 18, 2014 I took a build that had Jet Speed instead of Coolant. Would that be better or no? It really depends, personally I would say no as you're giving up extra healing for slightly faster walking. That said it would actually be REALLY good for huttball if you're the carrier since you're constantly getting attacked and you need to move as fast as possible. Like I said it depends, the only real use I could see for it would be in huttball when coolant could be useful anwhere. Link to comment Share on other sites More sharing options...
Ryuku-sama Posted July 19, 2014 Share Posted July 19, 2014 I would take them of Advanced Tools. The CD on Flamethrower is basicly negligeable since you're far more interrested in you ICD on Flame Engine. The CD reduction on Grapple is nice but it doesn't beat more speed IMO Link to comment Share on other sites More sharing options...
xxSHOONYxx Posted July 19, 2014 Share Posted July 19, 2014 I would take them of Advanced Tools. The CD on Flamethrower is basicly negligeable since you're far more interrested in you ICD on Flame Engine. The CD reduction on Grapple is nice but it doesn't beat more speed IMO It's personal preference really. I feel that grapple has more utility than moving 30% faster since you can use it to interrupt, drag in healers, peal off people, stall, fire trap kill, pull ball carriers, mess with those pesky mercs, etc. But that's just my preference. Link to comment Share on other sites More sharing options...
AxeDragoneth Posted July 20, 2014 Share Posted July 20, 2014 Consider moving Flame engine points into Stun reduction time. Flame Engine isn't worth it for pvp. You want the speed boost. You're almost always taking damage-directly or through guard-so you will always bee faster... and when you need to get to your team in a hurry, every boost is good. Grapple cooldown is excellent for maximizing utility. Those pulls become vital in ranked. If you're geared out well enough, you can reach 40k with only one or two points in the endurance skill, thus freeing up for more utility. Link to comment Share on other sites More sharing options...
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