Mikeieveli Posted June 12, 2014 Share Posted June 12, 2014 The nerf bat to Guarded by the Force was too much. I can understand that perchance a nerf was needed since at the time Smash spec was so strong. But no more. Smash is now nerfed and Sentinel survivability is down the tubes. Currently one either uses GbtF the end of life for a sure death, just to get an extra 5 seconds to try to kill someone or one uses GbtF and Camo's just before the end of the duration in order to medpack and get back to the HP one had when one just popped GbtF to begin with, if your lucky. This is not how a defensive cd mechanic is supposed to work. My suggestion to fix it is this: either remove the healing debuff or remove the health lost when popping GbtF. It still will be nerfed compared to its original version, since the health is still taken at the end of the DCD. Which means this, you pop GbtF, get healed to 100% and drop down to 50% when the dcd ends or you cant get healed when you pop it but you dont lose HP. Right now using Camo after GbtF essentially removes a needed DCD, since we have to use 2 for 1. What class has to use 2 DCDs back to back for one of them to be effiective? Fix this. Link to comment Share on other sites More sharing options...
Gyronamics Posted June 12, 2014 Share Posted June 12, 2014 What class has to use 2 DCDs back to back for one of them to be effiective? Mercenary. Kolto Overload and Energy Shield. And even then there's no reason to stop bashing them Link to comment Share on other sites More sharing options...
Uber_the_Goober Posted June 12, 2014 Share Posted June 12, 2014 Operative also has to use evasion before cloaking screen....lest the dots yank you back into the fray. I propose changing the debuff associated with GBTF to simply reduce all incoming heals to 0 for the duration, and for the 5 seconds after the ability ends. Can't hurt me too much, but I can't get healed either... Link to comment Share on other sites More sharing options...
Vodrin Posted June 12, 2014 Share Posted June 12, 2014 I would simply reduce the duration to 3 seconds, only allow it to be activated below 30% health, and remove any health or heal debuff associated with it. Link to comment Share on other sites More sharing options...
FarizAA Posted June 13, 2014 Share Posted June 13, 2014 3 seconds is way too short. Sentinels need better survivability, this one won't change almost anything. Link to comment Share on other sites More sharing options...
Ramtar Posted June 13, 2014 Share Posted June 13, 2014 GbtF should be just like a Shadow's Resilience. Resilience doesn't cost the Shadow 50% current health lost at the effect's end and is on a 60 seconds CD. Link to comment Share on other sites More sharing options...
Ronthuz Posted June 14, 2014 Share Posted June 14, 2014 They just need to make it usable while stunned. Then we can actually use it defensively. Link to comment Share on other sites More sharing options...
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