DeathDealerGod Posted June 3, 2014 Share Posted June 3, 2014 would it not make more sense for gsf to make the kill go to the player that has done the most dmg to the target and not to the player who managed to swoop in for the kill shot Link to comment Share on other sites More sharing options...
Asbetos Posted June 3, 2014 Share Posted June 3, 2014 (edited) Maybe it would, but I doubt there are any games in history that count it like that. All games count the last blow. Edited June 3, 2014 by Asbetos Link to comment Share on other sites More sharing options...
DeathDealerGod Posted June 3, 2014 Author Share Posted June 3, 2014 I can name a few but all have died out lol Link to comment Share on other sites More sharing options...
Kalphitis Posted June 3, 2014 Share Posted June 3, 2014 (edited) would it not make more sense for gsf to make the kill go to the player that has done the most dmg to the target and not to the player who managed to swoop in for the kill shot If you attack somebody and they constantly heal back up to full, and then somebody else comes in and decisively kills them -- they should get credit -- not you because you spent the last 3 mins 'trying' to kill them and getting off lots of shots. Obviously you're talking about more obvious/bogus reasons, but it's next to impossible to distinguish between them. You should just be grateful that the game even tracks assists. Edited June 3, 2014 by Kalphitis Link to comment Share on other sites More sharing options...
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