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Asbetos

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Everything posted by Asbetos

  1. Wrong section for this, we get visited by the staff once every 6 months roughly. As much as the playerbase might agree with you, it's going to fall on deaf ears.
  2. To be honest, I have no idea. I never cared enough to bother going through all that hassle. Things can, just as easily, be turned around. Let's say you have a PvP'r who wants a Praxon Firaxa. He can also ask why would he have to do PvE which he hates to get a mount he wants.
  3. He's a PvP reward, the same as HK-51 requires PvE to unlock. So yeah, quit whining and deal with it.
  4. You can simply order the listings by price, works like a charm. Yes, and completely kill off the entire economy with it.
  5. The difference between you and that person (I'm pretty sure I know who it is) is that he doesn't whine about how GSs are OP in every single post he makes on the forums.
  6. Delete please, wrong post
  7. I just noticed the 1K games category Some of them aren't really impressive, but better than to have empty spots. Xinthos - Retaliation - The Progenitor - 82.34 Win% (2436 games) Xinthos - Retaliation - The Progenitor - 4.74 KDR (2436 games) Xinthos - Retaliation - The Progenitor - 10.14 Average Kills per Battle (2436 games) Xinthos - Retaliation - The Progenitor - 45781.96 Average Damage Dealt per Battle (2436 games) Xinthos - Retaliation - The Progenitor - 43.94 Accuracy%(2436 games) Xinthos - Retaliation - The Progenitor - 7.55 Average Assists per Battle (2436 games)
  8. Feel free to drop by an play with us Which faction is that char on?
  9. So let me get this straight... You want to progress though the story, gain levels, gain gear, gain spells, but put absolutely no effort in it? If that's how you want to go through a story, just read a book (there's really plenty in the Star Wars universe) or watch a movie. Personally, I did enjoy leveling... the first time. After that, when I learned the mechanics of the game, it became extremely boring and easy and that's the reason why I have only 3 level 60 characters. Leveling at 12x does provide some challenge, but it's still nothing noteworthy,
  10. That was hilarious Drako and it gave me an idea how to make those 50-5 roflstomps entertaining: racing around the map! Kuat would be an ideal map for something like that thanks to all the passages and mesas to go around. I'll be trying it out soon.
  11. Gunship domination: Zyka (Xinthos) - SGS-45 Quarrel - Sons of Anarchy - The Progenitor - 102,927 Damage (replace Xinthos) Zyka (Xinthos) - SGS-45 Quarrel - Sons of Anarchy - The Progenitor - 205.85 DPS Also, noticed a mistake: Overall domination, Kill streak, Xinthos in #3 and #5
  12. Thank you for organizing this, I think we all had a blast! After a rough start with some smart rear-ends, we've nicely ganked them out and had really good fun. The way I see it is we've had a really good balance of ship types: few gunships, few scouts, few strikers whereas the reps were lacking the gunships. For me, this was most obvious in that nail-biting domination that ended 1000-980 because, without bombers and Ion AoE, the gunships aren't as effective.
  13. 3pm-6pm EST, that's the only US time-zone I know without looking it up. Hope it helps.
  14. I'll join in if I don't go drinkin'. Char name (probably): Traffos Faction: Empire If you are not he, then who are thee?
  15. Hah been a while since we've had an anti-premade whiner around here. If you don't like it, you don't like it. You shouldn't be playing something you don' like anyway. Let's get the terminology right first: Vet (veteran): A player with many games under his/her belt and a good understanding of the game (not necessarily highly skilled, but usually is). Pro (professional): Someone who is playing for money, though the term is often used for highly skilled players. NOTE: People that are only good at massacring noobs/newbs are almost never called "Pro" by this community. That's great, and oh-so-very incorrect. We are a rather small community on most servers and players that have been flying for a while already know how others fly and adapt to it. What may seem like voice comm to you is merely people with brains, situational awareness and a good understanding of the game. So you expect to be carried? So you say you like competitive game play, but you won't find your own to be competitive? Explained earlier Wish i had a $ every time someone said that.
  16. Could anyone post a TL; DR of things we care about for those of us who couldn't watch?
  17. Actually, we had Eric post in the Stasiepedia less than a month ago Also, the fact that they're not talking, doesn't mean they're not reading.
  18. None. I rely mostly on sound for close range situation awareness and lock ons (both mine and on me), so music is out off the question.
  19. Sting Burst Laser Cannon (T4 Ignore Armor, T5 Increased Shield Damage) Cluster Missile (T4 Increased Range, T5 Double Volley) Targeting Telemetry (T4 Target Prediction, T5 Precision Targeting) Retro Thruster (T3 Increased Turning Rate) Distortion Field (T3 Disable Enemy Missile Lock) Large reactor Lightweight Armor Regeneration Thrusters Reasoning: - the ship and build I use most often - provides much more versatility than a Mangler which I'm most effective on - the best dogfighting build and still a good gunship hunter - with ion railgun support, the fastest at cleaning out tick bombers
  20. Only a few things: 1) Funny how every time he got away or killed you, you say he was lucky yet you never seem to have been "lucky". It was ALL skill I suppose? 2) 2nd match: if you mean the Denon that I was in, I watched that both from B sat and Drako's stream. There were at LEAST 3-4 chases that ended with you blowing up in relatively fast. Every decent pilot will be able to score a few kills before he's spotted, aces will score a few even after getting spotted, no matter what ship. How can you even try to compare 8 scouts vs 8 GS with 8 scouts vs 4bombers+4GS? 4 bombers+4 GS is an almost balanced combo and can be defeated by it's counter (4 scouts+4 GS) or a fully balanced combo (scouts+GSs+bombers), provided the same skill levels of course.
  21. That just proves how little you understand the game
  22. Scout deathmatch Zyka (Xinthos) - S-13 Sting - Sons of Anarchy - The Progenitor - 37 Kills & Assists Zyka (Xinthos) - S-13 Sting - Sons of Anarchy - The Progenitor - 201.36 DPS Zyka (Xinthos) - S-13 Sting - Sons of Anarchy - The Progenitor - 144,776 Damage Zyka (Xinthos) - S-13 Sting - Sons of Anarchy - The Progenitor - 17 Kill Streak Performance tab is in the first SS
  23. Let's bring this back to the first page. Overall Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 5.04 KDR (359 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 11.17 Average Kills per Battle (359 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 50,674.45 Average Damage Dealt per Battle (359 Games) Scout Sting/Flashfire Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 92.34 Win% (196 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 7.55 KDR (196 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 11.29 Average Kills per Battle (196 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 48,051.98 Average Damage Dealt per Battle (196 Games) Strike Fighter Rycer/Star Guard Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 3.14 KDR (119 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 8.14 Average Kills per Battle (119 Games) Zyka (Xinthos) - Sons of Anarchy - The Progenitor - 40,627.59 Average Damage Dealt per Battle (119 Games) EDIT: Added guild
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