jtype_sw Posted December 23, 2011 Share Posted December 23, 2011 Just saying... http://www.swtor.com/blog/patch-notes-update Link to comment Share on other sites More sharing options...
Mandrax Posted December 23, 2011 Share Posted December 23, 2011 I thought so too. I'm hoping they keep adding to them. Link to comment Share on other sites More sharing options...
VanorDM Posted December 23, 2011 Share Posted December 23, 2011 What exactly were you expecting to see in a post launch patch? Link to comment Share on other sites More sharing options...
Zarthorn Posted December 23, 2011 Share Posted December 23, 2011 What that last patch note should also say is "Made Black screen issue more wide spread, enjoy frustration" Honestly Bioware....QA, use them. Link to comment Share on other sites More sharing options...
Wager Posted December 23, 2011 Share Posted December 23, 2011 I think the patch notes should just be honest and say, "None of your damned business," because that's clearly their attitude toward the customers. Link to comment Share on other sites More sharing options...
Sabster Posted December 23, 2011 Share Posted December 23, 2011 I made a comment about the bugs - and got ripped apart by rabid fanbois. So be careful. Link to comment Share on other sites More sharing options...
Zarthorn Posted December 23, 2011 Share Posted December 23, 2011 I made a comment about the bugs - and got ripped apart by rabid fanbois. So be careful. Let em come and watch how quickly they turn when they run into the same issues. Link to comment Share on other sites More sharing options...
Arodin Posted December 23, 2011 Share Posted December 23, 2011 (edited) I agree. Here's an example of a fraction of the patch notes I'm expecting to see very soon: Added anti-aliasing option Fixed issue causing characters to pull out invisible weapons in cutscenes Fixed issue causing defeated enemies to appear still standing Fixed issue causing occasional disconnects (error 9000) Fixed various areas of the game where players can become stuck Fixed various character animation issues Fixed issue causing ambient NPC conversations to play loudly when player moves away Fixed problems with companion characters using lifts Fixed issue causing companion characters to appear to not regenerate health after a cutscene Fixed issues with environment shadows Fixed issue causing green glowing light in the environment in parts of Tatooine and other locations Fixed various issues causing enemies to Evade Fixed issue with some conversations not having any dialogue choices Fixed various flight paths that cross through terrain Fixed issue which caused some audio effects to occasionally not play Adjusted difficulty of various boss/elite encounters to be consistent for their level Made adjustments which should improve stability/framerate on most systems Edited December 23, 2011 by Arodin Link to comment Share on other sites More sharing options...
Leadlian Posted December 23, 2011 Share Posted December 23, 2011 Honestly Bioware....QA, use them. Right, because QA catches every single issue. Link to comment Share on other sites More sharing options...
Valethar Posted December 23, 2011 Share Posted December 23, 2011 What exactly were you expecting to see in a post launch patch? Fixes for bugs that have been around since the first September Beta weekend would be nice. Just for starters. Link to comment Share on other sites More sharing options...
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