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Is the "Stun Wars Online" meme falling on deaf ears?


Ceasaigh

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A simple fix would be that resolve when it white bars pulls you out of stun automatically. This would be called fixing resolve. It would also make stuns more tactical on when to use them rather than the stunfest you tend to see. That said however the stealth classes would QQ until the tears were so deep you'd be building an ark.
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A lot of supposition in your post. You are assuming that you never have to break a stun to stop a cap or you think you are fighting 1 enemy but one was in stealth. Or what about when a stealther hits you with a mez, you don't break it, then they hit you with their hard stun and you break it. You start to win and they stealth away again only to return 15 seconds later and stun you again. They kill you, you respawn and return to the fight. Then you are stunned again.

 

Or we can assume you fought one assassin or whatever 15 seconds ago and won. You were able to completely heal up, but another assassin shows up before 2 minutes have expired. You had to break the stun to win the fight with the previous assassin....do the math. Why should you have to suck that up? Why does this have to be about unlucky timing instead of skill?

 

Let us also not forget that Powertechs get 2 hard stuns. Why do they need that?

 

It really sucks to get stunned once, live through it, but with low health only to get stunned again break it, but because you are so injured you still die. Then you respawn join the fight and since your resolve is all gone and your stun breaker is on a 2 minute cool down you get stunned to death this time with no chance to break it.

 

Well, you shouldn't have wasted your cc breaker when there's 3 guys beating on you and you get white-barred at 10% now should you? There are times when you just have to suck it up and die

 

 

No supposition at all. I just stuck in a casual number of players stun locking you (3) and a casual amount of "low health" (10%). Stick in a 2 and a 15% if you wish, if there's more than one player beating on you and you get white-barred at low health, you shouldn't waste your cc breaker, you're dead meat anyway unless you haven't used your cooldowns and medpac yet and you think you can pull it off fast enough to last 2 more seconds.

 

If you refer to the rest of the post, well, no suppositions at all anyway. If you're in defense and you know how to defend you will not be sap-capped by only one stealther. He might kill you, after all the stealth classes are burst kings, but you still have enough time to call for help. If there's two of them then tough rocks. Stealthers are designed to be the lone wolf class since they're as good in 1v1 as they are bad in group fights. 2 of those are supposed to be able to cap a node guarded by one person. They deserve it for having been able to coordinate a pretty sap cap or a truck hug. All you can do, and are supposed to be able to do, is call for help and hope someone reacts fast enough to stop or recap. You can't win all your battles.

 

Just for curiosity, what class are you playing? Sounds like it's a level 55 basic class that never paid a visit to the trainer :/

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A simple fix would be that resolve when it white bars pulls you out of stun automatically. This would be called fixing resolve. It would also make stuns more tactical on when to use them rather than the stunfest you tend to see. That said however the stealth classes would QQ until the tears were so deep you'd be building an ark.

Cracked me up, that did. Resolve definitely needs some work though.

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