kesildas Posted February 19, 2014 Share Posted February 19, 2014 I'm rolling a guardian (juggernaut) and find it odd that the Hilt Strike skill that uses the back end of a lightsaber (or for the jug the back hand slap) is used to produce a high amount of threat. This is what I'm seeing. I'm fighting a mob and want to do some damage, add a little threat, possibly stun said mob for 4 sec. but instead of using the searing hot laser sword stabby part. I'm going to use the wrong end. Maybe these abilities could be renamed to: Lunge, Onslaught, Blitz, or Thrust etc. Something that looks and sounds better than using the wrong end of a lightsaber. Link to comment Share on other sites More sharing options...
GOLANX Posted February 19, 2014 Share Posted February 19, 2014 if there was a tazer on the hilt of my lightsaber i wouldn't complain but i guess punching a guy is more intimidating than cutting him in half tisk, tisk. maybe we could do something like spike/spinning kick (sin/shadow knockdown from stealth) heck in spike it looks like you are spiking your opponents head like a volleyball, he should be missing a head after that but he is just flat on the ground Link to comment Share on other sites More sharing options...
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