JidaiDerriphan Posted December 8, 2013 Share Posted December 8, 2013 (edited) The programming is already in the game, and considering they've changed standards with color crystals since the game launched it makes sense to allow people to choose how they take out/hold lightsabers. For example my friend and I both think the Juggernaut holds the lightsaber in a cooler more aggressive style, why not let knights/sorcs/sages do the same? On top of this they could add in cartel market variants(who wouldn't want to unsheath their lightsaber like Yoda does in episode 2 by using the force?!? I'd pay 1000 cc for that!) they could also do some for unsheathing manually (slower but cooler like the force one) or react to combat in which unsheathing would be faster. Other ideas are how darth maul unsheathed his double bladed lightsaber in episode 1, how obi-wan unsheaths in episode 1 after quigon Jen dies. They could come up with some very interesting ones in their cc department I'm sure of it. Thanks for listening to idea submit feedback of how to make it better. I did this on my phone so sorry if there are any errors. Edited December 8, 2013 by JidaiDerriphan Link to comment Share on other sites More sharing options...
Elly_Dawn Posted December 8, 2013 Share Posted December 8, 2013 i'd be very interested in having a reversed grip on a single blade saber, main and off hand... Link to comment Share on other sites More sharing options...
JidaiDerriphan Posted December 8, 2013 Author Share Posted December 8, 2013 i'd be very interested in having a reversed grip on a single blade saber, main and off hand... Ooh like a Bowie knife reverse grip, that sounds very cool! I'm not sure if that would affect any of the current animations too negatively, I'm trying to be mindful of how much extra coding a change like this could involve. I can't think of any animations for the sorc that a change like this would need to change a combat animation. Link to comment Share on other sites More sharing options...
Xakthul Posted December 9, 2013 Share Posted December 9, 2013 Ooh like a Bowie knife reverse grip, that sounds very cool! I'm not sure if that would affect any of the current animations too negatively, I'm trying to be mindful of how much extra coding a change like this could involve. I can't think of any animations for the sorc that a change like this would need to change a combat animation. There's already code for the reverse grip. Just look at the Sentinel channeled attack. Link to comment Share on other sites More sharing options...
JidaiDerriphan Posted December 9, 2013 Author Share Posted December 9, 2013 There's already code for the reverse grip. Just look at the Sentinel channeled attack. Awesome less work for BW to do to implement this change! Link to comment Share on other sites More sharing options...
TalkingDinosaur Posted December 9, 2013 Share Posted December 9, 2013 I'm all for this, but I assume the main challenge with this would be adding a whole new set of saber strikes, skill attacks, blocks, etc. If more people show their support on this thread maybe BW would consider implementing this. Link to comment Share on other sites More sharing options...
Brimmer Posted December 9, 2013 Share Posted December 9, 2013 (edited) Juggernaut holds the lightsaber in a cooler more aggressive style, why not let knights/sorcs/sages do the same?. There are seven forms of lightsaber combat. Most force users will specialist in one or two of the seven, or create their own version of a combination of the forms. The stance they use is dependent on their form. In addition their training would also play a large role in this as well. Which is why it would be realistic for a Jedi Knight and a Sith Warrior using the same form to have differences. Edited December 9, 2013 by Brimmer Link to comment Share on other sites More sharing options...
Nempo Posted December 9, 2013 Share Posted December 9, 2013 i'd be very interested in having a reversed grip on a single blade saber, main and off hand... Ah the reverse grip...something that makes every real world sword enthusiast and real world melee combatant cringe. If I was fighting someone and saw a reverse grip used...I would laugh in their face and kill them in 3 moves or less. Every so often someone comes into the dojo and tries a reverse grip, and after anyone there spars with them the person very quickly see's the giant gaping flaws in such a stance. I train people how to wield melee weapons, this is what I do. Only a total idiot would hold a full length sword in a reverse grip and expect it to be worthwhile. It goes against the very skeletal structure and musculature of the human body to even try and fight that way. The wrist, elbow, and bicep are designed for a swing in which you push your wrist toward the pinky while swinging something (an important part of a swing is the final snap of your wrist, it is where the burst of speed actually hits the tip of the blade...something you cannot do even remotely well or with any strength in a reverse grip). Your body is also not designed to take shocks in a revers grip, meaning you cannot block properly with the weapon unless you use both hands (thus negating the reverse grip) or putting the blade against your arm (which would cut your own arm off with a light saber). ...and no. You cannot compensate for the inherent vulnerabilities and lack of any kind of honest support from your own body by using an explanation of "the force". Why? The force isn't going to suddenly make your body work in a manner it was not designed for (you would need to grow new muscle ligaments in different places for that to happen) also...so you are using your force energy to hold and support your weapon in an inferior grip. You now have sever limitations on how you can use it for anything else due to already channeling it to support your body. Your enemy, however, is using a PROPER sword stance, need not waste their force reserves on supporting their body (as you must do just to be on equal footing with them) meaning they if they do channel their energy to improve how their body performs...oh look they outclass you due to the limitations of your stance anyway. The Force Unleashed did a HORRIBLE disservice to the genre for making Starkiller run around using a reverse grip. Reverse grip is perfectly usable for a jute or a knife (you aren't depending on your wrist for part of your power and speed...though to use a jute properly to capture an enemy sword you would need to hold it properly). To put into perspective, one could hold a shoto light saber in a reverse grip and use it as a stabbing knife but I still wouldn't rely on it to block with in a reverse grip as the musculature of our hands and wrists are not designed to lock against that movement. You also couldn't rest the shoto against your arm for a 'body block' as you would cut your own arm off. Link to comment Share on other sites More sharing options...
Sztoid Posted December 9, 2013 Share Posted December 9, 2013 Like this? http://www.desktopwallpapers.org.ua/pic/201111/1366x768/desktopwallpapers.org.ua-9625.jpg Link to comment Share on other sites More sharing options...
Xakthul Posted December 10, 2013 Share Posted December 10, 2013 I fence Sabre with a reverse grip sometimes, IRL. It's actually easier than you think. Link to comment Share on other sites More sharing options...
RayceUlrand Posted December 10, 2013 Share Posted December 10, 2013 Posting for my support, at the very least if not new animations, let us hold the weaponry differently. Imagine how Dooku keeps his blade at the ready in Episode 2 and 3, directly at his side in a very calm and prepared manner. Or look at how Luke was prepared to duel Vader in episode 5, blade forward. I would love to see Bioware try and work on this! Link to comment Share on other sites More sharing options...
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