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Brimmer

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Everything posted by Brimmer

  1. It has been asked many times over the years, but hey once more doesn't hurt. I and many others have always wanted some other activities to do in game other than just the standard flashpoints and ops. Here are ideas: ________________________________________________________________________ 1.) Pazaak (both single player vs a npc and multiplayer) 2.) Random small events that happen throughout the day. On various different planets. [Heroic 2 difficulty] 3.) Speeder racing game mode (multiplayer) . You can pick up power ups to give your speeders a speed boost, a frontal turret (shot time), grenades to throw backwards at foes etc. [Could even be on rails to make developing it easier. (such as having the path split up into 5 columns, which the player can move between, and three rows, to speed up or slow down.)] 4.) On planets that allow open world pvp, have bunkers which have tons of very strong mobs inside. When your faction gets to the end of the bunker, everybody (from your faction - regardless of being solo or in a group) may loot the lockbox. Players may only loot the lockbox once per day (lockouts account not character) which grants a bunch of warzone comms, credits, and a new currency [conquest comms - temp name]. At the entrance of the bunker will be a few lights around the door. Green will signal that the bunker has reset, and people of any faction may attempt to get to the middle for a reward again. Red lights will mean the lockbox is still on cooldown. People may wait inside for it to re spawn, but so can their enemy. By having the npcs respawn, those who pick to remain inside will have to fight off the mobs until the lockbox becomes active again. The lockbox could have something like a hour cooldown. Which would get open world pvp to last longer throughout the day. As for the currency this could be used to buy decorations, such as a props from the bunker. As well as an achievement for looting the lockbox: once, one hundred times and one thousand times. Similar to the style of story mode, hard mode and nightmare mode thophies.
  2. So I log into the game today to start Kotfe. Which I have been looking forward to and working hard to prep for. Like every previous expansion I save up completed quests to hand them in when the expansions start to help reduce the leveling process post expansion. Since I have so many alts. I worked for around 20 hours this week when I got home from work and such to complete the Yavin IV and Oricon (+bonus quests) weekly quests series on ALL 16 of my level 60s. To find out when I got online that evrery....single.....one....of....my....quests/.....were.....reset. That's a rotten move Bioware.
  3. I played STO for a short amount of time. It's not good. The combat is interesting but nothing too special. The quests are all text based, and boring at that. The music is nice. The art style is welcoming. The galaxy is wide and it's not difficult to get started. I can't really see a person finding too much enjoyment in that game without spending some money. Same goes for swtor though.
  4. That isn't a good mount to go after. Within a few weeks everybody will have the rep for the walker from the Yavin IV vendor. The value of the cartel version will drop down to a very low value. In addition the HMFP (level 60) have a rare chance to drop walkers as well.
  5. The star cluster nightlight pack has a chance to grant you the rancor mount. On my server there is one that has been sitting on the GTN for 15mil for a long time now. I've seen others around +10mil sold multiple times. I'd say that alone is enough reason to sell that pack. I know it's the only pack I'm buying during this "event".
  6. Red text is mine. My point of highlighting this is to show that even when you think somebody else is the problem you could very well be an issue as well. So do you want your entire account ignored by that person? I doubt you would care. However that person likely has a guild, and they could bad mouth you and now others could ignore your account too. All in all I would love to have an account wide ignore, but it's a risky thing to add to a game, especially a game like this that has a tiny population (in comparison with other MMORPGs).
  7. They could always just change it to the type of elevators that relocate you rather than having to ride them. Doubtful that they would ever do it, as it's a very minor thing. As for the MGGS it went two years untouched. It would be very odd to see it's use updated. Would be nice if they did what you said.
  8. If we were to have it I would only be interested in account wide ignore forever. If your account get stolen it's your own fault.
  9. The emote doesn't activate regardless of typing it as /thrash or /Thrash.
  10. Revan isn't really a villain, after all if he were to win, the galaxy would have been better off. Could have avoided thousands of years of war caused by the Jedi and Sith.
  11. If you open the stronghold window - hit U - you can warp directly to your stronghold from anywhere. From inside your stronghold you can warp to the planet you're on / the fleet / your ship.
  12. Like the mystery of which species Aurra Sing's father is.
  13. ^ this. It's pretty much the only solution since Bioware doesn't care.
  14. Way to include paying subscribers into your ignorant comments. Paying $180 a year gives the person a valid reason to find it underwhelming.
  15. They should change the calculation. Rather than 500 max. Make it so characters on a single account counts as 1 regardless if they have 1 or 16 in the guild. Then change the max character to something like 50.
  16. 1.) Quotation marks for specific searches - allows you to find exactly what you wanted to search for 2.) Imperial or republic only items - similar to the "usable by me" feature, just a broader scope. 3.) Colour code the seller's name. Republic blue, Imperial red. - useful if you want to contact the seller, to negotiate a price. 4.) Ability to exclude items you already own / unlocked - less trash to scroll through. 5.) change the default max price range to something lower - excludes people who use the GTN for storage, selling items for 999999999 credits.
  17. I doubt they would ever do this since buying more space is a good credit / CC sink, although it would be nice for the GTN to offer the ability to sell a set of armour as a set.
  18. I support separate queues. However many have requested it for over 2 years. They're well aware that they've lost many subscriptions over the years because of the lack of attention. They just don't seem to care. pug: Advanced Classes: There are 4 classes, with 2 advanced classes each. So that means you have a variable of 8 per person. Given the fact that there is 8 people on a team, that variable offers 16777216 possible combinations of advanced classes. Roles: You could make it simple and keep it to the fact that there are 3 class roles; dps healer and tank. That means that there will be a total of 512 possible combinations. ___________________________________________ Premade: Same as above but with premades taken into consideration. Advanced classes: 65536 possible combinations Roles: 64 possible combinations. ____________________________________________ Premade: Cheating the system It is possible to 2 premade of 4 into a match together, on the same team. Which allows you to have complete control over the build of your group. ____________________________________________ The above doesn't even take into consideration that a lot of people that queue solo often do not play as a team. If you refuse to queue for ranked group pvp, then that's all on you, not the people who prefer to pug.
  19. Buy a large voice chat server, which is open for all pvp players to use; and setup a method for people to donate to help keep the server active. My old server used to do one of these for pug based pvp to counter the OP premades that were running rampant.
  20. It seems you caught a case of the "conformity sickness". It's the ol' case of your peer's views influencing your subconscious mind. I'll prescribe a heavy dose of gaming to cure your woes! Is this you?
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