Thylbanus Posted December 4, 2013 Share Posted December 4, 2013 So you have been successful. You created a game within the game. A fun one at that. Funny how I pretty much dislike the PvP here, but when you put me in a flight-sim type, I love it. The feel is a bit stiff, but workable. At times it seems that the mouse isn't reacting fast enough. When I'm turning, I'm taking 6 seconds to do a 180 and then, all of a sudden, I'm doing 360s in 2 sec. I'm a bit perplexed by that as it doesn't have rhyme or reason. I'll be in the middle of a dogfight and zipping around. Then I'm pulling an end run trying to slip past a defender to attack from the flanks and I can't circumnavigate an asteroid because I can't turn fast enough to avoid a very minor outcrop. The numbers are a bit perplexing as well. I had a match where I had 1 kill, 6 assists, 0 deaths, 12,000 damage, 36 objective points, and 7 medals and I was in 3rd place. 1st place had 2 kills, 3 assists, 3 deaths, 31,000 damage, 0 objective points, and 1 medal. I'm trying to wrap my brain around that. I want to know how I was accountable for 7 kills, no deaths, and the most amount of objective points and medals, but took 3rd. Somehow, 1st had 5 kills, the highest amount of deaths, almost 3 times my damage, and didn't contribute to taking any objectives nor awarded anywhere near my amount of medals. We lost the match. Death needs to count against a player more, I think. Also, it seems that my ignore list doesn't function properly, as I was put in a team with someone I cannot stand. My ignore list is very short and only people who are really annoying or problematic are put on it. Thankfully, he was quiet... mostly. It makes me wonder if there will be an in-game support for VOI. This aspect of the game necessitates voice communication. Then again, fix the ignore thing first, THEN work on VOI. A HUD for teammates would be nice, since there could be a mute button put on it. Just in case. Link to comment Share on other sites More sharing options...
Hassat-Hunter Posted December 4, 2013 Share Posted December 4, 2013 The "results" list you get at the end isn't actually ranked from best to worst. Wheter that's intentional or a bug though, I don't know. I don't really care that much personally... Link to comment Share on other sites More sharing options...
Thylbanus Posted December 6, 2013 Author Share Posted December 6, 2013 The "results" list you get at the end isn't actually ranked from best to worst. Wheter that's intentional or a bug though, I don't know. I don't really care that much personally... If you didn't care, you wouldn't comment. Link to comment Share on other sites More sharing options...
OddballEasyEight Posted December 6, 2013 Share Posted December 6, 2013 If you didn't care, you wouldn't comment. It's not that he doesn't care about your post... it's just that he doesn't care that the "ranking" at the end isn't ranked best to worst... He simply answered to make it known to you that it isn't working that way... Link to comment Share on other sites More sharing options...
Hassat-Hunter Posted December 6, 2013 Share Posted December 6, 2013 Looking at it more closely, the default ranking is kills (it has that little V next to it I didn't even notice when I made my first response). Unlike medals of ground PvP. And I just replied to try and inform you of this, no other motive behind it. Link to comment Share on other sites More sharing options...
Nempo Posted December 6, 2013 Share Posted December 6, 2013 Your discrepancy for turning is because you turn faster when you bank. Thus you have to actually roll your ship to the side to turn faster or just pull your turn vertical. Link to comment Share on other sites More sharing options...
Bstr Posted December 6, 2013 Share Posted December 6, 2013 Also, it seems that my ignore list doesn't function properly, as I was put in a team with someone I cannot stand. My ignore list is very short and only people who are really annoying or problematic are put on it. The ignore list for Space PvP works the same way as Ground PvP: the queue "ignores" your ignore list and just picks the first X amount of people ready to keep the queue time as short as possible. Link to comment Share on other sites More sharing options...
Thylbanus Posted December 7, 2013 Author Share Posted December 7, 2013 The ignore list for Space PvP works the same way as Ground PvP: the queue "ignores" your ignore list and just picks the first X amount of people ready to keep the queue time as short as possible. If the queue ignores my ignores, how did I end up on a team with someone I ignored on all my characters? Link to comment Share on other sites More sharing options...
Fantazm Posted December 7, 2013 Share Posted December 7, 2013 Don't worry about medals, they're irrelevant aside from some pointless genital waving. Link to comment Share on other sites More sharing options...
EzioMessi Posted December 7, 2013 Share Posted December 7, 2013 If the queue ignores my ignores, how did I end up on a team with someone I ignored on all my characters? The ginore list works for chats and PvE queues. Not PvP queues. Link to comment Share on other sites More sharing options...
Deluged Posted December 7, 2013 Share Posted December 7, 2013 If you didn't care, you wouldn't comment. And now I know why the ignore list is a concern of yours. Link to comment Share on other sites More sharing options...
Thylbanus Posted December 8, 2013 Author Share Posted December 8, 2013 The ginore list works for chats and PvE queues. Not PvP queues. Thank you! I do appreciate the info. I was not aware. Link to comment Share on other sites More sharing options...
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