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Healing in PvP


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I'm just curious if any other operative healers are having trouble getting off a heal in a warzone. I feel like I'm trying to eat a bowl of rice with chopsticks...

 

I just played a Voidstar where my team zerged one side and failed to kill their team and assault. Naturally, I got jumped by 3 Sentinels and 3 Sages as a Medicine operative. I didn't even get stunned--they just interrupted my Kolto Injection and I died. I feel like without tactical advantage, I've only got one decent heal. A 4-second interrupt on that 2-second heal kills me. Every. Single. Time.

 

I'm sure there is *some* sort of heal I get at a higher level that is reliable, but I must ask...Am I supposed to feel useless while healing at level 31? Kolto probe and Diagnostic Scan heal for crap, Kolto injection is great but always gets interrupted, and I can't use Kolto infusion/Surgical probe without my RNG tactical advantage. I'm not expecting to live against 4 republic at once without some serious peels, but even a 1v1 against a Sorcerer/Sage or a Warrior/Knight is damn near impossible to survive for more than 30 seconds.

 

Help?

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Thankfully, healers aren't fortresses in this game. You need teamplay to be effective, but when you get it...

 

When there's always a Shadow kicking your arse and nobody assists you, you die. But that's how it should be. Assassins should kill you without much effort, when you're not supported.

 

It's a team game after all. The WoW small combat mindset (2v2, 3v3, 5v5) doesn't apply here. I had a Jedi Sentinel protect me once, he hardly left me and allowed me to heal freely by disrupting the enemeies who tried to attack me.

 

We won. Easily.

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Yeah, I do excellent when I have a tank protecting me, but any sentinel can force charge/interrupt my heal and kill me within the interrupt if my tactical advantage isn't proccing. In a fight against a sage/sorcerer, they can out-dps my healing without any issues. Believe it or not, assassins/shadow don't bother me right now--I can usually hold my own.
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