Lord_Ravenhurst Posted December 2, 2013 Author Share Posted December 2, 2013 (edited) I watched both this and the speeder video. I really would love the cutscenes. But I'm sad to say that it would indeed draw the ire of some gamers because of their "ZOMG, hurry this up already!" attitudes. Who would complain about cool cutscenes instead of boring loading screens? The magic about background loading is that the cutscene REPLACES the loading screen. Also see the skip option when the loading is finished. ON the speeder video, I laughed pretty hard on the Moon River portion. You're totally right, speeders are so PAINFULLY slow in this game. true Darth Baras agrees with you too Edited December 2, 2013 by Lord_Ravenhurst Link to comment Share on other sites More sharing options...
DarthSabreth Posted December 2, 2013 Share Posted December 2, 2013 amazing video, its too bad the game would likely never support this feature. Link to comment Share on other sites More sharing options...
LordArtemis Posted December 2, 2013 Share Posted December 2, 2013 One thing I have said in the past is that the Makeb intro cinematic using the game engine should be used as a framework for an intro for every initial planet visit. That said, using bink video would be far superior to using the in game engine for cinematics IMO. Using the current engine, especially for take offs and landings ends up feeling stodgy and amateurish IMO. A bink video would solve this and allow the sequence to be more "natural". There are definitely far too many load screens during planet to planet travel. Good concept IMO. Link to comment Share on other sites More sharing options...
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