Whifi Posted November 4, 2013 Share Posted November 4, 2013 Some players have been asking for more weapon freedom between for quite some time now. Some have been asking for this since beta; the ability for a shadow to dual-wield or a guardian to use a double-bladed lightsaber. A major problem to implementing this type of freedom is due to balancing weapon damage, where double-bladed lightsabers have a higher base damage than single-bladed even if they have the same hilt etc. I've had an idea around that which still offers variety but does not require number or balance tweaking. This is by making weapons require a certain profficiency but look like something else; for example, a single-bladed lightsaber with the appearance of a double bladed. Below are some ideas I've had: Stalker's Lightsaber Binds on Equip Melee Main Hand 35.0-52.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Double-Bladed Lightsaber This weapon would use a single-bladed lightsaber model, allowing shadows and assassins to wield a single-bladed lightsaber even though it is categorised as a double-bladed. Weaponmaster's Lightsaber Binds on Equip Melee Main Hand 29.0-43.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Lightsaber This weapon would use a double-bladed lightsaber model, allowing guardians, sentinels, sages, and their mirrors to wield a double bladed lightsaber but be categorised as a single bladed. Covert Energy Lightsaber Binds on Equip Melee Off Hand 29.0-43.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Lightsaber Same as the covert energy gloves, boots, belt, etc. An invisible offhand lightsaber, allowing sentinels and marauders to appear to wield a single lightsaber but with 2 equipped. Defensive Lightsaber Binds on Equip Offhand (General) Shield Absorb: 20.0% Shield Chance: 5% Shield (Rating 8) Durability: 200/200 Item Modifications Color Crystal (1) Armoring: Open Mod: Open Enhancement: Open Requires Level 1 Requires Jedi Knight, Jedi Consular, Sith Warrior, Sith Inquisitor Requires Shield This would give a shield the model of a lightsaber in the offhand, giving the character the stance and animations of dual-wielding, but it would act exactly like shields do now. Effectively, this would allow tanking guardians, shadows and their mirrors to appear to dual-wield. Defensive Lightsaber Binds on Equip Offhand (General) Focus (Rating 8) Durability: 200/200 Item Modifications Color Crystal (1) Armoring: Open Mod: Open Enhancement: Open Requires Level 1 Requires Focus Same as the shield but for all dps spec'ed Guardians, shadows, sages and their mirrors. Link to comment Share on other sites More sharing options...
DOHboy Posted November 4, 2013 Share Posted November 4, 2013 Some players have been asking for more weapon freedom between for quite some time now. Some have been asking for this since beta; the ability for a shadow to dual-wield or a guardian to use a double-bladed lightsaber. A major problem to implementing this type of freedom is due to balancing weapon damage, where double-bladed lightsabers have a higher base damage than single-bladed even if they have the same hilt etc. I've had an idea around that which still offers variety but does not require number or balance tweaking. This is by making weapons require a certain profficiency but look like something else; for example, a single-bladed lightsaber with the appearance of a double bladed. Below are some ideas I've had: Stalker's Lightsaber Binds on Equip Melee Main Hand 35.0-52.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Double-Bladed Lightsaber This weapon would use a single-bladed lightsaber model, allowing shadows and assassins to wield a single-bladed lightsaber even though it is categorised as a double-bladed. Weaponmaster's Lightsaber Binds on Equip Melee Main Hand 29.0-43.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Lightsaber This weapon would use a double-bladed lightsaber model, allowing guardians, sentinels, sages, and their mirrors to wield a double bladed lightsaber but be categorised as a single bladed. Covert Energy Lightsaber Binds on Equip Melee Off Hand 29.0-43.0 Energy Damage (Rating 12) Durability: 200/200 Item Modifications Color Crystal (1) Hilt: Open Mod: Open Enhancement: Open Requires Level 1 Requires Weapon Proficiency: Lightsaber Same as the covert energy gloves, boots, belt, etc. An invisible offhand lightsaber, allowing sentinels and marauders to appear to wield a single lightsaber but with 2 equipped. Defensive Lightsaber Binds on Equip Offhand (General) Shield Absorb: 20.0% Shield Chance: 5% Shield (Rating 8) Durability: 200/200 Item Modifications Color Crystal (1) Armoring: Open Mod: Open Enhancement: Open Requires Level 1 Requires Jedi Knight, Jedi Consular, Sith Warrior, Sith Inquisitor Requires Shield This would give a shield the model of a lightsaber in the offhand, giving the character the stance and animations of dual-wielding, but it would act exactly like shields do now. Effectively, this would allow tanking guardians, shadows and their mirrors to appear to dual-wield. Defensive Lightsaber Binds on Equip Offhand (General) Focus (Rating 8) Durability: 200/200 Item Modifications Color Crystal (1) Armoring: Open Mod: Open Enhancement: Open Requires Level 1 Requires Focus Same as the shield but for all dps spec'ed Guardians, shadows, sages and their mirrors. problem has never been creating the weapons, problem is in the animations that are tied to skills. A great example of this is my Sith Assassin who is using the cathar battle sword, still trying to pull out a lightsaber during custscenes. When a shadow/assassin goes to hit someone with the back of the saber and there is nothing there, kind of add. Or a sage/sorc carrying a staff where the back side is constantly clipping into their chest. Concept is nice, reality is not willing to play so nice however. Link to comment Share on other sites More sharing options...
BobbyQuarrier Posted November 4, 2013 Share Posted November 4, 2013 I sort of like the idea, I'm put off by some of the animation issues that would happen, but I think some of it could work. At least a single bladed option for each class that doesn't change stats too negatively. Link to comment Share on other sites More sharing options...
Zorrion Posted November 8, 2013 Share Posted November 8, 2013 I would also add the ability for use of rifles vs. pistols vs. canons etc. It would be funny to see an operative whip out a lightsaber to stab as their off hand. Link to comment Share on other sites More sharing options...
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