Pupson Posted October 20, 2013 Share Posted October 20, 2013 http://www.youtube.com/watch?v=gkDt2D0jNiU Link to comment Share on other sites More sharing options...
Darkelefantos Posted October 20, 2013 Share Posted October 20, 2013 Well, not gonna lie, that sums up my experiences with that thing. Whoever hid it there is a madman. And whoever found it first is a hero. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted October 20, 2013 Share Posted October 20, 2013 Well, that's the thing that tells those who have been playing jump & run games in their youth apart from those who haven't. Bad that the jump & run genre has died out because people preferred to buy shooters & Action-RPGs instead. Meaning that there is no training for jumping anymore. Link to comment Share on other sites More sharing options...
Gloomycakes Posted October 20, 2013 Share Posted October 20, 2013 (edited) Well, that's the thing that tells those who have been playing jump & run games in their youth apart from those who haven't. Bad that the jump & run genre has died out because people preferred to buy shooters & Action-RPGs instead. Meaning that there is no training for jumping anymore. You sure it really makes a difference? SWTOR is the first game I played that has the possibility of jumping (unless you count jumping of bumps in Pokémon Red) Youtube video's help tons! Only 10 more toons to go... OP, I loved the vid Edited October 20, 2013 by Gloomycakes Link to comment Share on other sites More sharing options...
Helig Posted October 20, 2013 Share Posted October 20, 2013 I feel extremely lucky now - got it on my Marauder on the first try. The rest also wend kind of smoothly because I knew what I was doing. Was following Dulfy's guide. Maybe that helps. Link to comment Share on other sites More sharing options...
slafko Posted October 21, 2013 Share Posted October 21, 2013 Well, that's the thing that tells those who have been playing jump & run games in their youth apart from those who haven't. Bad that the jump & run genre has died out because people preferred to buy shooters & Action-RPGs instead. Meaning that there is no training for jumping anymore. All the more reason to fire up the good old Unreal Tournament. Link to comment Share on other sites More sharing options...
wainot-keel Posted October 21, 2013 Share Posted October 21, 2013 hehe.... The fail jump at 0:26 happened to me the first time I did it. There seems to be a small irregularity on that rock (which you don't see) that makes you go slightly to the left, making you miss the pipe thing down there. You have to jump before you're close to the edge Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted October 21, 2013 Share Posted October 21, 2013 (edited) You sure it really makes a difference? SWTOR is the first game I played that has the possibility of jumping (unless you count jumping of bumps in Pokémon Red) Yes, it does. You learn delicate positioning, being quick with your keyboard, and to estimate where a jump will fall to. Direct line/vector estimations. I've been playing a lot of them when I was young, and I believe that I'm not bad at it. However, the "jump" animation in SWTOR is just crap to me. It really isn't a correct "jump" like you'd jump in RL from point A to point B - it is in fact an stationary one-pointjump into the air, which is then graphically moved by the program. This makes it imho extremely difficult to estimate where the character will be landing, because the animation doesn't show any "jump vector" at all. The animation is nothing but an vertically lifted object, which is then vertically placed by the in-game graphic. Very bad programming, imho. Which is completely unnatural and thus makes it difficult to estimate the point of landing. Edited October 21, 2013 by AlrikFassbauer Link to comment Share on other sites More sharing options...
DewyMossEmpire Posted October 21, 2013 Share Posted October 21, 2013 Hahaha, I love it! Great work xD All that work & annoyance for a lousy 100 extra HP? I'll pass! Link to comment Share on other sites More sharing options...
Pupson Posted October 21, 2013 Author Share Posted October 21, 2013 hehe.... The fail jump at 0:26 happened to me the first time I did it. There seems to be a small irregularity on that rock (which you don't see) that makes you go slightly to the left, making you miss the pipe thing down there. You have to jump before you're close to the edge I died a little when that happened. Nothing worse than being able to see the datacron and falling on the last jump. Link to comment Share on other sites More sharing options...
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