benovide Posted October 19, 2013 Share Posted October 19, 2013 Since you're doing great with the new armor styles coming out in the next pack. What about Camo Pattern armor dyes? You already have items available to the Bounty Hunter and Trooper lines that are given from mission completions that have camouflage patterns on them, why not create dyes with the same patterns that are already in game? Buy them for 80 Cartel Coins a piece in the consumable section of the cartel market, win win. Link to comment Share on other sites More sharing options...
AlexDougherty Posted October 19, 2013 Share Posted October 19, 2013 Camo patterns would be nice, but would probably require a rejig of the dying system. Link to comment Share on other sites More sharing options...
Shadowcaper Posted October 19, 2013 Share Posted October 19, 2013 The way colouring works at the moment is that each piece of armour has a primary, secondary and tertiary colour, and the dyes change the colour of either the primary or secondary areas, or both. This means that while they can change the colours to whatever they want, it's impossible to change the patterns without creating a completely new item. Camo armour would be great, but there's no way to make dyes that would convert any armour to camo without completely redoing the way armours are coloured. Link to comment Share on other sites More sharing options...
benovide Posted October 20, 2013 Author Share Posted October 20, 2013 The way colouring works at the moment is that each piece of armour has a primary, secondary and tertiary colour, and the dyes change the colour of either the primary or secondary areas, or both. This means that while they can change the colours to whatever they want, it's impossible to change the patterns without creating a completely new item. Camo armour would be great, but there's no way to make dyes that would convert any armour to camo without completely redoing the way armours are coloured. That is grossly false. All they have to do is make primary color camp pattern and a base color for the secondary. Or both primary and secondary colors as camp. Not difficult to do at all. Link to comment Share on other sites More sharing options...
AlexDougherty Posted October 20, 2013 Share Posted October 20, 2013 That is grossly false. All they have to do is make primary color camp pattern and a base color for the secondary. Or both primary and secondary colors as camp. Not difficult to do at all. Um, actually depending on how the engine does colour it actually could be difficult to do, which is why I said it would probably involve a rejig of the system. I rather suspect that it applies a single colour to each area because that's all it can do. Which would make shadowcaper's statement true. But the camo dye is a nice idea. Link to comment Share on other sites More sharing options...
Shadowcaper Posted October 20, 2013 Share Posted October 20, 2013 Not having looked at the base code of the engine, I obviously can't be 100% certain, but what I described is how textures work in NWN 1+2, and is also the simplest way to make colours easily replaceable. Link to comment Share on other sites More sharing options...
Recommended Posts