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benovide

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Everything posted by benovide

  1. between my Vanguard, and Sith Sorcerer, vanguard is episode 11 sith sorc is episode 8, I have 14 droids and my sith sorc got a Veractyle.
  2. you get customized Probe Droids, Astromechs, Battle Droids, etc. HK-51s story into the fallen empire with 24 influence or whatever you call it gets you several battledroids along the way, and an astromech droid. And your ships droid gets you different kinds of probe droids to pick from and a battle droid. M1-4X gets you battle droids, and probe droids.
  3. Give you a hint, that's a real Earth Language.... Dig deep, dig into the eastern Mediterranean areas.........
  4. I LOVE YOU BIOWARE!!! Just got through to Episode 8, and these Droid Companion creations are epic!!!!! :D:D:D:D:D:D:D
  5. 500 matches total, won 471 out of 500 matches. 1 AP, 3 ST. Powertechs In Commandos, 1 Medic, 3 Gunnery. We won 76 out of 100.
  6. So i had an interesting discussion about this with somr guildies. Give me the mods/enhancements (stats they have) per piece of gear. Relics included ear piece/implants as well. Then your full rotation of what you believe is the ultimate rotation post 3.0 for a tank juggernaut. I am going to test 3 HMs with your set up. 50 pvp matches (50 4v4 50 8v8) and dailies content on 3 planets for pve testing. Parse data will also be collected on how everything works together. Think your build is perfect? Lets test it, even ser what other juggernaut tanks think of it.
  7. Nothing to do with 3.0 mechanics, it has to do with your having disgustingly horrible tanks on your team. If the tank is competent nobody will pull more aggro than them. That said, OP, go with Arsenal. It is Sorcs Bane, all these people who whine about sorcs, they never comprehend how amazing Arsenal/Gunnery is. For PVP it is by far the best spec to use. Ditch IO/AS, if you want PVP that skill tree will annihilate any chances of making it beyond 700k DPS/game.
  8. Surge doesn't matter, power of surge is ultimately dictated by the power of the Power stat of the base damage for regular moves.
  9. 5 generations so far without one case, (knock on wood) ultimately I go through this quite a bit, this weekend I'll be pushing 500 rounds with a bud of mine in all PVP Powertechs, we found a nice place to chill while grinding out credits in between PVP when it's allotted. Going to see how many of the 500 rounds we can win, starting friday night after school ends at 10pm (get home around 10:30ish, I'm evening school for computer science/computer programming) already have three cases of monster by my computer for it.
  10. False, not every single match was 5 minutes, bulk of 4v4 were less than 2. for both rounds combined.
  11. L2P Sorc L2P Commando/Mercenary. Commando/Mercenary has no excuse to EVER lose to a Sorc, when I kill one with my Sorc, I laugh.
  12. Just want to point out, regardless of all the argument BS in this thread, Solloby just completely derailed and blew the "400 alacrity=1%" bull$$$$ out of the window. Also to include "Max is 5%" BS"
  13. 50.45%? Highest I've done is 41%, so you're saying I can get even more? Thanks for the formula.
  14. L2P Sorc, you might actually learn how to counter them.
  15. It must have, because I just skipped CZ 198 until after 3.0, but there was no channel at all, it was randomized electrified, you realize you're being shocked, so you hit force speed to get out, three seconds into it just before on the edge of the water, grappling hooks pull you back, BAM you're dead, as is the rest of your team.
  16. Solo if you're pulling 750k+ per game in damage, you'll win the game unless the other PTs/Vanguards on the other team is doing better. Any class but PT/VG, I can see that, but if you're PT/VG easy mode, it shouldn't be too hard for you.
  17. It does the alarm every 5 or 10 seconds..................................... We do get out of water, even with force speed on a sorc/assassin, we still can't get out of the water, because without three seconds it will grapple hook and pull you BACK into the water, and if you somehow survive that, within 2 seconds of the last grapple hook when you run, it grapples you again and kills you. I have no idea what you're even talking about now. This is a level 55HM, and three level 60s with top gear and a 55 with top gear can't survive worth crap.
  18. I'd like to see the formula, because either we are playing the same game, or server to server is getting different values.
  19. Don't do Tattooine, omg don't do it, for the size it is, they gypped you in the number of things you can put there.
  20. I would pay for Korriban to have a sith temple feel to it like those on Athiss and the Sith Academy.
  21. Why would you do that to a PUG? Dude, that's like taking a Marauder and pretending it's a Tank.
  22. 1. I do watch the boss, there is never anykind of warning. It's just "instant electrified" 2. No, The Dread Guards and crap is WWWAAAYYY easier. 3. Damage is normal? So the level 55s are supposed to try and survive 3,000 and 5,500 DPS in the water?
  23. For PVE I use Tanno Vik, before him I used M1-4X. But for FPs and OPS, even if you're specced Medic, don't go trying to play healer, you'll mess your team over. Despite the buffs to heals, it is still more of a secondary, vs primary role to fill in comparison to the operative healers.
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