Morde_ Posted August 17, 2013 Share Posted August 17, 2013 (edited) Why not just a 100% healing debuff on everyone? It's less of a buggy mechanic and favours the team that had the pressure/momentum/kills at the end of the fight. And disable stealth too (or add an item that allows you to see stealth from super far away like they had in WoW) Edited August 17, 2013 by Morde_ Link to comment Share on other sites More sharing options...
MrGoldsilver Posted August 17, 2013 Share Posted August 17, 2013 It doesn't look as cool Link to comment Share on other sites More sharing options...
Morde_ Posted August 17, 2013 Author Share Posted August 17, 2013 It doesn't look as cool Ah yes, of course.. They could always add a new visual effect for the 100% debuff! Everyone turns blue or starts to bleed or something. Link to comment Share on other sites More sharing options...
MrGoldsilver Posted August 17, 2013 Share Posted August 17, 2013 But it then would take effort on biowares part to change it I haven't been on the test server yet, so I can't say which would be better Link to comment Share on other sites More sharing options...
Morde_ Posted August 17, 2013 Author Share Posted August 17, 2013 But it then would take effort on biowares part to change it I haven't been on the test server yet, so I can't say which would be better Basically right now it's in an interesting state where if your team dies in the acid first, sometimes you still win. Link to comment Share on other sites More sharing options...
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