AlexDougherty Posted July 31, 2013 Share Posted July 31, 2013 Allow us to put a mod station on our ships, so we can add Augment slots without having to go to the fleet. You could also allows us to purchase this via legacy, which would help placate those who feel everything new is via cartel market. I would probably still buy via cartel coins as these are easier to save than credits for me at the moment. Link to comment Share on other sites More sharing options...
Shinwon Posted July 31, 2013 Share Posted July 31, 2013 /signed Link to comment Share on other sites More sharing options...
Khangreymain Posted August 1, 2013 Share Posted August 1, 2013 one of those things that confused the hell out of me when I got my ship, which to me was supposed to be your homebase if you like and yet its more a glorified bus in this game with very little point spending anytime on your ship other than to go from point a to point b. so yes add a mod station, add a galactic trade network terminal and add a mail point, leave the trainers where they are and leave the vendors where they are, leave things like that little floaty info terminal for the gree mission where it is, you know find a use for the fleet but make having a ship worthwhile. Link to comment Share on other sites More sharing options...
CrispenGray Posted August 1, 2013 Share Posted August 1, 2013 You can get a GTN and a mailbox on your ship already. But the OP is right -- being able to get a mod station on the ship would be wonderful. Link to comment Share on other sites More sharing options...
Baldak Posted November 24, 2013 Share Posted November 24, 2013 Yes, this would be awesome. Link to comment Share on other sites More sharing options...
Hyfy Posted November 24, 2013 Share Posted November 24, 2013 I know me and my one guild mate have talked about this for ages now. Hell don't even need a new station just let us use the station our companions uses for crafting. Please ? Link to comment Share on other sites More sharing options...
Hyfy Posted November 24, 2013 Share Posted November 24, 2013 one of those things that confused the hell out of me when I got my ship, which to me was supposed to be your homebase if you like and yet its more a glorified bus in this game with very little point spending anytime on your ship other than to go from point a to point b. so yes add a mod station, add a galactic trade network terminal and add a mail point, leave the trainers where they are and leave the vendors where they are, leave things like that little floaty info terminal for the gree mission where it is, you know find a use for the fleet but make having a ship worthwhile. You do realize that you can unlock a GTN, Mailbox, Guild Bank, and Ship Droid already right? Link to comment Share on other sites More sharing options...
TheSupaCoopa Posted November 25, 2013 Share Posted November 25, 2013 You do realize that you can unlock a GTN, Mailbox, Guild Bank, and Ship Droid already right? But no mod station:eek: Link to comment Share on other sites More sharing options...
AlexDougherty Posted November 25, 2013 Author Share Posted November 25, 2013 But no mod station:eek: Yes, it's the one thing we can't get yet, and they only exist on starting planets, capital planets, and the fleets. I know we only need them to add augment slots, but having them on the ships makes sense. (I know this is my own thread, but I'm showing I'm still behind the Idea) Link to comment Share on other sites More sharing options...
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