JaceMatai Posted July 23, 2013 Share Posted July 23, 2013 Tried it on my Body Type Three sniper, still the same broken jump. I tired on my Body Type Three Assassin, and it was fixed. So I'm not really sure on a specific thing that's causing it. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted July 23, 2013 Dev Post Share Posted July 23, 2013 (edited) Hi JaceMatai, As the Known Issue has insisted, jumping makes players REALLY want a weapon out. We've been able to quell this desire in most instances, but it's clearly a really pesky issue if you're still seeing it. Can you update us with your Species on these two? For anyone who's still seeing issues with jumping animation: please post your Class, Body Type, and also your Species. Edited July 23, 2013 by AmberGreen Link to comment Share on other sites More sharing options...
Mubrak Posted July 23, 2013 Share Posted July 23, 2013 I tried jumping after the following actions: LoginWeapon drawn and sheathedRocket boostMountRocket boost used with drawn weaponMount used with drawn weapon No issues with: human vanguard female2mirialan consular female2sith sorcerer female2human assassin male2rattataki mercenary male3zabrak marauder male3 all chars using their intended weapons. Link to comment Share on other sites More sharing options...
WhiteOsprey Posted July 23, 2013 Share Posted July 23, 2013 Human Sentinel body type 2 Link to comment Share on other sites More sharing options...
JaceMatai Posted July 23, 2013 Author Share Posted July 23, 2013 Hi JaceMatai, As the Known Issue has insisted, jumping makes players REALLY want a weapon out. We've been able to quell this desire in most instances, but it's clearly a really pesky issue if you're still seeing it. Can you update us with your Species on these two? For anyone who's still seeing issues with jumping animation: please post your Class, Body Type, and also your Species. Right, my Sniper is Chiss and the Assassin is Zabrak, Both male. Link to comment Share on other sites More sharing options...
BrokenBokken Posted July 23, 2013 Share Posted July 23, 2013 Hi JaceMatai, As the Known Issue has insisted, jumping makes players REALLY want a weapon out. We've been able to quell this desire in most instances, but it's clearly a really pesky issue if you're still seeing it. Can you update us with your Species on these two? For anyone who's still seeing issues with jumping animation: please post your Class, Body Type, and also your Species. Female Twi'lek Sorcerer body type 1 Female Miraluka Sniper body type 1 Link to comment Share on other sites More sharing options...
Paokzu Posted July 23, 2013 Share Posted July 23, 2013 Human Assassin, body type 2. Link to comment Share on other sites More sharing options...
GNWP Posted July 24, 2013 Share Posted July 24, 2013 Guardian. Human. Body type 3. Link to comment Share on other sites More sharing options...
Tsaxkid Posted July 24, 2013 Share Posted July 24, 2013 Marauder zabrak body type 3 Link to comment Share on other sites More sharing options...
JaceMatai Posted July 24, 2013 Author Share Posted July 24, 2013 Can we get an update on this? Will it be fixed soon? Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted July 24, 2013 Dev Post Share Posted July 24, 2013 Hi there, We're still looking at your reports with regards to this, though it's a lot more tricky now in that there isn't a consistent thing that seems to be causing it to still happen to just a handful of you! If you're still having problems with your jumping animation, can you please post to confirm whether or not it's exactly the same as what we were seeing before Game Update 2.2.3 (in that your character appears to be holding a weapon if you jump without one)? I know I asked everyone to please post your Class, Species, and body type, but please don't refrain from adding any more details that could help! Gender, for instance, is helpful. Whether or not it's happening on all of your characters or just this one is also helpful. Additionally, does it happen every time or just after using a vehicle (as was the case between 2.2.2 and 2.2.3). Thanks for your additional info, folks! Link to comment Share on other sites More sharing options...
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