metalfenix Posted July 14, 2013 Share Posted July 14, 2013 (edited) Hi! I've just got a Primordial assault cannon besh. and it looks awesome on my commando healer, but whenever I enter a cinematic, there is a strange glitch on the cannon: there is a noticeable gap between the cannon and the rest of the weapon, and looks really strange. This only happens on cinematics though. Hey bioware guys, I'm surprised how this weapon was released without being tested on actual cinematics (and let's face it: they are like Sniper's rifles: hard to hide) on commandos. Any fix soon? here are a couple of screenshots: http://img.photobucket.com/albums/v104/metalfenix/swtor2013-07-1322-29-45-90_zpsb1f5663d.jpg http://img.photobucket.com/albums/v104/metalfenix/swtor2013-07-1322-29-34-00_zps081f32d2.jpg Edited to add: This issue also happens on the other version of the weapon: Primordial Assault Cannon. Edited July 14, 2013 by metalfenix Link to comment Share on other sites More sharing options...
RocketTurtle Posted July 14, 2013 Share Posted July 14, 2013 Also experiencing this issue with primordial assault cannon besh. Link to comment Share on other sites More sharing options...
Greenify Posted July 14, 2013 Share Posted July 14, 2013 Hi! I've just got a Primordial assault cannon besh. and it looks awesome on my commando healer, but whenever I enter a cinematic, there is a strange glitch on the cannon: there is a noticeable gap between the cannon and the rest of the weapon, and looks really strange. This only happens on cinematics though. Hey bioware guys, I'm surprised how this weapon was released without being tested on actual cinematics (and let's face it: they are like Sniper's rifles: hard to hide) on commandos. Any fix soon? here are a couple of screenshots: http://img.photobucket.com/albums/v104/metalfenix/swtor2013-07-1322-29-45-90_zpsb1f5663d.jpg http://img.photobucket.com/albums/v104/metalfenix/swtor2013-07-1322-29-34-00_zps081f32d2.jpg Edited to add: This issue also happens on the other version of the weapon: Primordial Assault Cannon. Damn that looks cool, BW don't change it, people like how it looks already. Link to comment Share on other sites More sharing options...
RocketTurtle Posted August 22, 2013 Share Posted August 22, 2013 Still getting this issue. Don't know if it matters, but my character is Body Type 3. Noticed when I equipped Jorgan with it, the assault cannon looked normal but was still weird on me in cutscenes. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted August 22, 2013 Dev Post Share Posted August 22, 2013 Hi folks, This is an issue that we're aware of and will be looking to fix in an upcoming patch. Thanks for your reports! Link to comment Share on other sites More sharing options...
RocketTurtle Posted August 23, 2013 Share Posted August 23, 2013 Awesome! Thanks Amber! Link to comment Share on other sites More sharing options...
MrJohnson Posted November 10, 2013 Share Posted November 10, 2013 Hi folks, This is an issue that we're aware of and will be looking to fix in an upcoming patch. Thanks for your reports! I have this issue on a new Commando as well. We have had a few patches since this announcement, any word on it? Link to comment Share on other sites More sharing options...
RSKeogh Posted November 16, 2013 Share Posted November 16, 2013 I just bought my primordial assault cannon to find this bug. Seems like this has been happening for a while. Do we have any ETA on a patch for this. It's getting very annoying. Also having the barrel dissapear from existence randomly and the only way to make it appear again is to fire the weapon. The cutscene though is the most annoying as it ruins an intense moment in the game. Please fix it soon bioware. This assault cannon is awesome and I just want it to work properly Link to comment Share on other sites More sharing options...
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