DarthMaulUK Posted July 12, 2013 Share Posted July 12, 2013 It used to knock ALL targets back, now it decides when IT feels it like. If you're facing, not facing, it wont work - again mostly noticed it in Huttball but have seen it not work in Voidstar Link to comment Share on other sites More sharing options...
rlamela Posted July 12, 2013 Share Posted July 12, 2013 yeah I've noticed in huttball that a lot of times it didn't knockback the intended target in front of me. oh well it took them 17 months to make sever force work the same way as creeping terror so I wouldn't expect a fix soon. Link to comment Share on other sites More sharing options...
DarthMaulUK Posted July 14, 2013 Author Share Posted July 14, 2013 yeah I've noticed in huttball that a lot of times it didn't knockback the intended target in front of me. oh well it took them 17 months to make sever force work the same way as creeping terror so I wouldn't expect a fix soon. But anything related to the agent/smuggler class get fixed within 2 weeks Link to comment Share on other sites More sharing options...
Berjiz Posted July 14, 2013 Share Posted July 14, 2013 One place this is easy to notice is toboros courtyard when you want to move around the isotope-5 containers. It seems to work about 50/50 on them. They don't get push nor take dmg sometimes. Link to comment Share on other sites More sharing options...
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