Jump to content

The Best View in SWTOR contest has returned! ×

ETA on Advanced Class change?


Recommended Posts

It has been agreed that the devs have stated that AC changes will "likely happen" at some undetermined point in the future. The term used was "eventually", if I am not mistaken. However, it has also been pointed out that there has been nothing further heard from the devs regarding this obviously hot topic, which could be just as indicative of the devs not really having any serious intention of actually allowing class changes.

 

Well, in that particular post I was just posting the only facts, or what we can call as facts, based on direct Bioware quotes. I gave my opinion at the bottom, and all opinions are fine, including the one that states it is doublespeak or lip service (it is possible certainly).

 

I was just making the point that saying things like "it is a fact that Bioware has said ACs are a class" or "Bioware has always said AC changes will never be allowed, it is a fact" are actually inaccurate statements. The statements do not say either one beyond a doubt, so both statements would be false as presented.

Link to comment
Share on other sites

  • Replies 5.9k
  • Created
  • Last Reply

Top Posters In This Topic

Current suggestions for AC change mechanism - Updates based on suggestions and corrections

 

 

Option 1 - This is the one I am currently willing to begrudgingly support

Level 10 to 15 - Allow AC Change - max 2 changes allowed - reduction to level 10 with change - 24 hour cooldown - once you reach level 16 AC is permanent - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 2

Level 10 to 55 - Allow AC Change - max 1 change allowed - reduction to level 10 with change - no cooldown - no level gate for permanent AC choice - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 3

 

Level 10 to 55 - Allow AC Change - max 2 changes allowed - no reduction in level - one month cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 4

 

Level 10 to 30 - Allow AC Change - max 1 change allowed - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 5

Level 10 to 55 - Allow AC Change - no maximum changes, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

 

 

If there are any other proposals for consideration or if any other corrections need to be made, please let me know.

Edited by LordArtemis
Link to comment
Share on other sites

Current suggestions for AC change mechanism - Updates based on suggestions and corrections

 

 

Option 1 - This is the one I am currently willing to begrudgingly support

Level 10 to 15 - Allow AC Change - max 2 changes allowed - reduction to level 10 with change - 24 hour cooldown - once you reach level 16 AC is permanent - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 2

Level 10 to 55 - Allow AC Change - max 1 change allowed - reduction to level 10 with change - no cooldown - no level gate for permanent AC choice - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 3

 

Level 10 to 55 - Allow AC Change - max 2 changes allowed - no reduction in level - one month cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 4

 

Level 10 to 30 - Allow AC Change - max 1 change allowed - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

Option 5

Level 10 to 55 - Allow AC Change - no maximum changes, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

 

 

 

If there are any other proposals for consideration or if any other corrections need to be made, please let me know.

No AC are classes period and the only reason you have them is because of cost to story and mechanical design. Each AC plays different and serves a different role in game mechanics. A sniper plays different from a Operative and its not hard to complete 10 levels and start over. You can't be a rouge and warrior on the fly, if this **** happens I'll hang it up.

Link to comment
Share on other sites

I've noticed that it's much easier to group up through the dungeon finder in Rift. I can easily switch my roles thus in the end my queue times are very short. It's too complicated here if you aren't an altoholic and like to stick to your main char. Moreover, as a Sentinel you are only able to get invited as a DD. It would be great to play a guardian as well. Edited by Arturioss
Link to comment
Share on other sites

I would say that I don't think this is something that we will not see in the future. When is really unknown, but I think it's coming.

 

I'm not really wild about the "swap at will" idea. If for any other reason it would not be well received by the player community IMO. This is already a hot button topic, and I think if anything will be accepted it would have to be a heavily limited item.

 

I do, however, think there is appeal in having an early game change. Anyone that turned a toon into a crafting bot would probably appreciate it. Just my slant.

Link to comment
Share on other sites

1.) My characters are my characters. I pay for them. Period.

2.) What I do with my characters is nobody's business. Period. SEE 1.

 

I can login whenever I please. I can hit "need" any time I want. I can change my spec to whatever I want. I can gear however I want. I can space bar through everything if I want. I can choose light or dark whenever I want. I can play on whatever server I want. I can have my characters look however I want.

 

Go ahead and debate for another 100 pages if you like but it changes nothing. What I do with my characters is NONE OF YOUR BUSINESS.

Link to comment
Share on other sites

1.) My characters are my characters. I pay for them. Period.

2.) What I do with my characters is nobody's business. Period. SEE 1.

 

I can login whenever I please. I can hit "need" any time I want. I can change my spec to whatever I want. I can gear however I want. I can space bar through everything if I want. I can choose light or dark whenever I want. I can play on whatever server I want. I can have my characters look however I want.

 

Go ahead and debate for another 100 pages if you like but it changes nothing. What I do with my characters is NONE OF YOUR BUSINESS.

 

Is there some reason why you keep repeating this?

 

I'm also disappointed in how predatory your post history is. Especially considering you are a former SWG player and a developer of the fantastic SWGEMU. It is disappointing to think that folks would view you as an example of what SWG players are or were like.

 

If your going to misbehave in such a way I would prefer you remove your SWG references. You give former players a bad name.

Edited by LordArtemis
Link to comment
Share on other sites

Is there some reason why you keep repeating this?

 

I'm also disappointed in how predatory your post history is. Especially considering you are a former SWG player and a developer of the fantastic SWGEMU. It is disappointing to think that folks would view you as an example of what SWG players are or were like.

 

If your going to misbehave in such a way I would prefer you remove your SWG references. You give former players a bad name.

 

My position is that people should play this game for fun. They should pay for their subscription (or Cartel Coins) and enjoy themselves.

 

Your position is that you should be in charge of dictating how everyone else plays the game. You (plural) are more preoccupied with what everyone else is doing than you are actually enjoying the game.

 

It is players like YOU who give gamers a bad name. You engage in endless debates over topics you have absolutely no control over. You're not paying my subscription. Don't tell me how to play. Period.

Link to comment
Share on other sites

Moreover, as a Sentinel you are only able to get invited as a DD.

An RPG where choices have consequences? Please say it isn't so! :ph_lol:

 

Why is this thread still alive anyway? AC is a class. Base class is just a placeholder class that gets you through the tutorial to level 10, then you decide on your actual class, just like the Novice was in Ragnarok Online or warrior/mystic was in Lineage 2 (if any of you ever played those). Is this concept really that hard to grasp? Or does wow allow class changes now, and people who move over demand the same stupid features here?

Link to comment
Share on other sites

An RPG where choices have consequences? Please say it isn't so! Why is this thread still alive anyway?

Because you help keep it that way by posting, is one reason.

 

My position is that people should play this game for fun.

Play a game for fun? Please say it isn't so!

Edited by branmakmuffin
Link to comment
Share on other sites

These debates are all the same. A few souper lee7 d0odz or Hard Core or <insert current meme here> think they should dictate how everyone else plays the game. If it's not this then it's something else. Here are some of my favorites:

 

SWTOR

 

SPEEDER TRAINING

In beta and for a good portion of the live game you couldn't get your speeder until level 25. Super lame. Most people who bought the CE felt lied to because they prominently advertised the CE speeder. All of the little forum trolls thought it was fun to lobby against reducing this gate. Probably because their mommies wouldn't buy them the CE.

 

End Result: You can now purchase speeder piloting 3 as a character perk with a level 1 character.

 

SPRINT

In beta and for a good portion of the live game you didn't have sprint until level 14-16 (depending on the build). You had to walk slowly (very slowly) until then. Imagine walking all the way through DK LOL. Oh that was SO fun. Another endless forum forum battle ensued.

 

Please move sprint to level 10

http://www.swtor.com/community/showthread.php?t=332497

 

No warzone until you can sprint

http://www.swtor.com/community/showthread.php?t=284233

 

End Result: You get sprint at level 1 as a subscriber

 

Respec Fees

In beta and for a good portion of the live game respec fees would become astronomically and exponentially expensive. Just like other debates, the little forum trolls were SOOOOOOOO interested in what everyone else's spec was. The QQing over the idea of someone changing their spec without some kind of massive penalty was legendary.

 

My respec costs 36550 credits now

http://www.swtor.com/community/showthread.php?t=53952

 

Outrageous Respec Cost

http://www.swtor.com/community/showthread.php?t=100637

 

End Result: You can respec for free, at will if you are a subscriber.

 

Legacy Unlock

When the Legacy system was first introduced you had to complete Chapter 1 of your class story before choosing a legacy name. There was an other forum battle at the thought of potentially lowering it. All of the super leet trolls felt it was cool to keep it gated. Surprised yet?

 

End Result: You can now unlock your legacy at like level 10.

 

SWG

 

ENCUMBRANCE

SWG launched with this little gem of a concept. For every piece of armor you equipped you would become more "encumbered". If you put on a full set you would literally fall over from exhaustion. Fun right? Massive forum wars ensued. All of the trolls felt that falling over dead from wearing armor was an awesome idea.

 

End Result: Encumbrance was removed. Period.

 

DECAY

Every single time you used an item it would "decay". Eventually it would break and become usable. The only way to fix it was to buy a kit from a crafter. The kits worked like 50% of the time LOL. People hated this. Again, MASSIVE forum wars.

 

End Result: Decay was removed. Period.

 

10 MINUTE SHUTTLE TIMES

Originally to get from point A to point B (aside from **walking**) you had to wait 10 minutes for a shuttle. Doesn't that sound fun? You have 2 hours to play a game and you spend like 40 minutes or more standing in one spot waiting for a shuttle. Imagine if you had to wait 10 minutes for every taxi in SWTOR and there were no mounts of any kind yet. Fun right? No? Well all of the forum tough guys thought it was so fashionable.

 

End Result: Shuttle times were reduced to ONE MINUTE.

 

CORPSE RUNS

In SWG and in some other MMOs you would lose all of your belongings when you died. You had to actually go find and loot your own corpse to get your stuff back. In most cases I would die like 10x along the way. One time I died in the middle of the Judland Wastes and all but gave up on my stuff. On the forums there were endless debates. All of the Internet Tough Guys calling people names. Back then they were "l337". Today everyone else is just "Entitled" or whatever else is fashionable. The insults tend to rotate but the sentiment is the same. Guess what happened?

 

End Result: Corpse Runs were completely removed.

 

PERMA-DEATH

Originally when you unlocked your Jedi you were allowed to die 3 times. After that your character was permanently dead. As in gone. Kaput. Murdelized! This was one of the most heated debates ever. We had people frothing at the mouth over "cannon" and why Jedi shouldn't be in the game in the first place. We had people name-calling. People were banned from the forums, etc. All of the Internet Tough Guys trying to bully people on the forums and trying to bully SOE. Threatening to quit. Acting like their tiny little debate had anything to do with anything.

 

End Result: Perma-Death was completely removed.

 

Etc. Etc. Etc.

Internet Tough Guys are all the same. They don't care about the good of the game. They're not here to have fun. Heck, most of them don't even play the damned game. They spend all day here on the forums trying to sound tough or cool and spew whatever the latest dog crap is that all of the other trolls find fashionable.

 

SO HERE WE ARE AGAIN: ANOTHER ENDLESS DEBATE. Another thread with hundreds of replies from the same tough guys trying to bully everyone else. Another topic that has the S0up3r L337 D0oDs frothing at the mouth because they can't dictate how everyone else plays the game.

 

GET OVER YOURSELF. I PAY FOR MY CHARACTERS. I will hit "NEED" if I feel like it. I will login whenever I please. I will play whatever FLAVOR OF THE MONTH class I with to play. I will PvP or NOT PvP whenever I feel like it. I will play on whatever server I want. I will make my character look like a total clown if I feel like it. You are not as tough as you think... and this is really important... nobody... and I mean NOBODY cares what you have to say.

 

Raph Koster (Lead Designer for Ultima Online and Creative Director for SWG) wrote an excellent piece on this back in 2006:

 

Players who post, posters who play

 

Basically, some people are only here to bad mouth the game and troll the people who actually do. But for some unknown reason publishers keep listening to them. I wonder what will happen with AC Switching?

Link to comment
Share on other sites

These debates are all the same. A few souper lee7 d0odz or Hard Core or <insert current meme here> think they should dictate how everyone else plays the game.

 

Nope, you can play however you want. Choices should have consequences though, this is what RPGs are all about. I feel no satisfaction in achieving something when it happens with a single click.

 

And besides, if one can swap AC, why can't we swap classes then? And if we can swap classes, why can't we swap factions? And while we're at it, why do we even have to play this game? There's already a thread, suggesting buying max level for 10k CC...

 

Because you help keep it that way by posting, is one reason.

 

Because apparently I have an agenda of dictating other players how they can play.

 

Ed:

Internet Tough Guys are all the same. They don't care about the good of the game.

 

You know what, you're right here. I don't really care about the good of the game. I care about what's fun for me, and what's not fun for me is people changing classes left and right and then coming into my flashpoints without the proper gear and with no knowledge of their class whatsoever. In short,

My position is that people should play this game for fun.
my position is that I won't be able to have fun when some idjit who has no idea what he's doing joins my group. They're dime a dozen already, we don't need even more. Edited by Truga
Link to comment
Share on other sites

Basically, some people are only here to bad mouth the game and troll the people who actually do. But for some unknown reason publishers keep listening to them. I wonder what will happen with AC Switching?

 

What category do you fit in?

 

You know, for trying to take away peoples choice to buy random packs off of the CM? Rather hypocritical, IMO.

Link to comment
Share on other sites

Seriously Bioware do not listen to this kid. He sounds like he is 10 and has autism. Just reroll a new toon, with all the xp boosts you can get it's really not that much of a grind. STOP ASKING the devs to implement STUPID tech. They need to spend their time and resources on the future of the game, not catering to OPs sense of self entitlement.

 

I'm pissed I even had to write this. **** OP

Link to comment
Share on other sites

It has also been suggested that an AC change, at any level, should revert the character back to level 10, reset any planetary, but not story, quests and the possible grant of a passive XP boost to help speed the process of leveling back to the previous level. This should also have a maximum of 1 change per character, as the player obviously did not like the original AC?

 

actually i would be ok with this option if the passive xp works by giving the switcher triple or quadruple xp , so he or she can get back to his or her original level quickly, otherwise i dont know how it will be possible for a reverted lvl 10

player to get back to lvl 30s,40s or 50s in a reasonable pace tbh ;especially since most likely the story didnt reset back their the capitol plantes

Edited by astrobearx
Link to comment
Share on other sites

Seriously Bioware do not listen to this kid. He sounds like he is 10 and has autism. Just reroll a new toon, with all the xp boosts you can get it's really not that much of a grind. STOP ASKING the devs to implement STUPID tech. They need to spend their time and resources on the future of the game, not catering to OPs sense of self entitlement.

 

I'm pissed I even had to write this. **** OP

 

lol and you are better by belittling those who doesnt agree with you?

 

 

see this is my problem with both sides here

 

the pro : they want AC, yet dont want any serious repercussion for switching.now if this game was like phantasy star online 2, where you HAVE to level a base AC to get the more powerful AC, then i wouldn't mind free crazy respec all the time you want, but this game doesnt offer that.

 

there need to be a limit of switching your AC or a serious consequence to doing so.

my thoughts is that the higher your level is, the harsher the AC switching punishment should be.

now if you just want AC change just to switch to the FOTM each month, then leave.

 

 

 

the con: lol you know, you guys are far too self center within your OPINION. i get why you dont want AC changing, but going to the immature, stupid, silly name calling , egotistic manner which most of your guys are doing, is downright shameful. most of you have good points, but your stubbornness to see outside your own agenda is really is sad.

 

look if you dont want it, make your opinion known and leave this thread. you dont have use the FOTM defender words like lazy (because not everyone is lazy and which btw is also silly as this game is in fact.....GAME. apply real work effort those something that have no true monetary value is absurd),entitled (which again, not everyone is being"entitled".....btw on that point too, you guys arent even use entitled or entitlement correct either. i suggest you LOOK IT UP and apply it to the proper situation. i mean english isnt even my first language, but even i know you are using it wrong) or whatever.

 

 

you dont have to make yourselves look like idiot to prove the other side wrong

Edited by astrobearx
Link to comment
Share on other sites

because not everyone is lazy and which btw is also silly as this game is in fact.....GAME.
Yes, this is the most common response. "It's just a game, it's not work."

 

Well, gaming is my hobby. I love playing games that require actual effort. I have fun playing games that require what you call "work" (for me, work is often just as fun as playing games, so I'm not seeing the issue here at all). And if gaming is reduced to "hit a button and you win" then it'll be a very sad day for me.

 

I say no to such games. If you want something, work for it. If you're not having fun while doing it, go play something else. I came to this game because I like games like this. I don't want junk like dual spec and AC change and whatnot. Now people want to change it. Of course I'll come here and complain about it. They have other games that _already_ have those features, why can't they go play those and leave my game and my fun alone?

 

The other MMO I play currently is GW2. I see no people there asking to be able to change from mesmer to elementalist because "they're both casters anyway" and "don't want to level up another caster, but want to play it". Why is it that SWTOR is the only game where people ask for this? Can someone expain?

 

And can BW really afford to alienate the people still playing this game? Obviously, the ones that are left are here because they love the game. They aren't in those other games with those features, because in their opinion this one is better. Think about that for a while.

Edited by Truga
Link to comment
Share on other sites

.... I can hit "need" any time I want. ....

You were serious about that? I honestly thought you were just poking fun at the people in that thread.

... What I do with my characters is NONE OF YOUR BUSINESS.

You are absolutely correct.

 

But there are two sides to an MMO (for it to really be an MMO): Cooperation and/or Competition.

 

Both involve interacting with others. This isn't a solo game (as much as it may seem like it to some). You can play this game 100% selfishly, in a way that benefits yourself to the detriment of others, or you can play it in a way that is mutually beneficial.

 

It is your prerogative to play the game any way you wish. But as someone who claims to have contributed to the DEVELOPMENT of an MMO, how can you possibly think promoting selfish play (over cooperative play) is better for the game as a whole?

Link to comment
Share on other sites

Nope, you can play however you want. Choices should have consequences though, this is what RPGs are all about. I feel no satisfaction in achieving something when it happens with a single click.

 

And besides, if one can swap AC, why can't we swap classes then? And if we can swap classes, why can't we swap factions? And while we're at it, why do we even have to play this game? There's already a thread, suggesting buying max level for 10k CC...

 

 

.

 

strawman arguments ftw!

ac is a specialization of a class. currently - this choice for specialization is permanent. however - whether you are a vanguard or a commando? you are STILL a trooper. you share the same story, the same companions. you have exactly the same choices along the way. there is more difference to the story based on your chosen race then there is based on your chosen AC... and we can now change race.

you can hit max level without choosing your AC at all and it will not affect your story any, it will just make it more challenging to quest.

 

the fact that you don't even really have to chose AC at all? tells me that its not the same as choosing a class. you HAVE to chose a class to play. AC however? is not mandatory. so its not comparable to switching from trooper to say sith warrior. not even remotely.

 

there are NO flags in a game other than individual play style that would significantly affect the game if AC switch is allowed, unlike gender swap for example.

 

also and this is slightly murky but not contradictory to my statements above.

 

it is entirely possible to get to max level without finishing your personal story. you NEED to finish starter planet ( so that you could get off it - I could be wrong, but I'm not sure you can even use your lvl 10 travel to fleet ability unless you finished your personal story on a starter planet), and its advisable to at least finish enough of your story to get a ship, but once that's done? you don't have to do anything else. you are more restricted in how you can level, but the fact is - you CAN level. so. buying max level character or near max level (provided you level them far enough to get their ship, for example) is not such an awful "NO, NEVER" proposition. (and incidentally - WoW did it as a promotion for returning players - get one character to lvl 80 for resubscribing and guess what? world didn't end) you'd still need to quest through your story if you wanted more companions etc.

 

but there is no inherent virtue in taking the long way around. you don't have to personally take the short way - you are free to continue to enjoy the game YOU see fit. existence of an option =/= removing your choice not to take it and continuing to play as you prefer.

 

the truth is. different people may prefer different aspects of the game. they may enjoy certain parts of it, but not others. forcing them to play through the parts they do not enjoy doesn't make the game better or more fun.

 

imagine this. I don't know your personal preference, but lets pretend you hate pvp. now imagine if you are FORCED to pvp in order to progress your story and your character. even if you really like the story aspect and the end game pve aspect, just the fact that you must pvp to get to it? will turn you off the game for good and that's a shame, because you could have been having so much fun with the parts you love if only they weren't gated so much.

 

there is this assumption that if "easy" option is presented then everyone will take it and things will be bad. but the reality is - people who enjoy leveling and rolling alts will keep leveling and rolling alts, because that's what they like. you'll just have more people enjoying the game in more flexible ways.

Edited by Jeweledleah
Link to comment
Share on other sites

strawman arguments ftw!

ac is a specialization of a class. currently - this choice for specialization is permanent. however - whether you are a vanguard or a commando? you are STILL a trooper. you share the same story, the same companions. you have exactly the same choices along the way. there is more difference to the story based on your chosen race then there is based on your chosen AC... and we can now change race.

you can hit max level without choosing your AC at all and it will not affect your story any, it will just make it more challenging to quest.

 

So far nothing you have said there is even relevant.. Bioware has stated that it considers the AC to be our class.. So there is nothing to argue on that front.. There is a huge difference between a Marine Corp Pilot and a Marine Corp Scout Sniper.. Both are marines, yet both are very different classes and have very different roles.. Yes I used real life instead of another game..

 

Story is irrelevant.. All the classes in WOW do the same story.. The only difference is the baby area and that is race dependent.. Beyond that, all classes can do the same quests.. When you get to Outland, you no longer have a choice.. You will do all the same quests.. So seriously.. How about we stick to reality here..

 

Your AC is your class.. :)

Edited by MajikMyst
Link to comment
Share on other sites

So far nothing you have said there is even relevant.. Bioware has stated that it considers the AC to be our class.. So there is nothing to argue on that front.. There is a huge difference between a Marine Corp Pilot and a Marine Corp Scout Sniper.. Both are marines, yet both are very different classes and have very different roles.. Yes I used real life instead of another game..

 

Story is irrelevant.. All the classes in WOW do the same story.. The only difference is the baby area and that is race dependent.. Beyond that, all classes can do the same quests.. When you get to Outland, you no longer have a choice.. You will do all the same quests.. So seriously.. How about we stick to reality here..

 

Your AC is your class.. :)

 

you are ignoring the fact that you can play an entire game without ever choosing your advanced class... sooo are you playing classless then?

 

just because they made a statement, doesn't make it unequivocal, unchangeable truth.

 

also - the difference between WoW and TOR IS the story. so you are comparing apples and oranges here. and like I said, WoW did offer a jump to max level for any character on your account and i actually took it for my new druid (I did level a druid before, but didn't want to spend money transferring her).

 

class in TOR is TIED to the story. the main reason you cannot change CLASS (or gender or faction) in TOR because of all the multiple flags you accumulated along the way. AC? has no such restrictions. AC? is optional already. and THAT's a fact.

 

so what you are claiming is our class is optional. so if its optional, exactly why can't we change it? exactly?

Edited by Jeweledleah
Link to comment
Share on other sites

you are ignoring the fact that you can play an entire game without ever choosing your advanced class... sooo are you playing classless then?

 

just because they made a statement, doesn't make it unequivocal, unchangeable truth.

 

also - the difference between WoW and TOR IS the story. so you are comparing apples and oranges here. and like I said, WoW did offer a jump to max level for any character on your account and i actually took it for my new druid (I did level a druid before, but didn't want to spend money transferring her).

 

class in TOR is TIED to the story. the main reason you cannot change CLASS (or gender or faction) in TOR because of all the multiple flags you accumulated along the way. AC? has no such restrictions. AC? is optional already. and THAT's a fact.

 

so what you are claiming is our class is optional. so if its optional, exactly why can't we change it? exactly?

 

you cannot play without choosing it... you simply will hit a wall where you can no longer "win" any class related quests because you will lack the tools to do so.

 

your AC is your class. You pick the story you want to play t level 1 then at level 10 you pick which of the 2 classes that go with that story you want to play. Every class uses different weapons and or stats. That is one of the defining things about each class. A Vanguard cannot use an assault cannon any more then a jugg can dual wield.

 

I know this is far too complex for the majority of the simple minded forum QQers but that is the reality. If you picked "powertech" or "mercenary" at level 1 this wold never have been brought up. its the entitled little brats of teh world who want everything without earning anything that think this is a good idea.

Link to comment
Share on other sites

you cannot play without choosing it... you simply will hit a wall where you can no longer "win" any class related quests because you will lack the tools to do so.

 

your AC is your class. You pick the story you want to play t level 1 then at level 10 you pick which of the 2 classes that go with that story you want to play. Every class uses different weapons and or stats. That is one of the defining things about each class. A Vanguard cannot use an assault cannon any more then a jugg can dual wield.

 

I know this is far too complex for the majority of the simple minded forum QQers but that is the reality. If you picked "powertech" or "mercenary" at level 1 this wold never have been brought up. its the entitled little brats of teh world who want everything without earning anything that think this is a good idea.

 

that's where you are wrong. you CAN finish your class story without choosing AC. you may have to overlevel it and overgear it, or be above average at skill and reflexes, but you CAN do it. also - you have a primary stat per class. AC doesn't change that primary stat. in fact.... vanguard dps uses identical stats to commando dps. completely 100% identical. for example. the only difference is primary weapon shell... mods, barrel, crystal are the same, only SHELL that's different. the real difference in stats starts with role, not advanced class.

 

and by resorting to personal insults you are showing that you have no real constructive argument to make. great job!

Link to comment
Share on other sites

that's where you are wrong. you CAN finish your class story without choosing AC. you may have to overlevel it and overgear it, or be above average at skill and reflexes, but you CAN do it. also - you have a primary stat per class. AC doesn't change that primary stat. in fact.... vanguard dps uses identical stats to commando dps. completely 100% identical. for example. the only difference is primary weapon shell... mods, barrel, crystal are the same, only SHELL that's different. the real difference in stats starts with role, not advanced class.

 

and by resorting to personal insults you are showing that you have no real constructive argument to make. great job!

 

no you really can't complete it... you will not have things like interrupts will make killing classes that heal impossible regardless of level. Also the gear sets are different and teh stats beyond the "primary" are needed in different amount.

 

By your simple minded logic Warriors DKs and Ret paladins of wow are all the same class because they use the exact same stats. See you trying to put a square peg in a round hole and say its a round peg. You are flat wrong. If you play a commando then play a vanguard you will see they are 100% different classes. Just because a mage and warlock use the same gear and same stats does not make them the same class.

Link to comment
Share on other sites

You were serious about that? I honestly thought you were just poking fun at the people in that thread.

 

I am DEAD serious. I'm not even going to debate why. I pay my subscription. I pay for my characters. Nobody should tell me how to play or what button to hit and when or what spec to play or OMG FOTM or PvE vs PVP or WHATEVER.

 

I don't think it's cool to try and dictate how other people play the game. If I'm in a group and someone keeps choosing need then I won't play with them anymore. That should be enough. It's not my place to tell them what to do. If I'm in a group filled with Juggernauts because they are FOTM then I will find another group. It's not my place to tell people what spec to play. Period.

 

Having an opinion is one thing, trying to dictate or bully people into playing the way you think is just wrong. See all of the examples I listed and linked in my post above?

Link to comment
Share on other sites

×
×
  • Create New...