neorandomjedi Posted December 21, 2011 Share Posted December 21, 2011 ***, sorcerer gets an ability to do spike dmg on incapped target, but nothing we have counts as an incap? ive tried electrocute whirlwind and i root people when i overload them, stacked all 3, nothing works. how do we use tumult if nothing we have causes incapacitation effect? Link to comment Share on other sites More sharing options...
maspien Posted December 21, 2011 Share Posted December 21, 2011 The whirlwind counts as incap. Link to comment Share on other sites More sharing options...
kirasakuya Posted December 21, 2011 Share Posted December 21, 2011 (edited) ive tried electrocute whirlwind and i root people when i overload them, stacked all 3, nothing works. whirlwind, electorcute or the other work, you just can't use it on gold monster Edited December 21, 2011 by kirasakuya Link to comment Share on other sites More sharing options...
neorandomjedi Posted December 21, 2011 Author Share Posted December 21, 2011 nope, doesnt work, tried 10x now in pvp, nothing incaps t o activate tumult to get the badge for big hits. Link to comment Share on other sites More sharing options...
Zsrai Posted December 21, 2011 Share Posted December 21, 2011 Tumult doesn't work on players, either. Link to comment Share on other sites More sharing options...
Fredbob Posted December 21, 2011 Share Posted December 21, 2011 Indeed doesn't work on players, incap or not. Only works on standard/strong pve enemies - strange skill but hey Link to comment Share on other sites More sharing options...
CheechMacho Posted December 21, 2011 Share Posted December 21, 2011 Tumult doesn't work on players, either. That is messed up... What good is a skill that doesnt work in PvP? Can I untrain it so I can get my money back? lol Link to comment Share on other sites More sharing options...
Hemotosis Posted December 21, 2011 Share Posted December 21, 2011 (edited) it looks cool and does good dmg if you are an 'in-your-face' type lighting bolter. otherwise, its pointless considering you're casting from 30+meters away. Edited December 21, 2011 by Hemotosis Link to comment Share on other sites More sharing options...
Natarii Posted December 21, 2011 Share Posted December 21, 2011 I haven't even put it on my bar, it seemed more geared towards assassins. I'm never close enough to my targets to be able to melee them, that's what khem's for! Link to comment Share on other sites More sharing options...
neorandomjedi Posted December 22, 2011 Author Share Posted December 22, 2011 tumult needs to be made to work on players, 6k ish crits = awesome. Link to comment Share on other sites More sharing options...
Maglen Posted January 1, 2012 Share Posted January 1, 2012 tumult needs to be made to work on players, 6k ish crits = awesome. Agreed. We need a high DMG spike ability. Currently we don't have one. As a sorcerer I trained rank one, tried to make it work, couldn't and removed it from my bars and never thought of it again. Link to comment Share on other sites More sharing options...
Alifek Posted January 1, 2012 Share Posted January 1, 2012 Use the ability Shock, works every time for me in PvE Link to comment Share on other sites More sharing options...
Lokiliesmith Posted January 1, 2012 Share Posted January 1, 2012 It's not an ability for Sorc. It's a general skill, but it's obviously for the Assassins. Link to comment Share on other sites More sharing options...
Kantoro Posted January 1, 2012 Share Posted January 1, 2012 PvP isn't everything. Link to comment Share on other sites More sharing options...
Zorrion Posted January 1, 2012 Share Posted January 1, 2012 See this... http://www.swtor.com/community/showthread.php?t=113279 Link to comment Share on other sites More sharing options...
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