ribbity Posted April 28, 2013 Share Posted April 28, 2013 I'll throw my crafting hat in here, too. I can make a few enhancements: Advanced Battle Enhancement 30 Advanced Quick Savant Enhancement 30 As well as nearly all the craftable color crystals (Black-Blue, Black-Red, Black-Orange, Black-Purple, Cyan, Purple)... except for Purple Indestructible. >.> Send a whisper or ingame mail to Padraic (Republic) or Thesquer (Imperial) - I'll gladly craft for mats or for a below-GTN price. Link to comment Share on other sites More sharing options...
Vyper Posted April 28, 2013 Share Posted April 28, 2013 Zoya on Republic can craft Advanced Commando Armoring 30 and Advanced Reflex Armoring 30. Send an in-game mail to her if you want her to craft it. Link to comment Share on other sites More sharing options...
Nellsterzzz Posted April 28, 2013 Author Share Posted April 28, 2013 Thank you fellas thread has been updated Link to comment Share on other sites More sharing options...
gradyr Posted April 29, 2013 Share Posted April 29, 2013 Empire Side: Jo'bie Can Craft: Reflex Armoring 30 Not on forums much can send message to Jo'bie imp side or Jobice on pub side. Link to comment Share on other sites More sharing options...
OneShotXV Posted April 29, 2013 Share Posted April 29, 2013 Empire Side: Character Name: Izzo Deft Mod 30 Might Armoring 30 (Also Keen mod 30A and Potent mod 30A but i don't think anyone would ever want either of those so I wouldn't add them to the list, since A mods are obviously trash, and now crit is trash too haha) Link to comment Share on other sites More sharing options...
telosweb Posted April 29, 2013 Share Posted April 29, 2013 My Artifice Telosan on the Pub side can make Quick Savant 30 My alt on the Imp side is Telopoke. Link to comment Share on other sites More sharing options...
dinwitt Posted April 30, 2013 Share Posted April 30, 2013 Dinwitt on the imperial side, Wraithraiser on the republic. I can do Resolve 30 armoring, Skill 30 armoring, Might 30 armoring, Mettle 30A mod, and Keen 30A mod. I don't know if there are any Arkanian/Black Market earpieces or implants that are learnable. And in that same vein, you should probably include the 150 basic comm earpiece and implant schematics, since they are actually worth crafting and don't have ridiculous material requirements. Link to comment Share on other sites More sharing options...
gradyr Posted May 1, 2013 Share Posted May 1, 2013 Character: Jo'bie Side: Empire Can Craft: Advanced Reflex Armoring 30 Advanced Commando Armoring 30 Msg Jo'bie on Impside or Jobice on Pubside for crafting. Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 1, 2013 Author Share Posted May 1, 2013 Empire Side: Character Name: Izzo Deft Mod 30 Might Armoring 30 (Also Keen mod 30A and Potent mod 30A but i don't think anyone would ever want either of those so I wouldn't add them to the list, since A mods are obviously trash, and now crit is trash too haha) Actually its the opposite. Any class dps/heals that receive a 6% or 9% to mainstat in their tree is better. Link to comment Share on other sites More sharing options...
OneShotXV Posted May 2, 2013 Share Posted May 2, 2013 Actually its the opposite. Any class dps/heals that receive a 6% or 9% to mainstat in their tree is better. Don't want to get too far off topic, but that's just incorrect. Advanced xxx Mod 30 will ALWAYS be better for a dps class than Advanced xxx Mod 30A. A mods have 77 Primary and 29 Power (or crit) Normal Mods have 63 Primary and 52 Power. No matter what class you play 23 power is better than 14 Primary Stat, and its not even kinda close. Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 2, 2013 Author Share Posted May 2, 2013 (edited) Don't want to get too far off topic, but that's just incorrect. Advanced xxx Mod 30 will ALWAYS be better for a dps class than Advanced xxx Mod 30A. A mods have 77 Primary and 29 Power (or crit) Normal Mods have 63 Primary and 52 Power. No matter what class you play 23 power is better than 14 Primary Stat, and its not even kinda close. Actually that is false. For example. The difference between power from the secondary stat and power you get from mainstat is .03. When you stack high mainstat mods on say a sorc with the 6% mainstat buff or an operative with the 9% buff you will see that you get more towards bonus dmg or bonus healing. This can easily be varified by switching out for example a mettle mod 30 and a mettle mod 30a. You will get more power out of the A version then the regular This applies to all DPS and healing classes with the exclusion of marauder/sentinel and assassin/shadows Edited May 2, 2013 by Nellsterzzz Link to comment Share on other sites More sharing options...
OneShotXV Posted May 2, 2013 Share Posted May 2, 2013 (edited) Actually that is false. For example. The difference between power from the secondary stat and power you get from mainstat is .03. When you stack high mainstat mods on say a sorc with the 6% mainstat buff or an operative with the 9% buff you will see that you get more towards bonus dmg or bonus healing. This can easily be varified by switching out for example a mettle mod 30 and a mettle mod 30a. You will get more power out of the A version then the regular This applies to all DPS and healing classes with the exclusion of marauder/sentinel and assassin/shadows But the argument you just made is essentially that mainstat is better than power for those classes in a 1 to 1 ratio, which is of course true, but does not apply here at all. For an A mod to ever be better, primary stat has to be almost 65% better than power, which it is not for any class in the game regardless of talented primary stat increases. Look at the two mods, and assume even a 9% buff to primary stats, which is the best you can have: Mod 30: 63 Primary 52 Power Bonus Damage = (Bonus From Primary + Bonus From Power) * Warrior Buff = ((63 * .20 * 1.05 * 1.09) + (52 * .23)) * 1.05) = 27.7 Mod 30A: 77 Primary 29 Power Bonus Damage = ((77 * .20 * 1.05 * 1.09) + (29 * .23)) * 1.05 = 25.5 So the regular version of the mod, even with the 9% primary stat buff, does 2.2 more bonus dmg. The extra 14 primary stat gives roughly (.0025 * 14) or 0.035% more crit, which is certainly not worth sacking 2.2 bonus damage. Obviously at a point of perfect gear optimization crit and power are equally valuable, so if this is true for power mods it must be true for crit mods as well. And if all that wasn't enough, there is a reason there are no A mods present on any underworld gear, and instead appear only occasionally on verpine random drops: the underworld pieces are meant to be properly itemized, verpine pieces are meant to be poorly itemized, and all A mods are garbage so the devs knew better than to include them in the real endgame gear. Edited May 2, 2013 by OneShotXV Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 3, 2013 Author Share Posted May 3, 2013 But the argument you just made is essentially that mainstat is better than power for those classes in a 1 to 1 ratio, which is of course true, but does not apply here at all. For an A mod to ever be better, primary stat has to be almost 65% better than power, which it is not for any class in the game regardless of talented primary stat increases. Look at the two mods, and assume even a 9% buff to primary stats, which is the best you can have: Mod 30: 63 Primary 52 Power Bonus Damage = (Bonus From Primary + Bonus From Power) * Warrior Buff = ((63 * .20 * 1.05 * 1.09) + (52 * .23)) * 1.05) = 27.7 Mod 30A: 77 Primary 29 Power Bonus Damage = ((77 * .20 * 1.05 * 1.09) + (29 * .23)) * 1.05 = 25.5 So the regular version of the mod, even with the 9% primary stat buff, does 2.2 more bonus dmg. The extra 14 primary stat gives roughly (.0025 * 14) or 0.035% more crit, which is certainly not worth sacking 2.2 bonus damage. Obviously at a point of perfect gear optimization crit and power are equally valuable, so if this is true for power mods it must be true for crit mods as well. And if all that wasn't enough, there is a reason there are no A mods present on any underworld gear, and instead appear only occasionally on verpine random drops: the underworld pieces are meant to be properly itemized, verpine pieces are meant to be poorly itemized, and all A mods are garbage so the devs knew better than to include them in the real endgame gear. Herp derp. You are correct. I re-read the article on where I was basing my opinion on and his math was wrong as was mine. Link to comment Share on other sites More sharing options...
WillHolmes Posted May 8, 2013 Share Posted May 8, 2013 Toasterman (Imp) Reflex Barrel 30 Link to comment Share on other sites More sharing options...
Jobice Posted May 8, 2013 Share Posted May 8, 2013 Still need to update on Impside that Jo'bie can make Commando Armoring 30 Link to comment Share on other sites More sharing options...
Fallenturtle Posted May 10, 2013 Share Posted May 10, 2013 Imp gàrak (alt+133 on the first a) Advanced skill armoring 30 Advanced Keen mod 30A Link to comment Share on other sites More sharing options...
LetoAtreidesII Posted May 12, 2013 Share Posted May 12, 2013 I'm looking for an Artificer who can craft Advanced Cyan War Hero's Crystals for mats. Please send me a forum message if you can. Thanks. Link to comment Share on other sites More sharing options...
DarkDisturbed Posted May 14, 2013 Share Posted May 14, 2013 Why do *******es post on here that they can craft stuff then try to charge 700k per item? lmao. Link to comment Share on other sites More sharing options...
PBanet Posted May 16, 2013 Share Posted May 16, 2013 Republic - Jahygar Can craft Guardian Armoring 30 and Deft Mod 30A Link to comment Share on other sites More sharing options...
PBanet Posted May 18, 2013 Share Posted May 18, 2013 I can make Might Armoring 30 now as well. Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 18, 2013 Author Share Posted May 18, 2013 Thread has been updated. Also if you are a crafter who charges and your name is on this list please do so in your post so that i can put a tag next to your name letting people know that you do require a fee for your crafting services. Link to comment Share on other sites More sharing options...
anthrobeau Posted May 18, 2013 Share Posted May 18, 2013 (edited) My republic crafter's name is anthrobeau. I can craft: Advanced Force Wielder Armoring 30 Advanced Guardian Armoring 30 Advanced Might Armoring 30 Advanced Reflex Armoring 30 Advanced Resolve Armoring 30 Advanced Aptitude Mod 30 Advanced Elusive Mod 30B Advanced Keen Mod 30A Advanced Mettle Mod 30A Advanced Potent Mod 30 Advanced Reinforced Mod 30B No fee/tip. Edited May 19, 2013 by anthrobeau Update Link to comment Share on other sites More sharing options...
DarthObelisk Posted May 20, 2013 Share Posted May 20, 2013 blue-man (imp) can now make skill armoring 30 resolve armoring 30 or mail xjaw'os (republic) Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 20, 2013 Author Share Posted May 20, 2013 Thread has been updated! Link to comment Share on other sites More sharing options...
Nellsterzzz Posted May 25, 2013 Author Share Posted May 25, 2013 Bumpinzzzzzzzzzz Link to comment Share on other sites More sharing options...
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