Exastify Posted April 19, 2013 Share Posted April 19, 2013 (edited) I was just thinking, why do they need a dynamic bolster system for lowbie wzs? Nobody grinds for pvp gear in lowbies, so why not have a flat bolster for everybody, regardless of gear. Everybody is on the same level regardless of gear. Sure they may want credit sinks from people gearing up, but it looks pretty apparent that inflation is the least of their worries with all these new bugs. Then, once you hit 55, why not remove bolster completely? It will encourage people to actually keep on playing to get better gear, and even if you lose you get a lot of comms anyways. Edited April 19, 2013 by Exastify Link to comment Share on other sites More sharing options...
Master-Nala Posted April 19, 2013 Share Posted April 19, 2013 They just need to fix the bugs in Bolster and make it more sensible. The concept of Bolster is not problematic. If anything, they need to just remove Expertise, make Conqueror on par with BIS PvE and Partisan on par with HM Flashpoint gear and call it a day. But Bolster should stay in any event. Link to comment Share on other sites More sharing options...
MidichIorian Posted April 19, 2013 Share Posted April 19, 2013 (edited) Then, once you hit 55, why not remove bolster completely? Because the players in Swtor are apparently all playing their first warzones when they ding max level. And since they're their first they have no comms to spend on gear. Wouldnt want them to spend like 3 hours getting a few pieces now, would we? It's freaking amazing that this game even has a lowbie queue considering that no one uses it. And if they do they're all quitting before the game ends, to make sure that they never get any comms. It's the only reasonable explantion. Edited April 19, 2013 by MidichIorian Link to comment Share on other sites More sharing options...
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