EATtheDEAD Posted April 8, 2013 Share Posted April 8, 2013 Why as an Assassin am I able to equip these weapons but not actually able to use most of my main abilities like maul, discharge, spike? I searched the forums for any answers and just a thread in the suggestion box asking to fix it with no word from any BW heads. Do any of you players know from past talkings? Link to comment Share on other sites More sharing options...
JLazarillo Posted April 8, 2013 Share Posted April 8, 2013 This will be fixed in 2.0, actually. Link to comment Share on other sites More sharing options...
EATtheDEAD Posted April 8, 2013 Author Share Posted April 8, 2013 oh awesome!! thanks Link to comment Share on other sites More sharing options...
PaperSquad Posted May 6, 2013 Share Posted May 6, 2013 well it works now, but animation is still poor... when u hit theres no light, no electric effects, nothing interesting its like you hit with a basic ugly grey empty stick ) just wasted money for replacing mods and augments ;/ very sad. Link to comment Share on other sites More sharing options...
ssyy Posted May 6, 2013 Share Posted May 6, 2013 No effects? Simple Fix! Use Deception/Infiltration and watch as your electrostaff magically transforms into a lightsaber each time you use clairvoyant strike/voltaic slash! Link to comment Share on other sites More sharing options...
PaperSquad Posted May 8, 2013 Share Posted May 8, 2013 only CS? nice but.. not much.. other "effects" compared to double bladed lightsaber are so low that u cant catch them Link to comment Share on other sites More sharing options...
Glower Posted May 8, 2013 Share Posted May 8, 2013 no effects? Simple fix! Use deception/infiltration and watch as your electrostaff magically transforms into a lightsaber each time you use clairvoyant strike/voltaic slash! lol! Link to comment Share on other sites More sharing options...
Tachenko_Yuri Posted May 8, 2013 Share Posted May 8, 2013 Why as an Assassin am I able to equip these weapons but not actually able to use most of my main abilities like maul, discharge, spike? I searched the forums for any answers and just a thread in the suggestion box asking to fix it with no word from any BW heads. Do any of you players know from past talkings? Maul at least now requires dbl saber or electrostaff, I'm guessing the same now for the other 2 moves Weapons still look lame though. Link to comment Share on other sites More sharing options...
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