paowee Posted January 25, 2013 Share Posted January 25, 2013 (edited) I was bored and reading some stuff about Marauders PVE (don't have one), and from what i've gathered.. Force Charge is part of your DPS rotation? Having a Jugg tank / dps and spending a good time PvPing with him.. i thought.. "hey that's good coupled with the 4pc Jugg Vindicator set bonus!" 10% dmg increase for X seconds everytime you Force Charge Thoughts? Or is this the standard set bonus for Anni Marauders already? Edited January 25, 2013 by paowee Link to comment Share on other sites More sharing options...
IAmViiOLENT Posted January 25, 2013 Share Posted January 25, 2013 I was bored and reading some stuff about Marauders PVE (don't have one), and from what i've gathered.. Force Charge is part of your DPS rotation? Having a Jugg tank / dps and spending a good time PvPing with him.. i thought.. "hey that's good coupled with the 4pc Jugg Vindicator set bonus!" 10% dmg increase for X seconds everytime you Force Charge Thoughts? Or is this the standard set bonus for Anni Marauders already? I just recently started posting about this the last day or so, it seems like most maras don't actually use this (if any) but I tested it out and it's actually BiS. Napkin math shows it being 2% upgrade by uptime, comes out to about 3-5% in application. It's very nice for raid, replicates carnage burst. Link to comment Share on other sites More sharing options...
paowee Posted January 25, 2013 Author Share Posted January 25, 2013 (edited) I just recently started posting about this the last day or so, it seems like most maras don't actually use this (if any) but I tested it out and it's actually BiS. Napkin math shows it being 2% upgrade by uptime, comes out to about 3-5% in application. It's very nice for raid, replicates carnage burst. Very nice! I am thinking of levelling a marauder and legacy transferring my jugg's DPS gear to him. When i raid with Carnage marauders I can't help but notice all those fancy saber swings. It almost messes up my sniper rotation! Edited January 25, 2013 by paowee Link to comment Share on other sites More sharing options...
TarristerWelm Posted January 28, 2013 Share Posted January 28, 2013 I was bored and reading some stuff about Marauders PVE (don't have one), and from what i've gathered.. Force Charge is part of your DPS rotation? Having a Jugg tank / dps and spending a good time PvPing with him.. i thought.. "hey that's good coupled with the 4pc Jugg Vindicator set bonus!" 10% dmg increase for X seconds every time you Force Charge Thoughts? Or is this the standard set bonus for Anni Marauders already? I wonder if the loss in strength from having to use the pvp warhero vindicator armorings (to vindicator set bonus) instead of pve armorings will be that much of a dps loss as to make this not worth while? Link to comment Share on other sites More sharing options...
Raansu Posted January 28, 2013 Share Posted January 28, 2013 I wonder if the loss in strength from having to use the pvp warhero vindicator armorings (to vindicator set bonus) instead of pve armorings will be that much of a dps loss as to make this not worth while? It would be a loss for combat and focus, but because watchmen gives a 0m force leap you can effectively get a 10% damage increase every 12 seconds. I haven't tried it myself but I have a few friends that have and they all parsed higher using the vindicator set. Link to comment Share on other sites More sharing options...
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