Sleprock Posted December 12, 2012 Share Posted December 12, 2012 to make all classes the same and do equal healing and damage? The qqers will be pleased and you'll have a perfectly balanced game where SKILL rules all. It'll be like a card game and then people will qq about that ace in the sleeve. Oh and hacks! Link to comment Share on other sites More sharing options...
PoliteAssasin Posted December 12, 2012 Share Posted December 12, 2012 Yeah. "Skill". Lol. Link to comment Share on other sites More sharing options...
Aaoogaa Posted December 12, 2012 Share Posted December 12, 2012 Starting next patch everyone has to play gunnery commando in PVP that should be a nerf to just about everybody. Link to comment Share on other sites More sharing options...
Vladnar Posted December 13, 2012 Share Posted December 13, 2012 Balance, what you want that for.............we all know paper is better than stone but don't get me started on scissors. Link to comment Share on other sites More sharing options...
SoonerJBD Posted December 13, 2012 Share Posted December 13, 2012 Shakes Magic 8-Ball.... Smashmonkey worried he is about to have to learn to play instead of facerolling 6k crits in every warzone. Amiright? Link to comment Share on other sites More sharing options...
Missandei Posted December 13, 2012 Share Posted December 13, 2012 ...it is expected that in 1.7 Rage spec will be balanced. At least the execute ability (Vicious Throw) should do the maximum damage among all abilities. So Vicious Throw will be buffed to do approx 30% more damage than smash. Link to comment Share on other sites More sharing options...
Rincewend Posted December 13, 2012 Share Posted December 13, 2012 Expected 1.7 changes: Sorcs: Bubble stun is gone, a 10% decrease to all dot's and healing Merc: 10% nerf across the board Ops: CD on steath is increased 2 mins PT: Can no loger pull Sniper: can not crouch in WZ's SmashMoneys: 40% buff to all damage, everything autocrits,you now only need to press 1 button, you can now one shot anyone in a WZ. Link to comment Share on other sites More sharing options...
cashogy Posted December 13, 2012 Share Posted December 13, 2012 Starting next patch everyone has to play gunnery commando in PVP that should be a nerf to just about everybody. lol what a rude awakening that would be Link to comment Share on other sites More sharing options...
Rincewend Posted December 13, 2012 Share Posted December 13, 2012 Starting next patch everyone has to play gunnery commando in PVP that should be a nerf to just about everybody. I would assume my merc would be still the same. Link to comment Share on other sites More sharing options...
Variden Posted December 13, 2012 Share Posted December 13, 2012 (edited) Well one quick fix, devoid of reckless, badly implemented further nerfs, would be to introduce some specific choice options before queing up. For example: Que based on opponent class preference. Want a no holds barred 8 vs 8 man Sent vs Mara matchup, where everyone gets to cry and spit rage/hate at each other via /say chat, go right ahead! Yearn for those 1 hour long Operative vs Smuggler stealth-a-thons wherein no one ever, willfully, breaks their stealth, or escapes their opponents CC long enough to engage in meaningful, and expedient pvp? Well knock yourselves out! Or perhaps you simply wanna have a good time. Feel like having some good old fashioned laughs, choose the correct option, and que up those all Mando vs Merc warzones! There you have it, the fix all solution to all SWTOR's WZ pvp problems! Edited December 13, 2012 by Variden Link to comment Share on other sites More sharing options...
Philelectric Posted December 13, 2012 Share Posted December 13, 2012 to make all classes the same and do equal healing and damage? The qqers will be pleased and you'll have a perfectly balanced game where SKILL rules all. It'll be like a card game and then people will qq about that ace in the sleeve. Oh and hacks! Yes, I want every single class to have the exact same skills and be able to use the exact same armor this way the game will be fair, I cant wait to leap on people out of stealth and throw my double bladed lightsaber. Oh! and it will be nice to have my own stunn bubble too. The reason why all classes DONT have the same heal/dps is because of the other tools the class have. I agree that some classes need more tools but right now the problem is not really the damage or the healing, its the escape/defensive tools and dps/healing combo Link to comment Share on other sites More sharing options...
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