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Demolitionist/arsonist class


Wulfur

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Just an idea for the name.

Basically it will be a second trooper class, you will begin with a hand blaster and the advanced class will allow you to use a primary weapon as a flamethrower or rocket launcher and special demolitions such as mines, grenades, sticky grenades, smoke bombs, all explosives and rockets using some recycled moves from troops and stuff. I dont have a storyline idea yet, and i dont mind if they work them into a 3rd Ord Mantell class starter. But the idea would be holding a simple hand blaster as a secondary weapon and be either a demolitionist or arsonist.

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Yeah but you would have a hand blaster like bounty hunter, as your secondary weapon, and your primary would be a flamethrower or rocket launcher, that will introduce new weaponry. Also, those skills only help with some new moves such as fire bombs, the new class could have completely new fire based moves if you chose arsonist.
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Republic engineer / Imperial officer: Blaster pistol medium armor

--Saboteur / Arsonist

---Big Damage, but slow

---- Main hand flamethrower, offhand grenade canister.

---- Skill trees:

------ Explosives

----------- Average Damage, medium cool downs Grenades

-------Flameman / Fire artist

------------flamethrower

------------Slow/vulnerable attacks that do major damage

-------- Technician / Leader

-------------Summons a droid while keeping your companion or in a group

--------------Various buffs that help in groups

--- Super solider/ Machine

-----Droid armor

----- Blaster rifle or sniper rifle and power generators or shield generators

----- Skill Trees:

--------- Half Droid

------------Tank spec

--------- Accuracy /precision

------------unlock use of sniper rifle

------------ gives a skill lie down reducing the risk of of missing and deals more damage

--------- Power / Percussion

-------------Damage with a blaster rifle

Requires completion of Chapter one as a Trooper or Agent

Edited by Jtrop
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