JP_Legatus Posted November 8, 2012 Share Posted November 8, 2012 I see the tooltip say that 3 stacks should make you immune to knock back but I have been hit by several knock backs during force lightning with 3 stacks. Anyone else experienced this in pvp? At least I've seen interrupts fail but knock backs still work. Link to comment Share on other sites More sharing options...
RendValor Posted November 8, 2012 Share Posted November 8, 2012 Nowhere in the description says it's immune to knockback. Link to comment Share on other sites More sharing options...
Altheran Posted November 8, 2012 Share Posted November 8, 2012 I see the tooltip say that 3 stacks should make you immune to knock back but I have been hit by several knock backs during force lightning with 3 stacks. Anyone else experienced this in pvp? At least I've seen interrupts fail but knock backs still work. It makes you immune to pushbacks occurence that makes your casting bar go backward when recieving hits. Completely different from knockbacks where people make you fly and thus interrupting any action.. Link to comment Share on other sites More sharing options...
Atramar Posted November 8, 2012 Share Posted November 8, 2012 pushbacks and interrupts. not knock backs and stunns. Link to comment Share on other sites More sharing options...
JP_Legatus Posted November 8, 2012 Author Share Posted November 8, 2012 Ah that explains it. Knowing that really makes me not care about the skill anymore as any non idiot will easily interrupt it anyways. Time to go back to deception. Link to comment Share on other sites More sharing options...
Squidkidz Posted November 8, 2012 Share Posted November 8, 2012 (edited) Ah that explains it. Knowing that really makes me not care about the skill anymore as any non idiot will easily interrupt it anyways. Time to go back to deception. You could always pop force shroud before force lightning... Edited November 8, 2012 by Squidkidz Link to comment Share on other sites More sharing options...
JP_Legatus Posted November 8, 2012 Author Share Posted November 8, 2012 On one out of every ten casts^ Link to comment Share on other sites More sharing options...
Dierdrea Posted November 9, 2012 Share Posted November 9, 2012 (edited) You could always pop force shroud before force lightning... This is good advice, anyone doing this in pvp should always always pop shroud before hitting a 3 stack lightning, too many knockbacks and stuns to avoid otherwise. "Ah that explains it. Knowing that really makes me not care about the skill anymore as any non idiot will easily interrupt it anyways. Time to go back to deception." Funny thing is..."interrupt" is exactly what they can't do according to tooltip lolz, even without shroud. Edited November 9, 2012 by Dierdrea Link to comment Share on other sites More sharing options...
veyl Posted November 9, 2012 Share Posted November 9, 2012 I agree, it's bugged. It's not in my Madness tree, on my sorc, where it should be. Link to comment Share on other sites More sharing options...
Atramar Posted November 9, 2012 Share Posted November 9, 2012 (edited) you can synergize it with stun and proc '+6% dmg to targets afected by spike/stun', if enemy eats full duration, it ticks a hell lot of dmg in dps geat. specially if enemy healer is trying to run away edit: it 's a tab like Revage for warriors, 3 sec channel, good dmg, but a channel Edited November 9, 2012 by Atramar Link to comment Share on other sites More sharing options...
JP_Legatus Posted November 17, 2012 Author Share Posted November 17, 2012 (edited) This is good advice, anyone doing this in pvp should always always pop shroud before hitting a 3 stack lightning, too many knockbacks and stuns to avoid otherwise. "Ah that explains it. Knowing that really makes me not care about the skill anymore as any non idiot will easily interrupt it anyways. Time to go back to deception." Funny thing is..."interrupt" is exactly what they can't do according to tooltip lolz, even without shroud. Yes I'm aware:P I was just using interrupt as a general term to include anything that can prevent a full cast. The big thing that made me stop using darkness spec was the fact that our most important ability can be stopped with any combination of stun, mez, knockback, or pull. Then there are abilities like shroud and stealth and LOS that just negate it. That happens often enough and on enough classes to make it not worthwhile running in pvp. I mean if you think about it, pretty much every class has enough of those abilities for a competent player to completely negate harnessed darkness 100% of the time. Even if I shroud, they still have the ability to use white damage stuns and LOS. Just a poor plan for pvp in general. Edited November 17, 2012 by JP_Legatus Link to comment Share on other sites More sharing options...
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