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RendValor

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Everything posted by RendValor

  1. Pooled Hatred/Gather Strength is pretty much a waste of a utility point for Vig/Veng because the buff is comsumed by DoT ticks. On tier 1 I use CD reduction on leap, pull/knockback immunity on leap, root breaker on Focus/Enrage, and immobilize on Ravage/Master Strike. On tier 2 I use CD reduction on Choke/Stasis. On tier 3 I use +2 secs on Reflect + interrupt reset and root breaker on Mad Dash/Blade Blitz
  2. The same can be said about every other single class in the game
  3. Or you could just learn to play your class? use CCs, defensive cooldowns, LoS etc. during trash pulls and the kolto terminals during boss fights
  4. Ever heard of Voltaic Slash?
  5. People who complain without playing the whole story are even lamer.
  6. Same thing happened to our guild in The Shadowlands, none of us got the Conquest rewards. I hope we can get a solution for this soon.
  7. That only applies to solo ranked though, you can still qeue team ranked. Source: I got my PT to 1499 group rating in Season 4 as preferred
  8. No privacy issue whatsoever with the original suggestion. If you don't want me to contact you, you can just unfriend me
  9. By focusing them down, just like you kill every other target except it will take a little longer.
  10. Damage mitigated (including guard damage) = tank lives longer = can guard more = higher protection numbers
  11. Except that's not "information", that's a workaround to a flawed design choice
  12. RendValor

    PvP tanks in 4.0

    From the information posted a few days ago, we learned that tank gear will now come in defense/shield and defense/absorb flavor instead of the defense/shield and absorb/shield flavors we currently have. As many of us know, defense is not very useful in PvP since it only works against weapon/white-damage attacks. With so many tech/force attacks flying around, the prefered gearing choice for PvP tanks is shield/absorb, which won't be possible in 4.0 The question is, do the devs really intend PvP tanks to be mostly defenseless against Sorcs, PTs, Mercs, Ops and others? tech/force attacks can't be defended/dodged against, so this will create an unhealthy imbalance. My suggestion? make defense work against tech/force attacks. For example, if I have a 20% chance to deflect weapon damage attacks such as Master Strike (or "Blade Dance"), Ravage, High Impact Bolt and Rail Shot, I should also have a 20% chance to resist yellow damage attacks such as Tracer Missile, Energy Burst and the entire damage done by Sorcs and Concealment Ops
  13. Also, making the old Ops/FPs relevant again is pretty awesome, I can't wait to do EC HM and feel the satisfaction of overcoming the difficulty of an awesome encounter
  14. Hey, it's nice to find something both PvPers and PvErs can agree on
  15. PvE people are very rude as well, I've seen numerous people being kicked out of FPs/OPs because they don't know the fights or cause wipes
  16. Yeah but at least before we had the option of gearing full shield/absorb, and that won't be an option anymore come 4.0
  17. Why is it the wrong section? the main page is filled with KotFE + game mechanics threads
  18. From the information posted a few days ago, we learned that tank gear will now come in defense/shield and defense/absorb flavor instead of the defense/shield and absorb/shield flavors we currently have. As many of us know, defense is not very useful in PvP since it only works against weapon/white-damage attacks. With so many tech/force attacks flying around, the prefered gearing choice for PvP tanks is shield/absorb, which won't be possible in 4.0 The question is, do the devs really intend PvP tanks to be mostly defenseless against Sorcs, PTs, Mercs, Ops and others? tech/force attacks can't be defended/dodged against, so this will create an unhealthy imbalance. My suggestion? make defense work against tech/force attacks. For example, if I have a 20% chance to deflect weapon damage attacks such as Master Strike (or "Blade Dance"), Ravage, High Impact Bolt and Rail Shot, I should also have a 20% chance to resist yellow damage attacks such as Tracer Missile, Energy Burst and the entire damage done by Sorcs and Concealment Ops
  19. Send several emails containing 300k to an alt and you'll have free escrow for 60 days
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