Feedori Posted December 19, 2011 Share Posted December 19, 2011 Here is the text for Juyo form... Juyo Form Instant Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds. This makes no sense to me. What does the 15 seconds mean? If I do a Viscous Slash it is over almost immediately. Does it just do 2% more damage on that one hit? And what is stacking in this case? Is there some effect which occurs because I am in this stance that gets stacked? Totally confused. Link to comment Share on other sites More sharing options...
Shadowclaimer Posted December 19, 2011 Share Posted December 19, 2011 Every 1.5 seconds you can gain a stack of +2% damage, up to 5 stacks. You don't lose stacks unless time runs up on them (gaining another +2% past the 10% cap refreshes the time on the whole stack) Link to comment Share on other sites More sharing options...
naitee Posted December 19, 2011 Share Posted December 19, 2011 Here is the text for Juyo form... Juyo Form Instant Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds. This makes no sense to me. What does the 15 seconds mean? If I do a Viscous Slash it is over almost immediately. Does it just do 2% more damage on that one hit? And what is stacking in this case? Is there some effect which occurs because I am in this stance that gets stacked? Totally confused. I think it's mean every melee hit in a cooldown, increase your dmg by 2% until get 10% and lasts for 15s. And don't worry, I guess every hit refresh the timer Link to comment Share on other sites More sharing options...
Feedori Posted December 19, 2011 Author Share Posted December 19, 2011 Hmm. Okay... I think I get it. The net effect is that the first melee hit I do will most likely do 10% more damage than normal and then most of the other hits in the same fight will likely be for 2% extra. Is that how it works out? Link to comment Share on other sites More sharing options...
naitee Posted December 19, 2011 Share Posted December 19, 2011 Hmm. Okay... I think I get it. The net effect is that the first melee hit I do will most likely do 10% more damage than normal and then most of the other hits in the same fight will likely be for 2% extra. Is that how it works out? No. You do a melee hit = your dmg increase by 2% You do a 2nd melee hit before 15s = your dmg increase by +2%=4% You do a 3rd melee hit before 15s = your dmg increase by +2%=6% You do a 4th melee hit before 15s = your dmg increase by +2%=8% You do a 5th melee hit before 15s = your dmg increase by +2% = 10% Once you got 5 stacks, every melee hit before 15s will refresh the timer Link to comment Share on other sites More sharing options...
Feedori Posted December 19, 2011 Author Share Posted December 19, 2011 Oh, thats much better. Guess I need to give this skill a try when I get back in the game. Thanks for the explanation everyone. Link to comment Share on other sites More sharing options...
caultonpos Posted February 2, 2012 Share Posted February 2, 2012 I like the look of this form However it seems so many second tier abilities require Shii-Cho form and then rendered useless once you gain Shii-Cho mastery Link to comment Share on other sites More sharing options...
HBninjaX Posted February 2, 2012 Share Posted February 2, 2012 juyo form is for Anni specs it rawks Link to comment Share on other sites More sharing options...
GenXCub Posted February 2, 2012 Share Posted February 2, 2012 (edited) Yep, Juyo for Annihilation. Berserk while in Juyo means great self-heals combined with Deadly Saber, Rupture, and Hungering. Edited February 2, 2012 by GenXCub Link to comment Share on other sites More sharing options...
AcaciaDragon Posted February 2, 2012 Share Posted February 2, 2012 I like the look of this form However it seems so many second tier abilities require Shii-Cho form and then rendered useless once you gain Shii-Cho mastery Only abilities that require Shii-cho are in Rage Carnage = Ataru Annhilation = Juyo This thread was a month old when you posted... Link to comment Share on other sites More sharing options...
caultonpos Posted February 2, 2012 Share Posted February 2, 2012 this thread was a month old when you posted... oh no it was omg ... Link to comment Share on other sites More sharing options...
Kibaken Posted February 2, 2012 Share Posted February 2, 2012 I think the Marauder forums are going for a necro record. Link to comment Share on other sites More sharing options...
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