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Need further description of Juyo form please


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Here is the text for Juyo form...

 

Juyo Form

Instant

Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.

 

This makes no sense to me.

 

What does the 15 seconds mean? If I do a Viscous Slash it is over almost immediately. Does it just do 2% more damage on that one hit?

 

And what is stacking in this case? Is there some effect which occurs because I am in this stance that gets stacked?

 

Totally confused. :confused:

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Here is the text for Juyo form...

 

Juyo Form

Instant

Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.

 

This makes no sense to me.

 

What does the 15 seconds mean? If I do a Viscous Slash it is over almost immediately. Does it just do 2% more damage on that one hit?

 

And what is stacking in this case? Is there some effect which occurs because I am in this stance that gets stacked?

 

Totally confused. :confused:

 

I think it's mean every melee hit in a cooldown, increase your dmg by 2% until get 10% and lasts for 15s.

 

And don't worry, I guess every hit refresh the timer

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Hmm. Okay... I think I get it.

 

The net effect is that the first melee hit I do will most likely do 10% more damage than normal and then most of the other hits in the same fight will likely be for 2% extra. Is that how it works out?

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Hmm. Okay... I think I get it.

 

The net effect is that the first melee hit I do will most likely do 10% more damage than normal and then most of the other hits in the same fight will likely be for 2% extra. Is that how it works out?

 

No.

You do a melee hit = your dmg increase by 2%

You do a 2nd melee hit before 15s = your dmg increase by +2%=4%

You do a 3rd melee hit before 15s = your dmg increase by +2%=6%

You do a 4th melee hit before 15s = your dmg increase by +2%=8%

You do a 5th melee hit before 15s = your dmg increase by +2% = 10%

 

Once you got 5 stacks, every melee hit before 15s will refresh the timer

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  • 1 month later...
I like the look of this form

 

However it seems so many second tier abilities require Shii-Cho form

 

and then rendered useless once you gain Shii-Cho mastery

 

Only abilities that require Shii-cho are in Rage

 

Carnage = Ataru

 

Annhilation = Juyo

 

This thread was a month old when you posted...

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