Ybini Posted August 22, 2012 Share Posted August 22, 2012 Instead they should show what WZ you are entering before you click join. That way you can at least cancel it, instead of dropping after loading. This is exactly what I've been advocating too. Its an easy thing they can do too. Link to comment Share on other sites More sharing options...
Ybini Posted August 22, 2012 Share Posted August 22, 2012 Lol, nothing beats challenging actual data (a ranking poll) with anecdotes for a good laugh at the irony. Thanks for that! FYI - I never said I was opposed to choosing, I merely pointed out that people who hate Huttball will hate the game even more when they never get any queues to pop since the vast majority of people will be playing Huttball. You act as if we don't bail on certain maps already. All this does is save me time, and doesn't impact you at all because I exit when it shows up anyway. There is no change, its just convenience for the person who hates to play a certain map. Link to comment Share on other sites More sharing options...
Darth_Philar Posted August 22, 2012 Share Posted August 22, 2012 You act as if we don't bail on certain maps already. All this does is save me time, and doesn't impact you at all because I exit when it shows up anyway. There is no change, its just convenience for the person who hates to play a certain map. I'm not acting like anything, I'm not sure why you are being so antagonistic. I'm just pointing out that your queues are going to be a lot longer if this gets implemented. The people like you who drop out of the warzones they don't want to play will probably only see a small increase in total time spent between actual warzones played. The people who don't drop out are going to see a pretty substantial increase in wait times, and they will be coming back here to complain because they didn't think their idea through very carefully before they made it. Link to comment Share on other sites More sharing options...
Ybini Posted August 22, 2012 Share Posted August 22, 2012 (edited) I'm not acting like anything, I'm not sure why you are being so antagonistic. I'm just pointing out that your queues are going to be a lot longer if this gets implemented. The people like you who drop out of the warzones they don't want to play will probably only see a small increase in total time spent between actual warzones played. The people who don't drop out are going to see a pretty substantial increase in wait times, and they will be coming back here to complain because they didn't think their idea through very carefully before they made it. I'm not being antagonistic, I'm just pointing out that it won't change since we bail on the maps we don't like anyway. I am saying people are doing manually what we're asking to be automated. The queues times won't change because people bail out of them anyway and it removes them from the queue as soon as they do. Net effect is the same. Edited August 22, 2012 by Ybini Link to comment Share on other sites More sharing options...
Pistols Posted August 22, 2012 Share Posted August 22, 2012 (edited) I'm not being antagonistic, I'm just pointing out that it won't change since we bail on the maps we don't like anyway. I am saying people are doing manually what we're asking to be automated. The queues times won't change because people bail out of them anyway and it removes them from the queue as soon as they do. Net effect is the same. It's not needed, nor wanted by those who give 2 chits about PvP. Do what you do, but don't ask the Devs to justify carebearing it for you as well. Thanks bye. Edited August 22, 2012 by Pistols Link to comment Share on other sites More sharing options...
Caid_Baraka Posted August 22, 2012 Share Posted August 22, 2012 I'm not being antagonistic, I'm just pointing out that it won't change since we bail on the maps we don't like anyway. I am saying people are doing manually what we're asking to be automated. The queues times won't change because people bail out of them anyway and it removes them from the queue as soon as they do. Net effect is the same. Not true. People are inherently lazy. Given the choice to take the WZ they've loaded into vs dropping and re-queuing most people will take what's given to them unless they loath a particular WZ. The server populations don't really support the ability to pick your WZ during off peak hours either. They need cross server queues to make this idea viable. Additionally letting people pick the WZ let's pre-mades stack the deck, to a certain degree, with classes best suited for a given WZ. This would become very apparent in Huttball. I'd much rather see them implement the option to not que for 1 WZ. I'm sure we all have a particular WZ we hate with a passion, I'm looking at you Novare Coast. This keeps people queued up for 3 WZs and would more then likely limit delays in getting a fully populated WZ. As for skipping WZs currently you can get a good idea what WZ your going to load into by bringing up the Who window and typing 50 Pit civil void novar into the search bar at the top. Sort by WZ and keep a tab on the totaly number of players listed. Queue for WZs and refresh the Who window periodically. When the WZ join window pops wait 10-15 seconds then refresh the Who window. You should be able to make a good guess as to which WZ is queuing either by it not being in the list before or more people in that WZ them previously. If it's a WZ you hate leave queue other wise accept the WZ. I haven't loaded into a Novare Coast in months doing this. Link to comment Share on other sites More sharing options...
Snoizer Posted August 22, 2012 Author Share Posted August 22, 2012 I'm sure we all have a particular WZ we hate with a passion, . To say the least. If Huttball was a person I would cut of his balls and then feed them to him, then after his done, kill him. Link to comment Share on other sites More sharing options...
Awthtem Posted August 22, 2012 Share Posted August 22, 2012 Bad idea... q times would be even longer b/c different folks would q for different things at different times. NEXT. Link to comment Share on other sites More sharing options...
Brool Posted August 22, 2012 Share Posted August 22, 2012 I personally dont support WZ choice. I'd rather deal with quitters than sitting in queue's longer and/or having to chose a WZ every time I want to queue up. Just my 2 galactic credits. Link to comment Share on other sites More sharing options...
Givemedanger Posted August 22, 2012 Share Posted August 22, 2012 It's good the way it is now. No change is needed. Link to comment Share on other sites More sharing options...
TKMaster Posted August 22, 2012 Share Posted August 22, 2012 Agree to disagree. I belive that many people feel the same way as I do. And maybe someone hates Voidstar, then they can untick that one. Im sure that it would work. Btw, the pattern is very simple to see. Everyone on the imp side loves Huttball while the reps hate it, cuz we lose 90% of the matches. I cant remeber the last HB match my PT won...i think it around mid-June. Pubs come in and pass like frigging Manning while every imp tries to be the big hero and score by themselves on my server. Link to comment Share on other sites More sharing options...
Jay_Stocker Posted August 22, 2012 Share Posted August 22, 2012 without cross server queues, i doubt any server would have the ability to have its community split any further. i like the idea, because i hate novare, and love huttball (QQ) but id rather play them all, then wait longer and play one. Link to comment Share on other sites More sharing options...
DarthOvertone Posted August 22, 2012 Share Posted August 22, 2012 I actually think a WZ filter is a necessary idea for RWZs. Allow teams to optimize their class structure, gear makeup, choose their ideal WZ map, and let the games begin! The absolute best matches would be guaranteed to happen this way. Link to comment Share on other sites More sharing options...
Wookubus Posted August 23, 2012 Share Posted August 23, 2012 (edited) all that needs to be done is when the WZ queue pops up , somewhere it should say what warzone its for,, that way u can decide wether u want to enter or cancel for the next one... then no1 gets a loss for leavng a rwz and no1 wastes time loading into a wz they dont want to play fixed and with very little modifying on the devs part Edited August 23, 2012 by Wookubus Link to comment Share on other sites More sharing options...
jumay Posted August 23, 2012 Share Posted August 23, 2012 It's not needed, nor wanted by those who give 2 chits about PvP. Do what you do, but don't ask the Devs to justify carebearing it for you as well. Thanks bye. Help me understand how it is carebear to not want to play a WZ that has nothing to do with pvp. My Commando Trooper is so far behind the curve in huttball it is ridiculous. I find it hard to believe that people are against the ability to choose. This isn't a job. It is for enjoyment and many people like myself loathe Huttball and get no enjoyment out of it. Link to comment Share on other sites More sharing options...
HaLeX Posted August 23, 2012 Share Posted August 23, 2012 If we could make it so that hutball never pops up again I would be fine with that, I would probably never play it again.. The reason hutball lovers dont like the idea is because they will lose their ability advantage when their competition is composed of the same 3 classes that can leap pull and force sprint. I usually just skip it half the time anyway unless the servers are dead. Link to comment Share on other sites More sharing options...
rastabuds Posted August 23, 2012 Share Posted August 23, 2012 Please if ya dont like huttball and more so if ya have no clue *** ya doing do us all a solid just leave i wont ever yell at ya. Link to comment Share on other sites More sharing options...
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