SweetOldBob Posted August 1, 2012 Share Posted August 1, 2012 When I'm guarding a node in a WZ and everything is quiet where I am but I know all hell is breaking loose elsewhere, I will pop Transcendence and Inspiration when I can. Does this do any good? Will these CDs help my group even if they are out of sight, at the other end of a WZ? Link to comment Share on other sites More sharing options...
BlznSmri Posted August 1, 2012 Share Posted August 1, 2012 I think the limit is like 30yds because on Firebrand and Stormcaller the buff (coming from the Sent on Stormcaller) hits the dps on Firebrand. Link to comment Share on other sites More sharing options...
SweetOldBob Posted August 1, 2012 Author Share Posted August 1, 2012 (edited) I think the limit is like 30yds because on Firebrand and Stormcaller the buff (coming from the Sent on Stormcaller) hits the dps on Firebrand. That's proof that the buff goes at least 30 yrds, give or take, which is good to know. It also shows that the buff does not require direct LOS. Thanks! But does it go even further? Edited August 1, 2012 by SweetOldBob Link to comment Share on other sites More sharing options...
BlznSmri Posted August 2, 2012 Share Posted August 2, 2012 I'll have to test it out with a friend of mine. Link to comment Share on other sites More sharing options...
Elear Posted August 2, 2012 Share Posted August 2, 2012 It does not go beyond 30m (at least not inspiration). Tested it once with another sent that had raid frame greyed out(so futher than 30m), and I didn't get his inspiration. Link to comment Share on other sites More sharing options...
Samoth_Nomad Posted August 2, 2012 Share Posted August 2, 2012 also worth noting, while transcendence will buff an entire op if in range, Inspiration will only buff the players on your side of the ops pane. Link to comment Share on other sites More sharing options...
DelphinHunter Posted August 7, 2012 Share Posted August 7, 2012 (edited) yeh i had to buff while we were together in range going into Toth and Zorn or once we spread out not eveyrone would get it. I still want to see it with my own eyes, but yeh trancendece supposed covers 8, inspiration supposedly only 4 In 1 8 man OPs "group" with 2 4 man "parties" Usually coordinate with other sentinils to maximiize parties dps during critical times like while Soa has defenses down or the driod at end of EC. We usually put sentinels in 2 different parties within the group. Next question can you use it from inside a mind trap/? Edited August 7, 2012 by DelphinHunter Link to comment Share on other sites More sharing options...
Elear Posted August 7, 2012 Share Posted August 7, 2012 (edited) Usually coordinate with other sentinils to maximiize parties dps during critical times like while Soa has defenses down or the driod at end of EC. We usually put sentinels in 2 different parties within the group. Not a good idea, unless you kill everything during single inspiration. If you have both sentinels and 2 other dps in same group, you get more damage than if those inspirations were affecting tanks and healers. Next question can you use it from inside a mind trap/? Never tried, but I would say no. Mind trap location appears to be somewhere under Soa arena, and physicaly far away from rest of raid. As a rule of thumb, if someone's frame is grayed out, they are futher than 30m away and won't be afected by Insp/Trans. Edited August 7, 2012 by Elear Link to comment Share on other sites More sharing options...
DelphinHunter Posted August 7, 2012 Share Posted August 7, 2012 interesting. Good idea 2 sentinels 2 ranged dps in one group rotating inspiration. I'll have to discuss this with OPs leader. Thanks Link to comment Share on other sites More sharing options...
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