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1.4 MUST release before GW2!


dankat

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I adore SWTOR, and have a lot of content ahead of me. I have a single 50 (still working on the others), and still have gearing out to do, have datacrons and lore to explore for, WB's to kill (Nightmare Pilgrim, mainly) and a EC HM to complete. This is great for me, but many players are finishing gearing out and augmenting Campaign or Rated War Hero Gear on their fifth alt. BUT we can hold up, if it was not for your competition.

 

GW2 is coming late August, and though whether it will keep it's players or not in arguable, it is an extremely hyped and so far positively reviewed game, and will make a blow to all MMOs. SWTOR desperately needs a churn of content, and the things you released at E3 and talked about are what can do it. If all that is what is coming in 1.4, then it kind of needs to happen. I do believe that the quality in content is important, HOWEVER so is releasing it at a constant pace is important to, and I (with many others) have the faith the Bioware can make that quality content.

 

Three Massive New Stories, A New Masssive Planet, New High-End Daily Area, New Operation, New Nightmare Mode, New Companion, New Warzone, More Levels And Abilities, you guys have it all in store. TRY and release as much of it as you can.

 

At the very LEAST, put out a long lasting world event that would keep players busy, but behind that, work on the new, set content quickly. It's been months since 1.2 went out with a bang, A Massive Rakghoul Virus, And The Prelude To The Dread Lord Story On Belsavis, Karragga's Palace, and Denova. It's time to leave that and make that Eternal RPG you were talking about. Get this stuff out, and by August 28th (But not on 28th...please).

 

we dont care another fantasy mmo,

ppl said same thing like b4 d3,

what outcome? nothing change.....

servers die b4 d3 release,

servers alive again after merge,

so... gw2 will do the same situation.

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Also just an opinion and certainly not a widely held one. SWTOR really is the modern day titanic in every sense. It's hit the iceberg and is sinking fast .

 

I wonder if you would find any book- maker that would take odds that GW2 will lose more players in 12 months than SWTOR will , i highly doubt it. After August the 18th SWTOR subs will fall like throwing a stone off a cliff , you don't need a crystal ball to see that.

 

Considering GW2 is not a sub based game I dont see how they could "lose" players.

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Considering GW2 is not a sub based game I dont see how they could "lose" players.

 

Of course they can lose players . If someone buys the box , stops playing and doesn't come back , thats the end of Anet receiving any more cash from them via expansions or gem sales. Retaining customers will in the end obviously impact the amount and quality of new content produced for the game.

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Of course they can lose players . If someone buys the box , stops playing and doesn't come back , thats the end of Anet receiving any more cash from them via expansions or gem sales. Retaining customers will in the end obviously impact the amount and quality of new content produced for the game.

 

How would anyone know? Makes no sense what you are saying they are two totally different models.

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How would anyone know? Makes no sense what you are saying they are two totally different models.

 

Its simple. If the player is not subscribed anymore, its a lost player. If someone decides that they don't want to pay for a sub for this game and goes to play something else, its a lost player. The model doesn't matter.

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How would anyone know? Makes no sense what you are saying they are two totally different models.

 

The accounts department knows and thats all that matters . GW2 will be more weighted towards the box sale but the total revenue will still be box + cash shop /gems + expansions. GW1 was box sale and expansions only so there wasn't much new content in between paid expansions.

 

If everyone buys the box and then stops playing and no one uses the cash shop and buys gems do you really think things will be just the same , and it won't affect the game? don't be silly.

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The accounts department knows and thats all that matters . GW2 will be more weighted towards the box sale but the total revenue will still be box + cash shop /gems + expansions. GW1 was box sale and expansions only so there wasn't much new content in between paid expansions.

 

If everyone buys the box and then stops playing and no one uses the cash shop and buys gems do you really think things will be just the same , and it won't affect the game? don't be silly.

GW1 also had a shop mostly for vanity (outfits, appearance redesign, etc.) but also for character slots, PVP skill sets (for those who didn't want unlock them through PVE and PVP rewards), storage slots, companions (heroes and mercenaries), etc.

Edited by Diktat
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Let 1.4 release when it's ready and not before. I know most customers would rather have a solid, content filled patch rather than a buggy mess that was just pushed out the door to meet QQ'ers demands. The release date of patch 1.4 will have no bearing at all for people leaving to play other MMO's. If they're gonna go then they will leave, a patch won't change that however there's no reason people won't play SWTOR alongside GW2 though since the latter is b2p.

 

With that said it should be interesting to see how long people last with GW2 now that the release date has been set. I'll give it a month or two before the forums light up with QQ about lack of endgame content, class balance, nothing to progress towards, failing to meet the hype etc...

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but many players are finishing gearing out and augmenting Campaign or Rated War Hero Gear on their fifth alt..

 

Geez, exaggerate much? Honestly, how many people do you know who are gearing their 5th alt in Campaign or War Hero? Don't get me wrong, I'm not saying that those hardcore gamers aren't out there, but to characterize a few as many is a bit of a stretch.

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This is correct, nothing would be more harmful to SWTOR than EA to rush out a poorly finished 1.4 in the same fashion as they released the original game . Doing this would mean that those players who have switched to GW2 will probably not even bother to resubscribe for 1.4 at all and move on to different games if they've had enough of GW2.
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We have kung fu panda coming out for WoW, definetly not getting that , well I am not 10 years old and I have been loyal to Blizz but that is utterly absurd.

 

1.4 needs to come out when it is done.

 

GW2 will appeal to PvP players of SWOTOR. In GW2 you are full level at PvP, skill is the only thing that matters. In SWOTOR you jump in to PvP and get spanked as a low level player, contributions are minimal, 3 blows and you are down. If you dont have patience to levell up you will get your hands on GW2.

 

PvP players loved original GW, even a PvE guy like me thought it was super fun.

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We have kung fu panda coming out for WoW, definetly not getting that , well I am not 10 years old and I have been loyal to Blizz but that is utterly absurd.

 

1.4 needs to come out when it is done.

 

GW2 will appeal to PvP players of SWOTOR. In GW2 you are full level at PvP, skill is the only thing that matters. In SWOTOR you jump in to PvP and get spanked as a low level player, contributions are minimal, 3 blows and you are down. If you dont have patience to levell up you will get your hands on GW2.

 

PvP players loved original GW, even a PvE guy like me thought it was super fun.

 

LOL. Yeah I agree with you so much about the kung fu panda garbage. That's the sole reason why i bordered this titanic of a game to begin with. I still enjoy the company blizzard but they way they dumb down their games all the time for the garbage casuals just annoys the hell out of me since I like to put effort in to my games. Even though I enjoy them much as I do I can't stand that kung fu panda expansion. It wouldn't been bad if it was like cataclysm where the new characters had their own area. I could of deal with that but the entire expansion in kiddy land kung fu panda? No thanks at all. I am not a huge pvp person but gw 2 pvp does really look fun and actually got me excited for it. The game looks like it's packed with a lot of good pve and pvp so I am definitely interested in it a lot .

Edited by LordKOLZ
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Personally. GW2 blows SWTOR out of the water. My opinion.

 

If anyone from Bioware/EA is reading this post, please play attention to this particular quote. This poster (removed his name because it's not personal to him) does not care about story, IP, or anything like. You were never and are never going to keep players like this, F2P or not. Jump off the e-peen chasing wagon now while you still have a chance. Everyone loved this game 1-50. Give us more of that.

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If anyone from Bioware/EA is reading this post, please play attention to this particular quote. This poster (removed his name because it's not personal to him) does not care about story, IP, or anything like. You were never and are never going to keep players like this, F2P or not. Jump off the e-peen chasing wagon now while you still have a chance. Everyone loved this game 1-50. Give us more of that.

 

The problem with 1-50 is it's very, very development intensive and very, very costly and slow to make as such.

 

It's difficult to see how Bioware could ever make enough to keep people happy with just that. Sandbox features on the other hand are very cheap compared to the amount of player hours that players use them for.

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i cancelled my collectors edition pre-order for GW2 when i played the beta, horrible, horrible game.

 

MoP has caused more rage and hatred than any other WoW expansion, i wouldn't expect that to keep players.

Edited by Feeblezak
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The problem with 1-50 is it's very, very development intensive and very, very costly and slow to make as such.

 

It's difficult to see how Bioware could ever make enough to keep people happy with just that. Sandbox features on the other hand are very cheap compared to the amount of player hours that players use them for.

 

Not really. Propagating a number of side-quests wouldn't be hard. Nor would scaling the current +4 heroic quests down to +2. They could also add a mentoring system that would allow older characters to play on any planet. Creating a 'new game+' that allows you to redo your class quest and make new choices with appropriate codex rewards and even some high level rewards after you finish again. The big hang-up is that they would need to remove loot as the carrot, internalize most player power. Even move to a unified commendation system for the gear that remains.

 

Sandbox features are easier only where the game was built with them in mind. A decent housing system would literally have to be built from scratch. They could move more of the economy towards crafters. Not sure what other Sandbox features are even possible beyond those.

Edited by Master-Nala
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i cancelled my collectors edition pre-order for GW2 when i played the beta, horrible, horrible game.

 

MoP has caused more rage and hatred than any other WoW expansion, i wouldn't expect that to keep players.

 

I also hated GW2, and I suspect it's warts will show soon enough. I really think that there is NO new MMORPG that can make a major impact, because we need truly new gameplay ideas.

Edited by Master-Nala
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Not really. Proliferating a number of side-quests wouldn't be hard. Nor would scaling the current +4 heroic quests down to +2. They could also add a mentoring system that would allow older characters to play on any planet. Creating a 'new game+' that allows you to redo your class quest and make new choices with appropriate codex rewards and even some high level rewards after you finish again. The big hang-up is that they would need to remove loot as the carrot, internalize most player power. Even move to a unified commendation system for the gear that remains.

 

Sandbox features are easier only where the game was built with them in mind. A decent housing system would literally have to be built from scratch. They could move more of the economy towards crafters. Not sure what other Sandbox features are even possible beyond those.

 

 

Yeah reusing content for solo play isn't a bad idea, but you still hit that content wall sooner or later (with your ideas just a bit later) and then you're back to the issue you can't escape from - fully animated and voice acted quests are time consuming and expensive to make.

 

Already with alting it becomes pretty obvious how little content there is, by the 3rd or 4th time through the same content it become a bit horrible (YMMV).

 

Sandbox-wise there's everything from horizontal scaling at max levels, through to RvR.

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lol you are in for a suprise with GW2.....the *******st most boring pve ive played in recent years, even conan felt more fun when their servers worked , i played for all of 4 hours on beta before jumping right back into swtor...

 

if you are a pvp junkie and expect to do nothing else, then gw2 wont dissapoint you, otherwise, you will be right back here bro, it literally sucks for anything other than pvp imho

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If anyone from Bioware/EA is reading this post, please play attention to this particular quote. This poster (removed his name because it's not personal to him) does not care about story, IP, or anything like. You were never and are never going to keep players like this, F2P or not. Jump off the e-peen chasing wagon now while you still have a chance. Everyone loved this game 1-50. Give us more of that.

 

Actually, that poster (which is me) cares about the IP, tremendously. This poster has read into the EU and has read many SW novels, so of course have played pretty much every game and of course seen all the movies.

 

Leveling 1-50 was enjoyable...problem is the game just like most every other MMO changes it up on you once you reach end-game. I have no faith that Bioware is going to change that. I just don't have faith in them to do that personally with all that has happened recently. If anything they will take far too long to get this content out to warrant a $15 sub fee for me. Even if they do, the end game (the most important part of a MMO) is still raid or die game PVE wise...or play instanced PVP. So after playing GW2 it has helped made me realize just in how many areas the game is lacking.

 

I am pretty confident that this game will always be a end-game gear grind till the end. It is what keeps subs.

 

To the guy that said people in GW2 will be complaining about lack of an end-game. Not if they feel the game is fun and enjoy the mechanics of the game. People are into GW2 because they don't want a gear grind...and you still have to grind stuff for armor sets and legendary weapons...the difference is you don't NEED to in order to have the best in slots items.

Edited by Crash-X
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Total opinion.

 

I pre-purchased GW2 and played the beta's. I played GW1 for 6 years so I was really looking forward to it, but I'm not going to play it, because after the beta's I know for myself GW2 doesn't hold a candle to SWTOR>

 

Sub fee - I am happy I can pay a sub with SWTOR. GW2 doesn't have a sub but a cash shop. Don't tell me it's all cosmetics, it isn't. The xp boosts and keys for special chests that drop disagree with that. It's only the beginning and I do not want advertising in my game to try to push me to spend real cash. They need you to do it because there are no subs. So expect advertisements. Not my thing.

 

World PvP - GW2 will have it but some of those who played beta's weren't so impressed because it wasn't what they expected from it. In fact GW2 is a running around, kiting type game. For me that gets boring.

 

RPG vs MMO - GW2 has events that trigger and everybody can join in. This is a nice feature but it's so random that it's not very tactical. Everybody just runs in and does whatever (pew pew basically). It gets repetitious. Already the first weekend. You do get a feeling of all being together but will it still be fun after 2 months?

 

Also SWTOR has quests and GW2 has events. The events are just repackaged quests. Instead of picking em up, they come to you like AREA quests in SWTOR, but it's still kill mobs, pick up items and escort npcs. As a result GW2 lacks story, a reason why you are doing all of it. Sure there is a main story line but it's like 1 quest every 3 levels and you forget what it was about. In fact I made 4 characters during beta's and most are stuck at level 3-5 because I got bored.

 

Then voice acting. SWTOR has vastly superior voice acting. GW2's voice acting is so childish in comparison. No toon in GW2 looks over the age of 17 as it is.

 

For me, with all its flaws, SWTOR is still a better game. I'll leave GW2 for the kiddies.

 

GW2 will attract some players but after a couple of months they'll be looking for something else to do. Just like any MMO it will start with a number of active players and it will dwindle after a couple of months. Then they'll do what they can to get you to spend money in their cash shop. I can do without that.

 

1.4 should come as soon as possible but doesn't have to be before GW2 comes out in my view.

 

Wow your so full of it, as much as i like TOR your really gonna sit here, lie, and say that GW2 has nothing on TOR. GW2 is doing crap that TOR should have had at release, your lieing if you say the world events and even the bosses arent tactical. The keys and chests you were talking about also drop from quests and mobs. Your lieing to yourself if your gonna sit here and tell me TOR toons look mature with all respect for ToR they look like Hasbro toys. Stop wearing blinders man sure ToR has excellent story and all that jazz but you cant sit here with a straight face and tell me ToR is doing everything right. Your nit picking so hard its ridiculous.

Edited by NorrinRaddd
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Also just an opinion and certainly not a widely held one. SWTOR really is the modern day titanic in every sense. It's hit the iceberg and is sinking fast .

 

I wonder if you would find any book- maker that would take odds that GW2 will lose more players in 12 months than SWTOR will , i highly doubt it. After August the 18th SWTOR subs will fall like throwing a stone off a cliff , you don't need a crystal ball to see that.

 

Yep that was my opinion indeed, but your titanic reference is yet another exaggeration. You say my opinion is not a widely held one...based on what? You have no figures so you're talking as much out of your rear end as the next guy. I posted on the beta forums of GW2 and found that there was a lot of support for my views. That tells me something else. Still I have no real numbers so it's just what I've seen.

 

GW2 will never lose as many players as SWTOR did because it will never have as many players as SWTOR did. I am sure that just as any other MMO that came out since WoW, they will start with a nice number and within 3 months they will lose a big percentage. This is normal. All I know is that there are people playing SWTOR, WoW, Aion, TSW etc etc and GW2 will be the next in line to get their share, but they will have to make sure they get their money's worth and without a sub it will mean more focus on the cash shop. I want to play in a game, a universe....not an ongoing commercial with poor story lines and the same amount of repetitiveness that other MMOs have.

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