Jump to content

1.3 Ranked PvP | Death of DPS Mercenaries


N_inja

Recommended Posts

One thing you'll never hear for ranked is: "We need to get a DPS merc on our team"

 

- Sustained and burst damage: Mercs pretty much equal to Sorc and Sniper in this category.

- Off-heals: Sorc does it better, their quick heal doesn't have a CD.

- Snares: Sorc does it better, they can cast a snare while the Merc has a chance to proc a snare only in one spec.

- Roots: Sniper does it better, with multiple ways to root people. Merc doesn't have a root.

- Interrupts: Both Sniper/Sorc do it better, Merc doesn't have one.

- Stuns: Sorc equal to Merc here, both have a ranged stun. Sniper has a melee stun.

- Team buffs: Sniper does it better, with their team damage reduction bubble.

- Survivability: Both Sniper/Sorc does it better than Merc. Sniper has immunity to leaps/pulls/interrupts passively, and immunity to all CC on demand. Sorc has bubble, speed buff, roots. Merc just has heavy armor and one knockback (maybe 2 if specced).

- Mezzes: Sorc/Snipers do it better. Sorc can have an instant cast mez, Sniper's mez is instant cast and AoE. Merc always single target and always a long cast time.

 

The conclusion is, there is absolutely no reason to bring a Mercenary for ranged DPS over a Sorcerer or Sniper. There isn't one ability the Merc has that one or both of the other classes don't do better.

Edited by N_inja
Link to comment
Share on other sites

And no reason to being a sorc if a sniper is available...especially if that Sniper has a name that starts with Ginger-.

 

On another note, I can't imagine that Sorc pulls will be much of an advantage in ranked Huttball because every competent team will, or atleast should, immediately burn down a sorc in a pull position. Hence, I'd rather have a sniper that can lock down mid, act as a defensive barrier and crit +4K back to back.

Link to comment
Share on other sites

You are mistaken... Non of the ranged dps'ers are viable for rwz's. A dps sorc will be bursted down so quickly that not even 5 healers could keep him alive against the warrior zerg teams (which will be the most common). Mercs are just a joke as well. Snipers got good cd's, they might have a future, not a bright one tho. WELCOME TO THE AGE OF MELEECRAFT
Link to comment
Share on other sites

Most, if not all the top teams will have 3+ marauders, 2+ jug/sin (maybe a good dps jug), 2 heals(maybe 3 if they stack marauders)...

 

 

until marauders finally get a nerf... or healers get on even grounds.

Link to comment
Share on other sites

as a pyro spec'd merc, i have to grudgingly agree with the OP. anything i can do, sniper or powertech can do it better.

 

i still do alright tho, but there is no doubt in my mind that if i was a sniper or powertech i would be way, way better.

Link to comment
Share on other sites

One thing you'll never hear for ranked is: "We need to get a DPS merc on our team"

 

- Sustained and burst damage: Mercs pretty much equal to Sorc and Sniper in this category.

- Off-heals: Sorc does it better, their quick heal doesn't have a CD.

- Snares: Sorc does it better, they can cast a snare while the Merc has a chance to proc a snare only in one spec.

- Roots: Sniper does it better, with multiple ways to root people. Merc doesn't have a root.

- Interrupts: Both Sniper/Sorc do it better, Merc doesn't have one.

- Stuns: Sorc equal to Merc here, both have a ranged stun. Sniper has a melee stun.

- Team buffs: Sniper does it better, with their team damage reduction bubble.

- Survivability: Both Sniper/Sorc does it better than Merc. Sniper has immunity to leaps/pulls/interrupts passively, and immunity to all CC on demand. Sorc has bubble, speed buff, roots. Merc just has heavy armor and one knockback (maybe 2 if specced).

- Mezzes: Sorc/Snipers do it better. Sorc can have an instant cast mez, Sniper's mez is instant cast and AoE. Merc always single target and always a long cast time.

 

The conclusion is, there is absolutely no reason to bring a Mercenary for ranged DPS over a Sorcerer or Sniper. There isn't one ability the Merc has that one or both of the other classes don't do better.

 

I agree on everything you said here. It is a real shame when bioware does this to a class that had so much potential. *sigh* Well I'm thinking it's time to re-roll my Commando as a Vanguard. :(

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.