Hutt Posted May 29, 2012 Share Posted May 29, 2012 So I pvp with 2 pieces of pve for the 15% tracer bonus and the rest of my kit is augmented custom armor. Anyone play with all augmented armor vs pve whole or mix like what I got going on? Thx! Link to comment Share on other sites More sharing options...
Nisdec Posted May 31, 2012 Share Posted May 31, 2012 Take a look at the dimishing return rate of expertise since 1.2: http://www.jedilace.com/2012/02/02/expertise-breakfast-of-champions/ And then decide for yourself if u want to loose the expertise of 2 pvp pieces for the +15% TB. Link to comment Share on other sites More sharing options...
Sinsavz Posted May 31, 2012 Share Posted May 31, 2012 2 piece pve bonus is absolutely essential, I cry every time I see an arsenal merc without it Don't forget you only need the pve shell, so you can pull all the mods out of your columi or rakata or whatever and replace them with bm/wh. So all you're really losing is 2 augments, which is definitely worth it. You don't lose any expertise. Link to comment Share on other sites More sharing options...
Hutt Posted May 31, 2012 Author Share Posted May 31, 2012 Thx for your input guys! I'm not worried about expertise as I have been inserting the pvp mods in the pve armor(making my own pvp armorings). I like the look of tionese too so that's a plus with the helm and body pieces. The rest if my kit is augmented battlemaster that I've made (war hero when I get to valor 70). My kit seems to do really well and I'm anxious to make a bracer with expertise when I have the time to figure out how I want to move around mods. Thinking of buying a bunch of BM gear with the specific stats and loading to the curve with crit and power. I do play other toons as I get bored playing the same toon consistently. Link to comment Share on other sites More sharing options...
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